Release | Issue # | Platform | Driver | Summary |
20.11 |
21798 |
Win7 |
Direct3D/DX9 |
Compiler error when “Treat WChar_t As Built in Type” is not used i.e. (_MSC_VER is defined) |
20.11 |
21770 |
Win7 |
OpenGL |
HC_DInsert_Circle causes crash |
20.11 |
21732 |
Generic |
Generic |
HC_Filter_Circumcuboid crash |
20.11 |
21630 |
Win_VC10 |
|
culling max distance was hooked up to nothing |
20.10 |
21587 |
Generic |
DX11 |
Show_Selection_Element not working with polyline with lineweight |
20.10 |
21584 |
Generic |
Generic |
shader-based per-pixel depth peeling |
20.10 |
21350 |
Generic |
Generic |
Extra geometry is present in cut region when using cutting planes. |
20.10 |
21349 |
Generic |
Generic |
zero width polycylinders not displaying |
20.10 |
21336 |
Generic |
Generic |
HOOPS crash with simple shadow ON |
20.10 |
21310 |
Generic |
Generic |
Line is not visible when set visibility for lines in enabled. |
20.10 |
21293 |
Win_VC10 |
Generic |
dcompute_optimized_shell bug |
20.10 |
21250 |
Win7 |
Generic |
HIC_Show_Text_Position was returning a pointer to a pointer |
20.10 |
21229 |
Win7 |
Direct3D/DX9 |
HOOPS run out of memory with sample model using zsort |
20.10 |
21216 |
Generic |
DX11 |
Shell not displayed with static model |
20.10 |
21093 |
Generic |
|
ability for HIC_Draw_Image_Block_With_Z to support depth-range |
20.10 |
21062 |
Generic |
Generic |
improve performance of HIC image-block-with-z routines |
20.10 |
20939 |
Win_VC10 |
|
HOOPS starts then fails to continue, eventually closing the main window. |
20.10 |
20932 |
OSX |
DX11 |
DX11 transparency problem on Parallels |
20.10 |
20924 |
Generic |
Generic |
If the heuristics visual selection has been set to on then HC_Compute_Selection crashes |
20.10 |
20908 |
Win_VC10 |
|
mfc_simple memory leak (File->Exit) |
20.10 |
20833 |
Win7 |
OpenGL |
User Face Patterns with HOOPS 20.00 very slow |
20.10 |
20774 |
Generic |
Generic |
Missing page in the docs |
20.10 |
20709 |
Windows 8 |
DX11 |
flat shaded + display lists makes geometry disappear |
20.10 |
20460 |
Win7 |
Direct3D/DX9 |
Enable client to access host application via Remote Desktop |
20.10 |
20433 |
Generic |
DX11 |
Image is not visible inside geometry boundary when the driver is DX11. |
20.10 |
20346 |
Win_VC10 |
GDI-Print |
geometry visibility bug when re-sizing window |
20.10 |
17893 |
iOS |
OpenGL-ES |
process capping faces with z-sort to avoid z-fighting |
20.00 |
20613 |
Win7 |
Direct3D/DX9 |
wpf_image did not resume correctly from lock, sleep or hibernate |
20.00 |
20403 |
Win_VC10 |
DX11 |
Unexpected triangles when drawing groups of small geometry |