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HBaseView.h File Reference

#include "HTools.h"
#include "HTManager.h"
#include "HEventListener.h"

Go to the source code of this file.

Classes

class  HBaseView
 The HBaseView class defines and manages a view of model information. More...

Typedefs

typedef void(* HBaseViewEmitMessageFunction )(const char *message, unsigned int length, void *user_data)
typedef bool(* HSignalNotifyFunction )(int signal, void *signal_data, void *user_data)

Enumerations

enum  AxisMode { AxisOff, AxisSimple, AxisCenter, AxisOn }
enum  DisplayListType { DisplayListOff, DisplayListGeometry, DisplayListSegment }
enum  FramerateMode { FramerateOff, FramerateFixed, FramerateTarget }
enum  HandednessMode { HandednessLeft, HandednessRight, HandednessNone }
enum  HBloomShape { RadialBloom, StarBloom }
enum  HLRMode { AnalyticHiddenLine, FastHiddenLine, FakeHiddenLine }
enum  HQuickMovesMethod { HQuickMoves_None, HQuickMoves_XOR, HQuickMoves_Overlay, HQuickMoves_Spriting }
enum  HRenderMode {
  HRenderWireframe = 1, HRenderTriangulation = 2, HRenderSilhouette = 3, HRenderHiddenLine = 4,
  HRenderHiddenLineHOOPS = 5, HRenderHiddenLineFast = 6, HRenderFlat = 7, HRenderGouraud = 8,
  HRenderGouraudWithEdges = 9, HRenderPhong = 10, HRenderShaded = 11, HRenderShadedWithLines = 12,
  HRenderWireframeWithSilhouette = 13, HRenderShadedWireframe = 14, HRenderVertices = 15, HRenderShadedVertices = 16,
  HRenderGouraudWithLines = 17, HRenderLOD1 = 18, HRenderLOD2 = 19, HRenderBRepHiddenLine = 20,
  HRenderBRepHiddenLineFast = 21, HRenderBRepWireframe = 22, HRenderGoochShaded = 23, HRenderFakeHiddenLine = 24,
  HRenderUnknown = 0
}
enum  HShadowRenderingMode { SoftwareShadow, HardwareShadow, SoftwareOpenglShadow }
enum  HViewSelectionLevel { HSelectionLevelEntity, HSelectionLevelSegment, HSelectionLevelSegmentTree }
enum  LightingIntMode { LightingIntUnknown, LightingIntGouraud, LightingIntPhong }
enum  MultiThreadingType { MultiThreadingOff, MultiThreadingBasic, MultiThreadingFull }
enum  ProjMode { ProjUnknown, ProjPerspective, ProjOrthographic, ProjStretched }
enum  SplatSymbol { SplatRound, SplatSquare }
enum  UpDirection { UpDirectionX = 0xFADE, UpDirectionY, UpDirectionZ }
enum  ViewMode {
  HViewNone, HViewXY, HViewYX, HViewXZ,
  HViewZX, HViewYZ, HViewZY, HViewIso,
  HViewIsoFrontRightTop, HViewIsoBackRightTop, HViewIsoBackLeftTop, HViewIsoBackLeftBottom,
  HViewIsoBackRightBottom, HViewIsoFrontLeftTop, HViewIsoFrontLeftBottom, HViewIsoFrontRightBottom,
  HViewSEIso, HViewSWIso, HViewNEIso, HViewNWIso,
  HViewFront, HViewBack, HViewRight, HViewLeft,
  HViewTop, HViewBottom, HViewUnknown
}
enum  ViewUpdateMode { OnDemand, Continuous, Deferred }


Detailed Description

Defines datatypes associated with the HBaseView class

Typedef Documentation

typedef void(* HBaseViewEmitMessageFunction)(const char *message, unsigned int length, void *user_data)

This has been deprecated. Functional prototype for the function which emits an MVO message. This is typically used in conjunciton with a HNet session.

Parameters:
message this is the character string which uniquely identifies the message
length this is the byte length of the user_data
user_data the user_data which contains the message

typedef bool(* HSignalNotifyFunction)(int signal, void *signal_data, void *user_data)

Functional prototype for the signalling notify system in HBaseView.

Parameters:
signal identifier of the signal
signal_data the data associated with this specific signal
user_data any user data that may be associated with this specific signal


Enumeration Type Documentation

enum AxisMode

Enumerator:
AxisOff  self-explanatory
AxisSimple  Like AxisOn, but without the planes.
AxisCenter  Like AxisOn, but centered differently.
AxisOn  self-explanatory

Indicates the display list type.

Enumerator:
DisplayListOff  No display lists.
DisplayListGeometry  Geometry-level display lists.
DisplayListSegment  Segment-level display lists.

Indicates the handedness mode. Used for polygon handedness and world handedness

Enumerator:
HandednessLeft  self-explanatory
HandednessRight  self-explanatory
HandednessNone  no handedness; only applies to polygon-handedness

Enumerator:
RadialBloom  radial bloom
StarBloom  star bloom

enum HLRMode

Indicates the default hidden line mode

Enumerator:
AnalyticHiddenLine  Analytic hidden line.
FastHiddenLine  Fast hidden line.
FakeHiddenLine  Fake hidden line.

Enumerator:
HQuickMoves_None  the driver is unable to quick move at all
HQuickMoves_XOR  quick-moved geometry was last drawn as XOR (exclusive OR), meaning that colors are often inverted or completely wrong
HQuickMoves_Overlay  quick-moved geometry was last drawn as overlay, meaning that colors are correct, but that the quick-moved item is always on top
HQuickMoves_Spriting  quick-moved geometry was last drawn as spriting, color-correct and depth-mixed with the rest of the scene

Indicates the rendering mode

Enumerator:
HRenderWireframe  edges/lines only
HRenderTriangulation  edges and non-lit faces
HRenderSilhouette  shell/mesh silhouette edges
HRenderHiddenLine  hidden line removal
HRenderHiddenLineHOOPS  currently does nothing
HRenderHiddenLineFast  simulate hidden line (regular hardware z-buffer, with faces set to window background color)
HRenderFlat  flat shading
HRenderGouraud  gouraud (smooth) shading
HRenderGouraudWithEdges  gouraud (smooth) shading with edges turned on
HRenderPhong  phong shading
HRenderShaded  indicates shaded rendering; underlying code will use phong if hardware accel is avialable, otherwise gouraud will be used
HRenderShadedWithLines  same as HReanderShaded but with lines visible
HRenderWireframeWithSilhouette  wireframe + silhouette
HRenderShadedWireframe  wireframe, with shaded lines
HRenderVertices  vertices only
HRenderShadedVertices  vertices only (shaded)
HRenderGouraudWithLines  same as HReanderShaded but with lines visible
HRenderLOD1  clamps to LOD1
HRenderLOD2  clamps to LOD2
HRenderBRepHiddenLine  hidden line-ish removal
HRenderBRepHiddenLineFast  hidden line-ish removal
HRenderBRepWireframe  brep wireframe
HRenderGoochShaded  Gooch Shaded.
HRenderFakeHiddenLine  fake hidden line

Enumerator:
SoftwareShadow  image driver shadow generation
HardwareShadow  opengl p-buffer shadow generation
SoftwareOpenglShadow  opengl software shadow generation

Indicates the lighting interpolation mode

Enumerator:
LightingIntUnknown  unknown mode
LightingIntGouraud  self-explanatory
LightingIntPhong  self-explanatory

Indicates the multi-threading type.

enum ProjMode

Indicates the camera projection mode; refer to HC_Set_Camera for details

Enumerator:
ProjUnknown  unknown mode
ProjPerspective  Objects which are close to the eye appear large, and objects which are far away appear small.
ProjOrthographic  The represented size of an object doesn't depend on how close or far it is---this can be handy in architecture and engineering.
ProjStretched  In a "stretched" view, an orthographic projection is made, and then the view is "stretched" to fit exactly into the available screen window.

Indicates the splat symbol type.

Enumerator:
SplatRound  Round.
SplatSquare  Square.

enum ViewMode

Indicates the camera target plane (or iso view)

Enumerator:
HViewNone  none view mode
HViewXY  self-explanatory
HViewYX  self-explanatory
HViewXZ  self-explanatory
HViewZX  self-explanatory
HViewYZ  self-explanatory
HViewZY  self-explanatory
HViewIso  self-explanatory
HViewIsoFrontRightTop  positive X, positive Y, positive Z (same as HViewISO)
HViewIsoBackRightTop  negative X, positive Y, positive Z
HViewIsoBackLeftTop  negative X, positive Y, positive Z
HViewIsoBackLeftBottom  negative X, positive Y, positive Z
HViewIsoBackRightBottom  negative X, positive Y, positive Z
HViewIsoFrontLeftTop  negative X, positive Y, positive Z
HViewIsoFrontLeftBottom  positive X, positive Y, positive Z (same as HViewISO)
HViewIsoFrontRightBottom  positive X, positive Y, positive Z (same as HViewISO)
HViewSEIso  same as HViewIsoXYZ and HViewISO
HViewSWIso  same as HViewIsoxYZ
HViewNEIso  same as HViewIsoXYz
HViewNWIso  same as HViewIsoxYz
HViewUnknown  unknown view mode

Indicates how the scene gets updated.

Enumerator:
OnDemand  This tells the MVO framework not to implicitly perform updates. They will be explicity made by calls to Update().
Continuous  This tells the MVO framework to implicitly perform continuous updates by polling for posted update events at a regular interval.
Deferred  This tells the MVO framework to implicitly perform continuous culled, timed updates drawing culled items as time permits.