Functions | |
void | Reset_System (void) |
void Reset_System | ( | void | ) |
Performs a complete master reset of the HOOPS system.
A Reset_System() would be appropriate if your program doesn't need to use the graphics for a while. If you're in "nonsegmented" mode, and just want to get rid of what's on the screen in preparation for drawing something new, try calling Clear_Display() instead.
A Reset_System() is always legal, even after a "fatal" error. Note: "Catching" such an error and unwinding the calling stack is system-dependent, and is outside the scope of this manual.