#include "IFXString.h"
#include "IFXCOM.h"
#include "IFXCoreCIDs.h"
#include "IFXAutoRelease.h"
#include "IFXSceneGraph.h"
#include "IFXLight.h"
#include "IFXMaterialResource.h"
#include "IFXModel.h"
#include "IFXModifier.h"
#include "IFXNode.h"
#include "IFXShader.h"
#include "IFXShaderLitTexture.h"
#include "IFXView.h"
#include "IFXPalette.h"
#include "IFXMatrix4x4.h"
#include "IFXAnimationModifier.h"
#include "IFXBoneWeightsModifier.h"
#include "IFXSkeleton.h"
#include "IFXMotionResource.h"
#include "IFXMixerConstruct.h"
#include "IFXImportingCIDs.h"
#include "IFXExportingCIDs.h"
#include "IFXScheduler.h"
#include "IFXAuthorGeomCompiler.h"
#include "IFXSubdivModifier.h"
#include "IFXCLODModifier.h"
#include "IFXShadingModifier.h"
#include "IFXGlyph2DModifier.h"
#include "IFXGlyphCommandList.h"
#include "IFXAuthorMesh.h"
#include "IFXAuthorMeshScrub.h"
#include "IFXAuthorLineSet.h"
#include "IFXAuthorLineSetResource.h"
#include "IFXAuthorPointSet.h"
#include "IFXAuthorPointSetResource.h"
#include "IFXModifierChain.h"
#include "IFXSimulationTask.h"
#include "IFXCLODManagerInterface.h"
#include "IFXNeighborResControllerIntfc.h"
#include "IFXImageCodec.h"
#include "IFXLoadManager.h"
#include "IFXWriteManager.h"
#include "IFXBoundSphereDataElement.h"
#include "IFXDids.h"
#include "IFXStdio.h"
#include "IFXCheckX.h"
Go to the source code of this file.
Namespaces | |
namespace | U3D_IDTF |
Classes | |
class | U3D_IDTF::DebugInfo |
Provides runtime debugging info to a text file. More... | |
class | U3D_IDTF::SceneUtilities |
This is the implementation of a class that is used to create U3D scene objects. More... | |
Defines | |
#define | DBGOUT(x) |
#define | DBGOUTFMT(x, y) |
#define | DBGOUTIFERR(x, y) |
#define | DISCARD (void) |
#define | IFXDBGINDENT_AMT 3 |