Functions | |
void | Set_Camera_Near_Limit (double wlimit) |
void | QSet_Camera_Near_Limit (const char *segment, double wlimit) |
void Set_Camera_Near_Limit | ( | double | wlimit | ) |
Controls the hither camera plane setting.
wlimit | - a parametric value from 0.0 at the camera to 1.0 at the target. If 0.0 or negated, the value has special meaning (see below). Default is -0.001. |
This function can help you improve the z-buffer allocation in the scene and consequently reduce the amount of z-buffer stitching in the scene. This function is of particular use for applications which always have a large amount of empty space between the camera postion and target.
A negative value for wlimit has special meaning. The near plane starts at -wlimit but is then pushed back to the location of the nearest extremity of the bounding volume (assuming bounding volumes have not been disabled -- see Define_System_Options()). Note that since the default near limit is negative, this behavior is on by default.
void QSet_Camera_Near_Limit | ( | const char * | segment, | |
double | wlimit | |||
) |
Similar to Set_Camera_Near_Limit(), but operates on a given segment rather than the currently open one.
segment | - name of segment to be changed | |
wlimit | - a parametric value from 0.0 at the camera to 1.0 at the target. Default is -0.001. |