#include <HTCObjectRotate.h>
Public Member Functions | |
HTCObjectRotate (HTCObjectRotate *mommy) | |
HTCObjectRotate (HBaseView *view, int DoRepeat=0, int DoCapture=1) | |
int | OnLButtonDown (HEventInfo &hevent) |
bool | OnSignal (int signal) |
void | SetDeleteOnUnRegister () |
bool | Tick (float request_time, float actual_time) |
void | UnRegister () |
Protected Attributes | |
float | m_angle |
HPoint | m_centroid |
int | m_cookie |
bool | m_delete_on_unregister |
float | m_duration |
HC_KEY | m_key |
float | m_original_matrix [16] |
bool | m_original_matrix_valid |
HC_KEY | m_segkey |
float | m_start_time |
int | m_state |
HTCObjectRotate::HTCObjectRotate | ( | HBaseView * | view, | |
int | DoRepeat = 0 , |
|||
int | DoCapture = 1 | |||
) |
constructor
HTCObjectRotate::HTCObjectRotate | ( | HTCObjectRotate * | mommy | ) |
constructor that accepts pointer to a parent HTCObjectRotate object
int HTCObjectRotate::OnLButtonDown | ( | HEventInfo & | hevent | ) | [virtual] |
Overrides HBaseOperator
Reimplemented from HBaseOperator.
bool HTCObjectRotate::OnSignal | ( | int | signal | ) |
Handles signals delivered from other objects
void HTCObjectRotate::SetDeleteOnUnRegister | ( | ) | [inline] |
Makes HTCObjectRotate clean up after itself, as opposed to having a delete call required after everything is finished
bool HTCObjectRotate::Tick | ( | float | request_time, | |
float | actual_time | |||
) | [virtual] |
void HTCObjectRotate::UnRegister | ( | ) |
Kills the animation (and possibly deletes *this, depending on the status of m_delete_on_unregister, as described above).
float HTCObjectRotate::m_angle [protected] |
The current rotation angle
HPoint HTCObjectRotate::m_centroid [protected] |
Centroid of segment to be rotated in object space
int HTCObjectRotate::m_cookie [protected] |
The key that needs to be passed to HBaseView::UnSetEventNotify()
bool HTCObjectRotate::m_delete_on_unregister [protected] |
If true, object will delete(this) upon UnRegister
float HTCObjectRotate::m_duration [protected] |
The length of the animation
HC_KEY HTCObjectRotate::m_key [protected] |
The object getting rotated. Can be geometry or segment.
float HTCObjectRotate::m_original_matrix[16] [protected] |
The original modelling matrix in the m_segkey segment, if applicable. Left uninitialized if !m_original_matrix_valid
bool HTCObjectRotate::m_original_matrix_valid [protected] |
If true, m_segkey contained a modelling matrix at the start that needs preserving
HC_KEY HTCObjectRotate::m_segkey [protected] |
The key of the object's owner segment, into which modelling matrices are put (or possibly the same as m_key, if m_key itself refers to a segment)
float HTCObjectRotate::m_start_time [protected] |
The time at which the animation started, as reported by HC_Show_Time
int HTCObjectRotate::m_state [protected] |
An identifier to describe the current state of the animation. Legal values are HTCOR_Resting and HTCOR_Animating.