Functions | |
void | Set_Camera_Position (double x, double y, double z) |
void | DSet_Camera_Position (double x, double y, double z) |
void Set_Camera_Position | ( | double | x, | |
double | y, | |||
double | z | |||
) |
Sets up your viewing tripod within the framework of the scene you've created.
x | - The position, in object-space coordinates, at which to locate your vantage point. | |
y | - | |
z | - |
If, at Update time, the camera ends up positioned right on top of the camera target, an error is reported.
void DSet_Camera_Position | ( | double | x, | |
double | y, | |||
double | z | |||
) |
Similar to Set_Camera_Position(). This command should be used in conjunction with other set camera functions in the HOOPS double-precision header, hcd.h.
x | - The position, in object-space coordinates, at which to locate your vantage point. | |
y | - | |
z | - |