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HBhvConditionAnimationRunning Class Reference

The HBhvConditionAnimationRunning class evaluates if an animation is currently running for a given target. More...

#include <HBhvSensor.h>

List of all members.

Public Member Functions

virtual void Evaluate (bool &and_flag, bool &or_flag)
 HBhvConditionAnimationRunning (const char *target, const char *hevent, bool invert, HBhvSensor *sensor)
virtual void Serialize (HUtilityXMLGenerator *xmlgen)

Detailed Description

The HBhvConditionAnimationRunning class evaluates if an animation is currently running for a given target.


Constructor & Destructor Documentation

HBhvConditionAnimationRunning::HBhvConditionAnimationRunning ( const char *  target,
const char *  hevent,
bool  invert,
HBhvSensor sensor 
)

Constructs an HBhvConditionAnimationRunning object.

Parameters:
targetThe target string of the animation you want to test the condition on. You can use HBhvTargetObject::CreateTargetString() to generate this string.
heventThe event type.
invertPass true to invert the condition. In other words, this condition will return true if the condition evaluates to false and false if the condition evaluates to true.
sensorA pointer to the HBhvSensor object that this condition belongs to.

Member Function Documentation

virtual void HBhvConditionAnimationRunning::Evaluate ( bool &  and_flag,
bool &  or_flag 
) [virtual]

Evaluates the condition.

Parameters:
and_flagReturns true if an animation is currently running for the given target object or false if no animation is running. Note that this flag will return the opposite values if the invert flag is set to true.
or_flagResult of evaluation

Reimplemented from HBhvCondition.

virtual void HBhvConditionAnimationRunning::Serialize ( HUtilityXMLGenerator *  xmlgen) [virtual]

Writes XML data to a buffer.

Reimplemented from HBhvCondition.


The documentation for this class was generated from the following file: