HOOPS provides a Autodesk 3ds Max plug-in which exports your model information into HSF(HOOPS Stream File) format. To use this export capability, follow the steps as described below:
The plug-in can export most of the visualization data in 3ds Max. However, there are limitations. Currently, only one texture map per mesh is handled. HOOPS also supports the export of the following advanced mapping techniques: bump and environment.
To export animations, the plug-in takes regular samples of the animation instead of explicitly converting the 3ds Max keyframes to avoid conversion problems that may result from subtle differences between how 3ds Max and HOOPS handle interpolation. Animations are also restricted to translation and rotation. IK-Animation, morphing and other animation techniques are not supported.
This plug-in was built against version 2010 of 3ds Max and is only officially supported for that version.