HBaseView.h File Reference
#include "HTools.h"
#include "HTManager.h"
#include "HEventListener.h"
Go to the source code of this file.
|
Classes |
class | HBaseView |
| The HBaseView class defines and manages a view of model information. More...
|
Typedefs |
typedef void(* | HBaseViewEmitMessageFunction )(const char *message, unsigned int length, void *user_data) |
typedef bool(* | HSignalNotifyFunction )(int signal, void *signal_data, void *user_data) |
Enumerations |
enum | AxisMode { AxisOff,
AxisSimple,
AxisCenter,
AxisOn
} |
enum | DisplayListType { DisplayListOff,
DisplayListGeometry,
DisplayListSegment
} |
enum | FramerateMode { FramerateOff,
FramerateFixed,
FramerateTarget
} |
enum | HandednessMode { HandednessLeft,
HandednessRight,
HandednessNone
} |
enum | HBloomShape { RadialBloom,
StarBloom
} |
enum | HLRMode { AnalyticHiddenLine,
FastHiddenLine,
FakeHiddenLine
} |
enum | HQuickMovesMethod { HQuickMoves_None,
HQuickMoves_XOR,
HQuickMoves_Overlay,
HQuickMoves_Spriting
} |
enum | HRenderMode {
HRenderWireframe = 1,
HRenderTriangulation = 2,
HRenderSilhouette = 3,
HRenderHiddenLine = 4,
HRenderHiddenLineHOOPS = 5,
HRenderHiddenLineFast = 6,
HRenderFlat = 7,
HRenderGouraud = 8,
HRenderGouraudWithEdges = 9,
HRenderPhong = 10,
HRenderShaded = 11,
HRenderShadedWithLines = 12,
HRenderWireframeWithSilhouette = 13,
HRenderShadedWireframe = 14,
HRenderVertices = 15,
HRenderShadedVertices = 16,
HRenderGouraudWithLines = 17,
HRenderLOD1 = 18,
HRenderLOD2 = 19,
HRenderBRepHiddenLine = 20,
HRenderBRepHiddenLineFast = 21,
HRenderBRepWireframe = 22,
HRenderGoochShaded = 23,
HRenderFakeHiddenLine = 24,
HRenderUnknown = 0
} |
enum | HShadowRenderingMode { SoftwareShadow,
HardwareShadow,
SoftwareOpenglShadow
} |
enum | HViewSelectionLevel { HSelectionLevelEntity,
HSelectionLevelSegment,
HSelectionLevelSegmentTree
} |
enum | LightingIntMode { LightingIntUnknown,
LightingIntGouraud,
LightingIntPhong
} |
enum | MultiThreadingType { MultiThreadingOff,
MultiThreadingBasic,
MultiThreadingFull
} |
enum | ProjMode { ProjUnknown,
ProjPerspective,
ProjOrthographic,
ProjStretched
} |
enum | SplatSymbol { SplatRound,
SplatSquare
} |
enum | UpDirection { UpDirectionX = 0xFADE,
UpDirectionY,
UpDirectionZ
} |
enum | ViewMode {
HViewNone,
HViewXY,
HViewYX,
HViewXZ,
HViewZX,
HViewYZ,
HViewZY,
HViewIso,
HViewIsoFrontRightTop,
HViewIsoBackRightTop,
HViewIsoBackLeftTop,
HViewIsoBackLeftBottom,
HViewIsoBackRightBottom,
HViewIsoFrontLeftTop,
HViewIsoFrontLeftBottom,
HViewIsoFrontRightBottom,
HViewSEIso,
HViewSWIso,
HViewNEIso,
HViewNWIso,
HViewFront,
HViewBack,
HViewRight,
HViewLeft,
HViewTop,
HViewBottom,
HViewUnknown
} |
enum | ViewUpdateMode { OnDemand,
Continuous,
Deferred
} |
Detailed Description
Defines datatypes associated with the
HBaseView class
Typedef Documentation
This has been deprecated. Functional prototype for the function which emits an MVO message. This is typically used in conjunciton with a HNet session.
- Parameters:
-
| message | this is the character string which uniquely identifies the message |
| length | this is the byte length of the user_data |
| user_data | the user_data which contains the message |
Functional prototype for the signalling notify system in HBaseView.
- Parameters:
-
| signal | identifier of the signal |
| signal_data | the data associated with this specific signal |
| user_data | any user data that may be associated with this specific signal |
Enumeration Type Documentation
- Enumerator:
-
AxisOff |
self-explanatory |
AxisSimple |
Like AxisOn, but without the planes. |
AxisCenter |
Like AxisOn, but centered differently. |
AxisOn |
self-explanatory |
Indicates the display list type.
- Enumerator:
-
DisplayListOff |
No display lists. |
DisplayListGeometry |
Geometry-level display lists. |
DisplayListSegment |
Segment-level display lists. |
Indicates the handedness mode. Used for polygon handedness and world handedness
- Enumerator:
-
HandednessLeft |
self-explanatory |
HandednessRight |
self-explanatory |
HandednessNone |
no handedness; only applies to polygon-handedness |
- Enumerator:
-
RadialBloom |
radial bloom |
StarBloom |
star bloom |
Indicates the default hidden line mode
- Enumerator:
-
AnalyticHiddenLine |
Analytic hidden line. |
FastHiddenLine |
Fast hidden line. |
FakeHiddenLine |
Fake hidden line. |
- Enumerator:
-
HQuickMoves_None |
the driver is unable to quick move at all |
HQuickMoves_XOR |
quick-moved geometry was last drawn as XOR (exclusive OR), meaning that colors are often inverted or completely wrong |
HQuickMoves_Overlay |
quick-moved geometry was last drawn as overlay, meaning that colors are correct, but that the quick-moved item is always on top |
HQuickMoves_Spriting |
quick-moved geometry was last drawn as spriting, color-correct and depth-mixed with the rest of the scene |
Indicates the rendering mode
- Enumerator:
-
HRenderWireframe |
edges/lines only |
HRenderTriangulation |
edges and non-lit faces |
HRenderSilhouette |
shell/mesh silhouette edges |
HRenderHiddenLine |
hidden line removal |
HRenderHiddenLineHOOPS |
currently does nothing |
HRenderHiddenLineFast |
simulate hidden line (regular hardware z-buffer, with faces set to window background color) |
HRenderFlat |
flat shading |
HRenderGouraud |
gouraud (smooth) shading |
HRenderGouraudWithEdges |
gouraud (smooth) shading with edges turned on |
HRenderPhong |
phong shading |
HRenderShaded |
indicates shaded rendering; underlying code will use phong if hardware accel is avialable, otherwise gouraud will be used |
HRenderShadedWithLines |
same as HReanderShaded but with lines visible |
HRenderWireframeWithSilhouette |
wireframe + silhouette |
HRenderShadedWireframe |
wireframe, with shaded lines |
HRenderVertices |
vertices only |
HRenderShadedVertices |
vertices only (shaded) |
HRenderGouraudWithLines |
same as HReanderShaded but with lines visible |
HRenderLOD1 |
clamps to LOD1 |
HRenderLOD2 |
clamps to LOD2 |
HRenderBRepHiddenLine |
hidden line-ish removal |
HRenderBRepHiddenLineFast |
hidden line-ish removal |
HRenderBRepWireframe |
brep wireframe |
HRenderGoochShaded |
Gooch Shaded. |
HRenderFakeHiddenLine |
fake hidden line |
- Enumerator:
-
SoftwareShadow |
image driver shadow generation |
HardwareShadow |
opengl p-buffer shadow generation |
SoftwareOpenglShadow |
opengl software shadow generation |
Indicates the lighting interpolation mode
- Enumerator:
-
LightingIntUnknown |
unknown mode |
LightingIntGouraud |
self-explanatory |
LightingIntPhong |
self-explanatory |
Indicates the multi-threading type.
Indicates the camera projection mode; refer to HC_Set_Camera for details
- Enumerator:
-
ProjUnknown |
unknown mode |
ProjPerspective |
Objects which are close to the eye appear large, and objects which are far away appear small. |
ProjOrthographic |
The represented size of an object doesn't depend on how close or far it is---this can be handy in architecture and engineering. |
ProjStretched |
In a "stretched" view, an orthographic projection is made, and then the view is "stretched" to fit exactly into the available screen window. |
Indicates the splat symbol type.
- Enumerator:
-
SplatRound |
Round. |
SplatSquare |
Square. |
Indicates the camera target plane (or iso view)
- Enumerator:
-
HViewNone |
none view mode |
HViewXY |
self-explanatory |
HViewYX |
self-explanatory |
HViewXZ |
self-explanatory |
HViewZX |
self-explanatory |
HViewYZ |
self-explanatory |
HViewZY |
self-explanatory |
HViewIso |
self-explanatory |
HViewIsoFrontRightTop |
positive X, positive Y, positive Z (same as HViewISO) |
HViewIsoBackRightTop |
negative X, positive Y, positive Z |
HViewIsoBackLeftTop |
negative X, positive Y, positive Z |
HViewIsoBackLeftBottom |
negative X, positive Y, positive Z |
HViewIsoBackRightBottom |
negative X, positive Y, positive Z |
HViewIsoFrontLeftTop |
negative X, positive Y, positive Z |
HViewIsoFrontLeftBottom |
positive X, positive Y, positive Z (same as HViewISO) |
HViewIsoFrontRightBottom |
positive X, positive Y, positive Z (same as HViewISO) |
HViewSEIso |
same as HViewIsoXYZ and HViewISO |
HViewSWIso |
same as HViewIsoxYZ |
HViewNEIso |
same as HViewIsoXYz |
HViewNWIso |
same as HViewIsoxYz |
HViewUnknown |
unknown view mode |
Indicates how the scene gets updated.
- Enumerator:
-
OnDemand |
This tells the MVO framework not to implicitly perform updates. They will be explicity made by calls to Update(). |
Continuous |
This tells the MVO framework to implicitly perform continuous updates by polling for posted update events at a regular interval. |
Deferred |
This tells the MVO framework to implicitly perform continuous culled, timed updates drawing culled items as time permits. |