Set_Unicode_Options

Functions

void Set_Unicode_Options (const unsigned short *options)
 Stores a double byte character string in the currently opened segment. More...
 
void UnSet_One_Unicode_Option (const unsigned short *which)
 Removes a given setting established by a previous call to Set_Unicode_Options(), rather than all settings. More...
 
void UnSet_Unicode_Options (void)
 Removes all settings established by a previous call to Set_Unicode_Options(). More...
 

Detailed Description

Function Documentation

◆ Set_Unicode_Options()

void Set_Unicode_Options ( const unsigned short *  options)

Stores a double byte character string in the currently opened segment.

Parameters
options- The name=value pair in Unicode that you want to set on the specified segment

DETAILS

This routine enables you can store "name=value" Unicode character strings on segments in the 3dGS scene graph. This is of particular use for developers who are creating international flavors of applications and consequently have a need to store wide character strings in their graphics database.

NOTES

RESTRICTIONS

See also
Show_Unicode_Options, Show_User_Options

◆ UnSet_One_Unicode_Option()

void UnSet_One_Unicode_Option ( const unsigned short *  which)

Removes a given setting established by a previous call to Set_Unicode_Options(), rather than all settings.

Parameters
which- The particular "name=value" pair in Unicode to be unset

DETAILS

No additional details. See Set_Unicode_Options()

◆ UnSet_Unicode_Options()

void UnSet_Unicode_Options ( void  )

Removes all settings established by a previous call to Set_Unicode_Options().

DETAILS

No additional details. See Set_Unicode_Options()