Functions | |
void | Edit_Circle (HC_KEY key, const HC_POINT *point1, const HC_POINT *point2, const HC_POINT *point3) |
void | DEdit_Circle (HC_KEY key, const HC_DPOINT *point1, const HC_DPOINT *point2, const HC_DPOINT *point3) |
void Edit_Circle | ( | HC_KEY | key, | |
const HC_POINT * | point1, | |||
const HC_POINT * | point2, | |||
const HC_POINT * | point3 | |||
) |
Generates a flat, infinitely thin, colored-in circular object.
key | - key to a circle object. | |
point1 | - An x-y-z triplet for the coordinates of one of three on the circumference of the circle. (A simple array of three elements may also be used in most languages.) Passed by reference always. | |
point2 | - As above. | |
point3 | - As above. |
void DEdit_Circle | ( | HC_KEY | key, | |
const HC_DPOINT * | point1, | |||
const HC_DPOINT * | point2, | |||
const HC_DPOINT * | point3 | |||
) |
Similar to Edit_Circle(), but operates on double-precision data.
key | - key to a circle object. | |
point1 | - An x-y-z triplet for the coordinates of one of three on the circumference of the circle. (A simple array of three elements may also be used in most languages.) Passed by reference always. | |
point2 | - As above. | |
point3 | - As above. |