18 #ifndef _HOPOBJECTROTATE_H
19 #define _HOPOBJECTROTATE_H
105 void RotateSegmentLocally (HC_KEY key,
HPoint *rotate_object,
float theta);
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
virtual int OnLButtonUp(HEventInfo &hevent)
HPoint m_ptCentroid
Definition: HOpObjectRotate.h:97
HPoint m_ptCentroidWorld
Definition: HOpObjectRotate.h:98
bool m_bInitialMatrix
Definition: HOpObjectRotate.h:102
bool m_bTemporarySelection
Definition: HOpObjectRotate.h:101
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:65
float m_radius
Definition: HOpObjectRotate.h:100
The HPoint class is the data type of a three-dimensional point.
Definition: HGlobals.h:126
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:337
virtual int OnLButtonDblClk(HEventInfo &hevent)
The HOpObjectRotate class rotates a selected object.
Definition: HOpObjectRotate.h:43
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:214
virtual int OnLButtonDown(HEventInfo &hevent)
HPoint m_ptCentroidViewpoint
Definition: HOpObjectRotate.h:99