Functions | |
HC_KEY | Insert_Marker (double x, double y, double z) |
HC_KEY | DInsert_Marker (double x, double y, double z) |
HC_KEY Insert_Marker | ( | double | x, | |
double | y, | |||
double | z | |||
) |
Inserts a single marker symbol at the specified location in your scene.
x | - x-coordinate of the marker in object space. | |
y | - y-coordinate of the marker in object space. | |
z | - z-coordinate of the marker in object space. |
The marker generated always faces to the front on the final screen display.
If there is an error the Insert routine returns a -1.
HC_KEY DInsert_Marker | ( | double | x, | |
double | y, | |||
double | z | |||
) |
Similar to Insert_Marker(), but accepts and/or returns double-precision values. This command can only be used when the application source includes the HOOPS double-precision header, hcd.h.
x | - x-coordinate of the marker in object space. | |
y | - y-coordinate of the marker in object space. | |
z | - z-coordinate of the marker in object space. |