Show_Marker

Functions

void DShow_Marker (HC_KEY key, double *x, double *y, double *z)
 Similar to Show_Marker, but returns double-precision values. More...
 
void Show_Marker (HC_KEY key, float *x, float *y, float *z)
 Returns the position of a marker, as referenced by a key. More...
 

Detailed Description

Function Documentation

◆ DShow_Marker()

void DShow_Marker ( HC_KEY  key,
double *  x,
double *  y,
double *  z 
)

Similar to Show_Marker, but returns double-precision values.

Parameters
key- Unique numeric identifier pointing to a marker in the database.
x- Coordinates of the marker in object space. Returned to user. Passed by reference always.
y-
z-

DETAILS

No additional details. See Show_Marker().

◆ Show_Marker()

void Show_Marker ( HC_KEY  key,
float *  x,
float *  y,
float *  z 
)

Returns the position of a marker, as referenced by a key.

Parameters
key- Unique numeric identifier pointing to a marker in the database.
x- Coordinates of the marker in object space. Returned to user. Passed by reference always.
y-
z-

DETAILS

This routine finds the coordinates of the marker that corresponds to the given key. You could use this ability, for example, to extract data needed to place a crosshair on top of a user selected marker. The key for the marker might come from Show_Selection_Element() or Find_Contents() , or it might have been saved by your program when the marker was created (via Insert_Marker() ).

NOTES

RESTRICTIONS

See also
Insert_Marker, Show_Selection_Element, Get_Selection, Begin_Contents_Search, Compute_Coordinates.