18 #ifndef _HOPConstructCYLINDER_H
19 #define _HOPConstructCYLINDER_H
48 void GenerateLinesThroughCircle(
HPoint const ¢er,
float radius );
64 void ConstructWireframeCylinder(
HPoint center,
float radius,
float height);
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
virtual int OnLButtonUp(HEventInfo &hevent)
float m_RadiusLength
Definition: HOpConstructCylinder.h:52
virtual int OnNoButtonDownAndMove(HEventInfo &hevent)
float m_height
Definition: HOpConstructCylinder.h:51
class HPoint HVector
The HVector class is the data type of a three-dimensional vector.
Definition: HGlobals.h:332
HVector m_WorldRadiusVector
Definition: HOpConstructCylinder.h:53
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:65
The HPoint class is the data type of a three-dimensional point.
Definition: HGlobals.h:126
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:337
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:214
The HOpConstructCylinder class provides support for constructing a cylinder and inserting it into the...
Definition: HOpConstructCylinder.h:45
virtual int OnLButtonDown(HEventInfo &hevent)