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| ACRX_DECLARE_MEMBERS (HAcGiWorldGeometry) |
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virtual Adesk::Boolean | circle (const AcGePoint3d ¢er, const double radius, const AcGeVector3d &normal) const |
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virtual Adesk::Boolean | circle (const AcGePoint3d &pt1, const AcGePoint3d &pt2, const AcGePoint3d &pt3) const |
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virtual Adesk::Boolean | circularArc (const AcGePoint3d ¢er, const double radius, const AcGeVector3d &normal, const AcGeVector3d &startVector, const double sweepAngle, const AcGiArcType arcType=kAcGiArcSimple) const |
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virtual Adesk::Boolean | circularArc (const AcGePoint3d &start, const AcGePoint3d &point, const AcGePoint3d &end, const AcGiArcType arcType=kAcGiArcSimple) const |
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virtual Adesk::Boolean | draw (AcGiDrawable *) const |
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virtual Adesk::Boolean | ellipticalArc (const AcGePoint3d ¢er, const AcGeVector3d &normal, double majorAxisLength, double minorAxisLength, double startDegreeInRads, double endDegreeInRads, double tiltDegreeInRads, AcGiArcType arcType) const |
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virtual void | getModelToWorldTransform (AcGeMatrix3d &pMatrix) const |
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virtual void | getWorldToModelTransform (AcGeMatrix3d &pMatrix) const |
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| HAcGiWorldGeometry (HAcGiWorldDraw *pWorldDraw) |
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virtual Adesk::Boolean | image (const AcGiImageBGRA32 &imageSource, const AcGePoint3d &position, const AcGeVector3d &u, const AcGeVector3d &v, TransparencyMode transparencyMode) const |
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virtual Adesk::Boolean | mesh (const Adesk::UInt32 rows, const Adesk::UInt32 columns, const AcGePoint3d *pVertexList, const AcGiEdgeData *pEdgeData=NULL, const AcGiFaceData *pFaceData=NULL, const AcGiVertexData *pVertexData=NULL, const bool bAutoGenerateNormals=true) const |
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virtual Adesk::Boolean | pline (const AcDbPolyline &lwBuf, Adesk::UInt32 fromIndex=0, Adesk::UInt32 numSegs=0) const |
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virtual Adesk::Boolean | polygon (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList) const |
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virtual Adesk::Boolean | polyline (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList, const AcGeVector3d *pNormal=NULL, Adesk::LongPtr lBaseSubEntMarker=-1) const |
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virtual Adesk::Boolean | polyline (const AcGiPolyline &polylineObj) const |
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virtual Adesk::Boolean | polypoint (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList, const AcGeVector3d *pNormal=NULL, const Adesk::LongPtr *pSubEntMarkers=NULL) const |
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virtual Adesk::Boolean | polyPolygon (const Adesk::UInt32 numPolygonIndices, const Adesk::UInt32 *numPolygonPositions, const AcGePoint3d *polygonPositions, const Adesk::UInt32 *numPolygonPoints, const AcGePoint3d *polygonPoints, const AcCmEntityColor *outlineColors=NULL, const AcGiLineType *outlineTypes=NULL, const AcCmEntityColor *fillColors=NULL, const AcCmTransparency *fillOpacities=NULL) const |
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virtual Adesk::Boolean | polyPolyline (Adesk::UInt32 nbPolylines, const AcGiPolyline *pPolylines) const |
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virtual void | popClipBoundary () |
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virtual Adesk::Boolean | popModelTransform () |
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virtual Adesk::Boolean | pushClipBoundary (AcGiClipBoundary *pBoundary) |
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virtual Adesk::Boolean | pushModelTransform (const AcGeVector3d &vNormal) |
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virtual Adesk::Boolean | pushModelTransform (const AcGeMatrix3d &xMat) |
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virtual AcGeMatrix3d | pushOrientationTransform (AcGiOrientationTransformBehavior behavior) |
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virtual AcGeMatrix3d | pushPositionTransform (AcGiPositionTransformBehavior behavior, const AcGePoint3d &offset) |
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virtual AcGeMatrix3d | pushPositionTransform (AcGiPositionTransformBehavior behavior, const AcGePoint2d &offset) |
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virtual AcGeMatrix3d | pushScaleTransform (AcGiScaleTransformBehavior behavior, const AcGePoint3d &extents) |
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virtual AcGeMatrix3d | pushScaleTransform (AcGiScaleTransformBehavior behavior, const AcGePoint2d &extents) |
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virtual Adesk::Boolean | ray (const AcGePoint3d &rays_starting_point, const AcGePoint3d &a_different_ray_point) const |
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virtual Adesk::Boolean | rowOfDots (int count, const AcGePoint3d &start, const AcGeVector3d &step) const |
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virtual void | setExtents (AcGePoint3d *pNewExtents) const |
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virtual Adesk::Boolean | shell (const Adesk::UInt32 nbVertex, const AcGePoint3d *pVertexList, const Adesk::UInt32 faceListSize, const Adesk::Int32 *pFaceList, const AcGiEdgeData *pEdgeData=NULL, const AcGiFaceData *pFaceData=NULL, const AcGiVertexData *pVertexData=NULL, const struct resbuf *pResBuf=NULL, const bool bAutoGenerateNormals=true) const |
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virtual Adesk::Boolean | text (const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const double height, const double width, const double oblique, const ACHAR *pMsg) const |
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virtual Adesk::Boolean | text (const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const ACHAR *pMsg, const Adesk::Int32 length, const Adesk::Boolean raw, const AcGiTextStyle &pTextStyle) const |
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virtual Adesk::Boolean | xline (const AcGePoint3d &one_xline_point, const AcGePoint3d &a_different_xline_point) const |
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