18 #ifndef _HOpMoveHandle_H
19 #define _HOpMoveHandle_H
108 void SetupObject(
HC_KEY key);
127 HPoint m_windowspaceDelta;
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
HC_KEY m_pHandleKey
The key of the active handle.
Definition: HOpMoveHandle.h:122
virtual int OnLButtonUp(HEventInfo &hevent)
virtual int OnNoButtonDownAndMove(HEventInfo &hevent)
The HOpMoveHandle class selects/moves "handles" and their associated geometry.
Definition: HOpMoveHandle.h:41
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:65
The HPoint class is the data type of a three-dimensional point.
Definition: HGlobals.h:126
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:337
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:214
virtual int OnLButtonDown(HEventInfo &hevent)
HC_KEY m_pObjectKey
The key of the handle object.
Definition: HOpMoveHandle.h:123
bool m_bAllowSelect
If the value is true, this class allows selection of different handle objects. This is disabled for c...
Definition: HOpMoveHandle.h:124