Functions | |
void | Set_Camera_Position (double x, double y, double z) |
void | QSet_Camera_Position (const char *segment, double x, double y, double z) |
void | DSet_Camera_Position (double x, double y, double z) |
void Set_Camera_Position | ( | double | x, | |
double | y, | |||
double | z | |||
) |
Sets up your viewing tripod within the framework of the scene you've created.
x | - The position, in object-space coordinates, at which to locate your vantage point. | |
y | - | |
z | - |
If, at Update time, the camera ends up positioned right on top of the camera target, an error is reported.
void QSet_Camera_Position | ( | const char * | segment, | |
double | x, | |||
double | y, | |||
double | z | |||
) |
Similar to Set_Camera_Position(), but operates on a given segment rather than the currently open one.
segment | - Name of the segment(s) to be changed. Often "?Picture". | |
x | - The position, in object-space coordinates, at which to locate your vantage point. | |
y | - | |
z | - |
void DSet_Camera_Position | ( | double | x, | |
double | y, | |||
double | z | |||
) |
Similar to Set_Camera_Position(). This command should be used in conjunction with other set camera functions in the HOOPS double-precision header, hcd.h.
x | - The position, in object-space coordinates, at which to locate your vantage point. | |
y | - | |
z | - |