#include <HSoccerModel.h>
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| HSoccerModel () |
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| ~HSoccerModel () |
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void | Init () |
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HFileInputResult | Read (const char *FileName) |
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bool | Write (const char *FileName, HBaseView *pHView, int version, int width=0, int height=0) |
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void | DeleteAllEntities () |
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bool | IsSolidModel () |
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struct vlist_s * | GetLayerList () |
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virtual void | CleanIncludes () |
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virtual void | DeleteIncludedSegments () |
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virtual void | Flush () |
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virtual HC_KEY | GetBBoxKey () const |
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virtual HBhvBehaviorManager * | GetBhvBehaviorManager () |
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TK_Dispatch_XML * | GetDispatchXML () |
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HEventManager * | GetEventManager () |
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bool | GetFileLoadComplete () const |
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bool | GetFirstFitComplete () const |
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HModelInfo * | GetHModelInfo () const |
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bool | GetLMVModel () const |
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virtual HC_KEY | GetModelIncludeKey () const |
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virtual HC_KEY | GetModelKey () const |
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bool | GetObjectCheck () const |
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bool | GetStaticModel () const |
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bool | GetStaticModelOn () const |
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virtual HStreamFileToolkit * | GetStreamFileTK () const |
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| HBaseModel (char const *model=0) |
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virtual bool | IsBRepGeometry () const |
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virtual bool | IsFEAGeometry () const |
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virtual bool | IsVectorGeometry () const |
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virtual HFileInputResult | Read (const __wchar_t *FileName, HBaseView *pHView=0, bool clean_include=true, HInputHandlerOptions *options=0) |
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void | SetBhvBehaviorManager (HBhvBehaviorManager *BehaviorManager) |
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virtual void | SetBRepGeometry (bool brep) |
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virtual void | SetFEAGeometry (bool fea) |
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void | SetFileLoadComplete (bool value, HBaseView *pHView=0) |
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void | SetFirstFitComplete (bool value) |
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void | SetLMVModel (bool value) |
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void | SetObjectCheck (bool value) |
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void | SetStaticModel (bool value) |
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virtual void | SetVectorGeometry (bool vector) |
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void | Update (bool antialias=false, bool forceUpdate=false) |
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virtual HFileOutputResult | Write (const __wchar_t *FileName, HBaseView *pHView=0, float width=0, float height=0) |
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virtual HFileOutputResult | WriteWithOptions (const __wchar_t *FileName, HBaseView *pHView=0, HOutputHandlerOptions *options=0) |
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virtual | ~HBaseModel () |
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HSoccerModel::HSoccerModel |
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HSoccerModel::~HSoccerModel |
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void HSoccerModel::DeleteAllEntities |
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Delete all of the HOOPS/3dGS scene-graph associated with this HSoccerModel object
struct vlist_s* HSoccerModel::GetLayerList |
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inline |
Returns a pointer to the list of layers associated with the model
References m_pLayers.
void HSoccerModel::Init |
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virtual |
static void HSoccerModel::InsertFilledRectangle |
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const char * |
seg, |
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float |
x0, |
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float |
y0, |
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float |
x1, |
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float |
y1 |
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static |
utility function that inserts a polygon into the specified segment
bool HSoccerModel::IsSolidModel |
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inline |
Returns whether the scene-graph contains geometry representing a solid model
References m_bSolidModel.
HFileInputResult HSoccerModel::Read |
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const char * |
FileName | ) |
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bool HSoccerModel::Write |
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const char * |
FileName, |
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HBaseView * |
pHView, |
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int |
version, |
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int |
width = 0 , |
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int |
height = 0 |
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) |
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bool HSoccerModel::m_bSolidModel |
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protected |
struct vlist_s* HSoccerModel::m_pLayers |
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protected |
keys of the segments that represent the layers in the scene-graph
Referenced by GetLayerList().
The documentation for this class was generated from the following file: