1. Create a skeleton application called 'Spheres'
- If you are working on Windows, use the HOOPS/3dAF
AppWizard to create an application that has the following properties:
- Multiple document interface
- HOOPS 3D Application Framework
- No Geometric Kernel support
- If you are working on Unix, start with the simple HOOPS/QT
Application. You should rename the SimpleHQWidget.h/.cpp
files and the SimpleHQWidget class to have the name SpheresHQWidget.
2. Tutorial Steps
3. Reference Tutorial
The <hoops>/demo/tutorial/spheres directory contains MFC and QT versions
of the completed tutorial reviewed in the steps above.
- tutorial_spheres.vcproj and tutorial_spheres_vc80.vcproj
are the Microsoft Visual Studio 7.1 and 8.0 solutions respectively for
the for the MFC version.
- makefile, tutorial_qt_spheres.vcproj
and tutorial_qt_spheres_vc80.vcproj
are the Unix makefile and Visual Studio 7.1/8.0 projects for the QT version