#include <HConstantFrameRate.h>

Public Member Functions

ConstFRType GetType ()
 HFrNoSimp ()
 HFrNoSimp (int min, int max)
void Set (HConstantFrameRate *pCfr, int SimpLevel)
- Public Member Functions inherited from HConstFRSimpType
int GetMaxSimpLevel ()
int GetMinSimpLevel ()
 HConstFRSimpType ()
 HConstFRSimpType (int min, int max)
virtual void Reset (HConstantFrameRate *pCfr)
virtual void Update (HConstantFrameRate *pCfr, int SimpLevel)

Static Public Member Functions

static HConstFRSimpTypeCreate (int min, int max)
- Static Public Member Functions inherited from HConstFRSimpType
static HConstFRSimpType ** CreateList (int size)

Additional Inherited Members

- Public Attributes inherited from HConstFRSimpType
int m_SimpLevelMax
int m_SimpLevelMin

Detailed Description

HFrNoSimp is a no simplification type. Use this type as your base simplification type list if there is no antialiasing in the scene.

Constructor & Destructor Documentation

◆ HFrNoSimp() [1/2]

HFrNoSimp::HFrNoSimp ( )

The default construtor.

◆ HFrNoSimp() [2/2]

HFrNoSimp::HFrNoSimp ( int  min,
int  max 

The constructor that allows you the set the minimum and maximum simplification levels.

minThe minimum simplification level.
maxThe maximum simplification level.

Member Function Documentation

◆ Create()

static HConstFRSimpType* HFrNoSimp::Create ( int  min,
int  max 

Create a new simplification type object. Use this method to avoid object ownership problems.

minlowest simplification level
maxhighest simplification level

◆ GetType()

ConstFRType HFrNoSimp::GetType ( )
The simplification type associated with this class.

Implements HConstFRSimpType.

References ConstFRNoSimpType.

◆ Set()

void HFrNoSimp::Set ( HConstantFrameRate pCfr,
int  SimpLevel 

If SimpLevel is 1 or 0, this method turns off shadow and cutting plane regeneration.

pCfrA pointer to a HConstantFrameRate Object.
SimpLevelSimplification level for the current type

Implements HConstFRSimpType.

The documentation for this class was generated from the following file: