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Compute_Vector_Angle


Functions

double Compute_Vector_Angle (const HC_POINT *vector, const HC_POINT *vector2)

Function Documentation

double Compute_Vector_Angle ( const HC_POINT *  vector,
const HC_POINT *  vector2 
)

Parameters:
vector - Input 3D vector.
vector2 - Input 3D vector.
Returns:
value

DETAILS

Compute_Vector_Angle() returns the angle of a vector, in degrees. The angle will always be a positive number between 0 and 180.

NOTES

RESTRICTIONS

See also:
Compute_Coordinates, Compute_Cross_Product, Compute_Dot_Product

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