2 #ifndef _MyFreehandMarkupOp_H
3 #define _MyFreehandMarkupOp_H
19 static void CreateMarkupFreehand(
HBaseView *pView,
const char *segment,
unsigned int PolyLineLength,
HPoint *pPolyline,
bool emit_message);
30 virtual void MarkupSelection(
HEventInfo &hevent);
33 static long markup_incarnation;
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
virtual int OnLButtonUp(HEventInfo &hevent)
Definition: HOpFreehandGeometryMarkup.h:14
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:65
The HPoint class is the data type of a three-dimensional point.
Definition: HGlobals.h:126
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:337
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:214
virtual int OnLButtonDown(HEventInfo &hevent)