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Draw_3D_Isoline Class Reference

#include <hic_wrap.h>

List of all members.

Public Member Functions

virtual void draw_3d_isoline (HIC_Rendition const *nr, HIC_Polyedge const *pe)=0
 Draw_3D_Isoline (HC_KEY key, const char *name, void *data=0)
const char * GetName ()
virtual ~Draw_3D_Isoline ()

Protected Member Functions

void * GetData ()


Detailed Description

The Draw_3D_Isoline class is a base class used to define and set a callback at the "draw 3d isoline" callback point during the HOOPS update cycle. To use this class, derive your own child class from it and implement the method draw_3d_isoline. For more information on how to define and set callbacks as a C++/C/Java Developer, please see the HOOPS/3dGS Programming Guide.

Constructor & Destructor Documentation

Draw_3D_Isoline::Draw_3D_Isoline ( HC_KEY  key,
const char *  name,
void *  data = 0 
)

Constructs a Draw_3D_Isoline Callback object.

Parameters:
key Key to the segment on which the callback is set.
name The name of the callback.
data Optional pointer to user data that can then be accessed from the callback.

virtual Draw_3D_Isoline::~Draw_3D_Isoline (  )  [virtual]

Deletes the callback object.


Member Function Documentation

virtual void Draw_3D_Isoline::draw_3d_isoline ( HIC_Rendition const *  nr,
HIC_Polyedge const *  pe 
) [pure virtual]

The function you implement for your callback.

Parameters:
nr A pointer to a const HIC_Rendition
pe A pointer to a const HIC_Polyedge

void* Draw_3D_Isoline::GetData (  )  [protected]

Returns the pointer to the user data that may have been provided when the callback was created.

const char* Draw_3D_Isoline::GetName (  ) 

Returns the name of the callback.


The documentation for this class was generated from the following file: