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Set_Unicode_Options

Functions

void Set_Unicode_Options (const unsigned short *options)
 
void UnSet_Unicode_Options (void)
 
void UnSet_One_Unicode_Option (const unsigned short *which)
 

Detailed Description

Function Documentation

void Set_Unicode_Options ( const unsigned short *  options)

Stores a double byte character string in the currently opened segment.

Parameters
options- The name=value pair in Unicode that you want to set on the specified segment

DETAILS

Via this routine you can store "name=value" unicode character strings on segments in the 3dGS scene graph. This is of particular use for developers who are creating international flavors of applications and conseqauently have a need to store Korean, Japanese and Chinese (for example) strings in their graphics database.

NOTES

RESTRICTIONS

See Also
Show_Unicode_Options, Show_User_Options
void UnSet_Unicode_Options ( void  )

Removes all settings established by a previous call to Set_Unicode_Options().

DETAILS

No additional details. See Set_Unicode_Options()

void UnSet_One_Unicode_Option ( const unsigned short *  which)

Removes a given setting established by a previous call to Set_Unicode_Options(), rather than all settings.

Parameters
which- The particular name=value pair in Unicodei to be unset

DETAILS

No additional details. See Set_Unicode_Options()

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