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HOpMarkupRectangle.h
1 //
2 // Copyright (c) 2000 by Tech Soft 3D, LLC.
3 // The information contained herein is confidential and proprietary to
4 // Tech Soft 3D, LLC., and considered a trade secret as defined under
5 // civil and criminal statutes. Tech Soft 3D shall pursue its civil
6 // and criminal remedies in the event of unauthorized use or misappropriation
7 // of its trade secrets. Use of this information by anyone other than
8 // authorized employees of Tech Soft 3D, LLC. is granted only under a
9 // written non-disclosure agreement, expressly prescribing the scope and
10 // manner of such use.
11 //
12 // $Id: b093aab689c7df3ca289a98a6dd7335372618705 $
13 //
14 
15 // HOpMarkupRectangle.h : interface of the HOpMarkupRectangle class, derived from HOpSelect
16 // Handles area selection
17 
18 #ifndef _HOPMarkupRectangle_H
19 #define _HOPMarkupRectangle_H
20 
21 #ifdef H_PACK_8
22 #pragma pack(push)
23 #pragma pack(8)
24 #endif
25 
26 #include "HTools.h"
27 #include "HOpConstructRectangle.h"
28 
29 
31 
42 {
43 public:
45  HOpMarkupRectangle(HBaseView* view, int DoRepeat=0, int DoCapture=1);
46  virtual ~HOpMarkupRectangle();
47 
51  virtual const char * GetName();
52 
53 
61  virtual int OnLButtonUp(HEventInfo &hevent);
62 
63  virtual HBaseOperator * Clone();
64 };
65 
66 
67 #ifdef H_PACK_8
68 #pragma pack(pop)
69 #endif
70 
71 #endif
72 
73 
74 
75 
The HOpMarkupRectangle class inserts a 2D rectange into a markup layer. If a markup layer is already ...
Definition: HOpMarkupRectangle.h:41
virtual HBaseOperator * Clone()
virtual int OnLButtonUp(HEventInfo &hevent)
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:65
virtual const char * GetName()
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:337
The HOpConstructRectangle class draws a rectangle.
Definition: HOpConstructRectangle.h:44
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:214