HSoccerView Class Reference

#include <HSoccerView.h>

Inheritance diagram for HSoccerView:

HBaseView

List of all members.

Public Member Functions

 HSoccerView (HBaseModel *model, const char *alias=0, const char *driver_type=0, const char *instance_name=0, void *window_handle=0, void *colormap=0, void *clip_override=0)
 ~HSoccerView ()
void Init ()
void ProcessText ()
void DeleteLayers ()
HSnapGridGetSnapGrid ()
bool GetSnap ()
void SetSnap (bool snap)

Protected Attributes

HSnapGridm_pSnapGrid
bool m_bSnap


Constructor & Destructor Documentation

HSoccerView::HSoccerView ( HBaseModel model,
const char *  alias = 0,
const char *  driver_type = 0,
const char *  instance_name = 0,
void *  window_handle = 0,
void *  colormap = 0,
void *  clip_override = 0 
)

HSoccerView::~HSoccerView (  ) 


Member Function Documentation

void HSoccerView::Init (  )  [virtual]

Reimplemented from HBaseView.

void HSoccerView::ProcessText (  ) 

Perform some view-dependent text customization

void HSoccerView::DeleteLayers (  ) 

Delete the selected layers

HSnapGrid* HSoccerView::GetSnapGrid (  )  [inline]

Returns whether there is an HSnapGrid object

References m_pSnapGrid.

bool HSoccerView::GetSnap (  )  [inline]

Gets the state of the snap functionality

References m_bSnap.

void HSoccerView::SetSnap ( bool  snap  )  [inline]

Sets the state of the snap functionality

References m_bSnap.


Member Data Documentation

A pointer to an HSnapGrid object

Referenced by GetSnapGrid().

bool HSoccerView::m_bSnap [protected]

Denotes whether snapping should be used or not

Referenced by GetSnap(), and SetSnap().


The documentation for this class was generated from the following file: