Functions | |
void | Set_Edge_Weight (double weight) |
void | QSet_Edge_Weight (const char *segment, double weight) |
void | UnSet_Edge_Weight (void) |
void | QUnSet_Edge_Weight (const char *segment) |
void Set_Edge_Weight | ( | double | weight | ) |
Makes the edges of polygons, circles, ellipses, shells, and meshes broader or narrower than normal.
weight | - Scale factor to be applied to the edge-line width. |
A line weight of "2.0" causes the lines to be rendered twice as thick as usual. A line weight of "0.5" makes them half as thick.
There is not yet an implemented method of inquiring precisely how wide a "normal" line actually is on a given display screen.
Thinning lines will probably not get you any visible change if your device doesn't have sufficient resolution. As a corollary, you should watch out for lines that might---someday, on a new device---be entirely too thin.
Depending on the implementation, the system might elect to thin very thick lines that have been scrunched down into a small Window.
void QSet_Edge_Weight | ( | const char * | segment, | |
double | weight | |||
) |
Similar to Set_Edge_Weight(), but operates on a given segment rather than the currently open one.
segment | - Name of the segment(s) to be changed. | |
weight | - Scale factor to be applied to the edge-line width. |
void UnSet_Edge_Weight | ( | void | ) |
Removes all settings established by a previous call to Set_Edge_Weight().
void QUnSet_Edge_Weight | ( | const char * | segment | ) |
Removes all settings established by a previous call Set_Edge_Weight(), but operates on a given segment rather than the currently open one.
segment | - Name of the segment(s) to be changed. |