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HAcGiWorldGeometry Class Reference

Public Member Functions

 ACRX_DECLARE_MEMBERS (HAcGiWorldGeometry)
 
virtual Adesk::Boolean circle (const AcGePoint3d &center, const double radius, const AcGeVector3d &normal) const
 
virtual Adesk::Boolean circle (const AcGePoint3d &pt1, const AcGePoint3d &pt2, const AcGePoint3d &pt3) const
 
virtual Adesk::Boolean circularArc (const AcGePoint3d &center, const double radius, const AcGeVector3d &normal, const AcGeVector3d &startVector, const double sweepAngle, const AcGiArcType arcType=kAcGiArcSimple) const
 
virtual Adesk::Boolean circularArc (const AcGePoint3d &start, const AcGePoint3d &point, const AcGePoint3d &end, const AcGiArcType arcType=kAcGiArcSimple) const
 
virtual Adesk::Boolean draw (AcGiDrawable *) const
 
virtual Adesk::Boolean ellipticalArc (const AcGePoint3d &center, const AcGeVector3d &normal, double majorAxisLength, double minorAxisLength, double startDegreeInRads, double endDegreeInRads, double tiltDegreeInRads, AcGiArcType arcType) const
 
virtual void getModelToWorldTransform (AcGeMatrix3d &pMatrix) const
 
virtual void getWorldToModelTransform (AcGeMatrix3d &pMatrix) const
 
 HAcGiWorldGeometry (HAcGiWorldDraw *pWorldDraw)
 
virtual Adesk::Boolean image (const AcGiImageBGRA32 &imageSource, const AcGePoint3d &position, const AcGeVector3d &u, const AcGeVector3d &v, TransparencyMode transparencyMode) const
 
virtual Adesk::Boolean mesh (const Adesk::UInt32 rows, const Adesk::UInt32 columns, const AcGePoint3d *pVertexList, const AcGiEdgeData *pEdgeData=NULL, const AcGiFaceData *pFaceData=NULL, const AcGiVertexData *pVertexData=NULL, const bool bAutoGenerateNormals=true) const
 
virtual Adesk::Boolean pline (const AcDbPolyline &lwBuf, Adesk::UInt32 fromIndex=0, Adesk::UInt32 numSegs=0) const
 
virtual Adesk::Boolean polygon (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList) const
 
virtual Adesk::Boolean polyline (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList, const AcGeVector3d *pNormal=NULL, Adesk::LongPtr lBaseSubEntMarker=-1) const
 
virtual Adesk::Boolean polyline (const AcGiPolyline &polylineObj) const
 
virtual Adesk::Boolean polypoint (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList, const AcGeVector3d *pNormal=NULL, const Adesk::LongPtr *pSubEntMarkers=NULL) const
 
virtual Adesk::Boolean polyPolygon (const Adesk::UInt32 numPolygonIndices, const Adesk::UInt32 *numPolygonPositions, const AcGePoint3d *polygonPositions, const Adesk::UInt32 *numPolygonPoints, const AcGePoint3d *polygonPoints, const AcCmEntityColor *outlineColors=NULL, const AcGiLineType *outlineTypes=NULL, const AcCmEntityColor *fillColors=NULL, const AcCmTransparency *fillOpacities=NULL) const
 
virtual Adesk::Boolean polyPolyline (Adesk::UInt32 nbPolylines, const AcGiPolyline *pPolylines) const
 
virtual void popClipBoundary ()
 
virtual Adesk::Boolean popModelTransform ()
 
virtual Adesk::Boolean pushClipBoundary (AcGiClipBoundary *pBoundary)
 
virtual Adesk::Boolean pushModelTransform (const AcGeVector3d &vNormal)
 
virtual Adesk::Boolean pushModelTransform (const AcGeMatrix3d &xMat)
 
virtual AcGeMatrix3d pushOrientationTransform (AcGiOrientationTransformBehavior behavior)
 
virtual AcGeMatrix3d pushPositionTransform (AcGiPositionTransformBehavior behavior, const AcGePoint3d &offset)
 
virtual AcGeMatrix3d pushPositionTransform (AcGiPositionTransformBehavior behavior, const AcGePoint2d &offset)
 
virtual AcGeMatrix3d pushScaleTransform (AcGiScaleTransformBehavior behavior, const AcGePoint3d &extents)
 
virtual AcGeMatrix3d pushScaleTransform (AcGiScaleTransformBehavior behavior, const AcGePoint2d &extents)
 
virtual Adesk::Boolean ray (const AcGePoint3d &rays_starting_point, const AcGePoint3d &a_different_ray_point) const
 
virtual Adesk::Boolean rowOfDots (int count, const AcGePoint3d &start, const AcGeVector3d &step) const
 
virtual void setExtents (AcGePoint3d *pNewExtents) const
 
virtual Adesk::Boolean shell (const Adesk::UInt32 nbVertex, const AcGePoint3d *pVertexList, const Adesk::UInt32 faceListSize, const Adesk::Int32 *pFaceList, const AcGiEdgeData *pEdgeData=NULL, const AcGiFaceData *pFaceData=NULL, const AcGiVertexData *pVertexData=NULL, const struct resbuf *pResBuf=NULL, const bool bAutoGenerateNormals=true) const
 
virtual Adesk::Boolean text (const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const double height, const double width, const double oblique, const ACHAR *pMsg) const
 
virtual Adesk::Boolean text (const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const ACHAR *pMsg, const Adesk::Int32 length, const Adesk::Boolean raw, const AcGiTextStyle &pTextStyle) const
 
virtual Adesk::Boolean xline (const AcGePoint3d &one_xline_point, const AcGePoint3d &a_different_xline_point) const
 

The documentation for this class was generated from the following file: