HBhvInterpolatorAttSwitch Class Reference

The HBhvInterpolatorAttSwitch class switches attributes on segments. More...

#include <HBhvInterpolator.h>

Public Member Functions

virtual HBhvInterpolatorCreateInstance (HBhvAnimation *ainst)
const char * GetType ()
 HBhvInterpolatorAttSwitch (HBhvAnimation *animation=0, const char *name=0)
void Insert (const char *t, int l=0)
virtual void Interpolate (int keyframe, float fraction)
void Replace (const char *spath, int l)
virtual void Serialize (HUtilityXMLGenerator *xmlgen)
- Public Member Functions inherited from HBhvInterpolator
void Append (HKeyframe *piece)
void Copy (int pos, int adpos, bool replace)
void Duplicate (int pos, bool replace, bool next)
virtual void Evaluate (int keyframe, float fraction, bool &hasPos, HPoint &pos, bool &hasQuat, HQuat &quat, bool &hasScale, HPoint &scale)
HBhvAnimationGetAnimation ()
HKeyframe ** GetArray ()
virtual int GetArrayLength ()
virtual HKeyframeGetAt (int pos)
const char * GetName ()
void GetRotationFromMatrix (HQuat &rotation)
void GetTranslationFromMatrix (HPoint &translation)
 HBhvInterpolator (HBhvAnimation *animation=0, const char *name=0)
void Insert (HKeyframe *piece, int pos=0)
void Remove (int pos)
void Replace (HKeyframe *c, int pos)
virtual void Reset ()
void SetAnimation (HBhvAnimation *animation)
void SetInstancedInterpolator (HBhvInterpolator *interpolator)

Static Public Member Functions

static void * XMLCallback (HUtilityXMLTag *xt, bool open, void *m_pExtraData)

Additional Inherited Members

- Protected Member Functions inherited from HBhvInterpolator
void AddPositionToMatrix (HPoint &trans)
void AddRotationToMatrix (float rot[16])
void AddScaleToMatrix (HPoint &scale)
void SetTarget ()
- Protected Attributes inherited from HBhvInterpolator
VArray< HKeyframe * > m_pArray
HC_KEY m_pTarget

Detailed Description

The HBhvInterpolatorAttSwitch class switches attributes on segments.

HBhvInterpolatorAttSwitch uses HC_Style_Segment() to change the attribute on the segments specified in the keyframe list.

Constructor & Destructor Documentation

◆ HBhvInterpolatorAttSwitch()

HBhvInterpolatorAttSwitch::HBhvInterpolatorAttSwitch ( HBhvAnimation animation = 0,
const char *  name = 0 

Constructs an HBhvInterpolatorAttSwitch object.

animationThe animation that this interpolator belongs to.
nameThe name of the interpolator.

Member Function Documentation

◆ CreateInstance()

virtual HBhvInterpolator* HBhvInterpolatorAttSwitch::CreateInstance ( HBhvAnimation ainst)

In special cases, you may want an interpolator that references this interpolator without changing it. Use this method to create the new interpolator passing a pointer to the animation that you want it to be associated with.

ainstThe animation instance that this interpolator is associated with.
The newly created interpolator that references this interpolator.

Implements HBhvInterpolator.

◆ GetType()

const char* HBhvInterpolatorAttSwitch::GetType ( )
The type of the interpolator which is 'AttSwitch'.

Implements HBhvInterpolator.

◆ Insert()

void HBhvInterpolatorAttSwitch::Insert ( const char *  t,
int  l = 0 

This method creates a new keyframe with the passed style segment path t and then inserts it after the passed position l into the keyframe array.

tThe style segment path for the new keyframe.
lThe array position to insert item after.

References HKeyframeString::SetTarget().

◆ Interpolate()

virtual void HBhvInterpolatorAttSwitch::Interpolate ( int  keyframe,
float  fraction 

Performs interpolation on the animation target.

keyframeThe reference keyframe for this interpolation.
fractionThe fraction value from the specified keyframe to the next keyframe. The value is from 0 to 1.

Reimplemented from HBhvInterpolator.

◆ Replace()

void HBhvInterpolatorAttSwitch::Replace ( const char *  spath,
int  l 

Replaces the item at the given position in the keyframe array with a new keyframe that was created with the passed style segment path spath.

spathThe style segment path for the new replacement keyframe.
lThe array position to replace.

References HKeyframeString::SetTarget().

◆ Serialize()

virtual void HBhvInterpolatorAttSwitch::Serialize ( HUtilityXMLGenerator *  xmlgen)

Writes XML data to a buffer using the passed XML generator.

Reimplemented from HBhvInterpolator.

◆ XMLCallback()

static void* HBhvInterpolatorAttSwitch::XMLCallback ( HUtilityXMLTag *  xt,
bool  open,
void *  m_pExtraData 

This is XML read callback which parses XML data and then populates the member variables with the associated values.

The documentation for this class was generated from the following file: