CalculateTotalModelExtents() | HShadow | |
ComputeObjectExtents(HPoint &min, HPoint &max, HPoint *points, int numpoints) | HShadow | [protected] |
GetModelExtents(HPoint &ObjectBoundingMin, HPoint &ObjectBoundingMax) | HShadow | [inline] |
GetShadowBrightness() | HShadow | [inline] |
GetShadowGroundPlane(HPlane &plane) | HShadow | [inline] |
GetShadowKey() | HShadow | [inline] |
GetShadowLightPos(HPoint &lightpos) | HShadow | [inline] |
HasShell(HC_KEY segKey) | HShadow | [protected] |
HShadow(HC_KEY ModelSegmentKey, HC_KEY ShadowBaseSegmentKey, float *ObjectModellingMatrix=0) | HShadow | |
IsolateShell() | HShadow | [protected] |
m_bFirstCoordinate | HShadow | [protected] |
m_ModelSegmentKey | HShadow | [protected] |
m_ObjectBoundingMax | HShadow | [protected] |
m_ObjectBoundingMin | HShadow | [protected] |
m_ObjectModellingMatrix | HShadow | [protected] |
m_ShadowBrightness | HShadow | [protected] |
m_ShadowGroundPlane | HShadow | [protected] |
m_ShadowLightPos | HShadow | [protected] |
m_ShadowSegmentKey | HShadow | [protected] |
RestoreShell() | HShadow | [protected] |
RotateToGroundPlane(HPlane plane, float *matrix) | HShadow | [protected] |
SetShadowBrightness(int ShadowBrightness) | HShadow | [inline] |
SetShadowGroundPlane(HPlane plane) | HShadow | [inline] |
SetShadowLightPos(HPoint lightpos) | HShadow | [inline] |
ShadowMatrix2(float *matrix, HPlane plane, HPoint d) | HShadow | [protected] |
ShowModellingMatrix(HC_KEY segkey, float *oldmatrix, float *newmatrix) | HShadow | [protected] |