HOOPS/3dGS I.M. Interface

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lod.h

00001 /*
00002  * Copyright (c) 1998 by Tech Soft 3D, LLC.
00003  * The information contained herein is confidential and proprietary to
00004  * Tech Soft 3D, LLC., and considered a trade secret as defined under
00005  * civil and criminal statutes.  Tech Soft 3D shall pursue its civil
00006  * and criminal remedies in the event of unauthorized use or misappropriation
00007  * of its trade secrets.  Use of this information by anyone other than
00008  * authorized employees of Tech Soft 3D, LLC. is granted only under a
00009  * written non-disclosure agreement, expressly prescribing the scope and
00010  * manner of such use.
00011  *
00012  * $Id: lod_8h-source.html,v 1.29 2008-03-10 07:09:28 stage Exp $
00013  */
00014 
00015 /*
00016  * This file consolidated from the separate files we had before.
00017  */
00018 
00019 
00020 /************************************************************************
00021 
00022   MxMain.h
00023 
00024   This file contains the structures and function prototypes needed for 
00025   communication with the outside world.  In converting between HOOPS and
00026   non-hoops versions of the LOD module, this is the only file that should
00027   need changes (for non-HOOPS representations of 3d models, MxMain.c may
00028   also need some changes).
00029 
00030   Copyright (C) 1998 Michael Garland.  See "COPYING.txt" for details.
00031   
00032  ************************************************************************/
00033 
00034 #include "hi_proto.h"
00035 
00036 
00037 #ifndef LOD_H_INCLUDED 
00038 #define LOD_H_INCLUDED
00039 
00040 
00041 #define MX_USE_DEFAULT          -1
00042 
00043 /* for target units */
00044 #define MX_PERCENT              1
00045 #define MX_LEVEL                2
00046 
00047 
00048 /* a "-1" in any of these fields indicates that the default should be used */
00049 struct HT_MxConfig{
00050     int     placement_policy;
00051     int     weighting_policy;
00052     float   boundary_weight;
00053     float   compactness_ratio;
00054     float   meshing_penalty;
00055     int     will_join_only;
00056     float   ratio;
00057     int     max_degree;
00058 };
00059 
00060 struct HT_MxShell{
00061     float  *points;
00062     int    *faces; /* hoops HC_Insert_Shell() format, but w/o the negative faces */
00063     int    pcount;
00064     int    flen; 
00065 };
00066 
00067 struct HT_MxShellChain{
00068     HT_MxShell              sh;
00069     int                     *pointmap;
00070     HT_MxShellChain         *next;
00071     int                     pointmap_count;
00072 };
00073 
00074 
00075 #endif
00076 
00077 
00078 
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