Release | Issue # | Platform | Driver | Summary |
20.30 |
22741 |
Win_VC10 |
|
polycylinders drawing wrong after optimize --collapse matrices |
20.30 |
22703 |
Win7 |
OpenGL |
Elliptical arc is not visible when the driver is set to OGL1. |
20.30 |
22679 |
Win7 |
Direct3D/DX9 |
Crash with screen-door and double-precision model |
20.30 |
22657 |
Generic |
Generic |
Loading a file with a JPG leads to an unhandled exception error. |
20.30 |
22640 |
Generic |
Direct3D/DX9 |
HSF structure crashing Visualize |
20.30 |
22630 |
Generic |
OpenGL2 |
dynamic highlighting with quickmoves and reflection plane |
20.30 |
22564 |
Win_VC10 |
|
stl import bug using HOOPS PartViewer (ran from shortcut) |
20.30 |
22548 |
Generic |
Generic |
HC_UnSet_Color() triggers an access violation |
20.30 |
22543 |
Generic |
OpenGL |
Trying to optimize HOOPS segment tree after loading HSF file causes crash. |
20.30 |
22504 |
Generic |
Generic |
HBaseView::ZoomToExtents() fails |
20.30 |
22499 |
Win7 |
Generic |
HOOPS20 debug libraries call _CrtSetDbgFlag |
20.30 |
22438 |
Win7 |
Generic |
Distinguish specific driver types for Direct3D and WOGL. |
20.30 |
22420 |
Win7 |
Generic |
Transparency fails when set on references. |
20.30 |
22385 |
Win_VC7 |
GDI-Display |
Incorrect line patterns in EMFs |
20.30 |
22374 |
Generic |
Direct3D/DX9 |
Eye-Dome lighting algorithm for Points Cloud models |
20.30 |
22359 |
Generic |
Generic |
Exit update undefines callback function which leads to crash |
20.30 |
22290 |
Generic |
DX11 |
transparent arcs with segdl bug |
20.30 |
22278 |
Generic |
Generic |
Static model not regenerating when adding quick moves segment under static tree |
20.30 |
22178 |
Generic |
Generic |
Crash in HC_Compute_Selection_By_Area |
20.30 |
22104 |
Generic |
DX11 |
Arcs incorrectly rendered on DX11 |
20.21 |
22357 |
Generic |
|
Optimize_Segment_Tree crash with explicit normals |
20.20 |
22288 |
Generic |
Generic |
Axis triad renders improperly on wheel zoom |
20.20 |
22206 |
Win_VC11 |
|
Deleted callback may still be called during Compute_Selection |
20.20 |
22189 |
Generic |
|
write_metafile does not work from root |
20.20 |
22162 |
Generic |
Generic |
Callbacks for OOC |
20.20 |
22137 |
Generic |
Qt |
Crash/Regression in HIC_Draw_3D_Image |
20.20 |
22125 |
Generic |
Generic |
Generate_Shell_From_Geometry did not handle complex polygons |
20.20 |
22094 |
Win7 |
OpenGL |
HC_Compute_Text_Extent causes crash with double precision camera |
20.20 |
22074 |
Win_VC10 |
Direct3D/DX9 |
Crash when calling HC_Check_For_Events() |
20.20 |
22052 |
Win7 |
|
Quick moves affects subsequent calls to update the display. |
20.20 |
22050 |
Win7 |
OpenGL |
Making a selection results in an unhandled exception error. |
20.20 |
22029 |
Win7 |
GDI-Print |
[SPR 772170] Print Preview/Print not woking with HOOPS 20 |
20.20 |
22000 |
Win7 |
OpenGL |
jpeg disabled in hoops.h with HOOPS 20 |
20.20 |
21954 |
Win7 |
OpenGL |
[SPR 772483]: Segment set to quick moves doesn't display |
20.20 |
21944 |
Win_VC10 |
|
OrbitOperator seems to stall HOOPS 3DF |
20.20 |
21910 |
Win7 |
Direct3D/DX9 |
WPF_IMAGE Fails To Resume After a CNTRL+ALT+DEL. |
20.20 |
21588 |
Generic |
OpenGL2 |
pixel-based OIT support for OpenGL2 driver |
20.20 |
21407 |
Win7 |
Generic |
Ability to select regions of cloud point data and delete |
20.20 |
21314 |
Android |
OpenGL2 |
Quick moves on Android not displaying |
20.20 |
21020 |
Win7 |
OpenGL |
selection slow down from 19.28 to v20 |
20.20 |
21017 |
Win_VC10 |
Generic |
Guard against invalid key values. |
20.20 |
20865 |
Win7 |
Direct3D/DX9 |
support for querying all the OOC points inside a specified bounding box. |
20.20 |
20777 |
Generic |
Generic |
support for deleting a subset of an OOC dataset with persistence |
20.20 |
19968 |
Windows 8 |
DX11 |
DX9 and DX11 slow performance |
20.11 |
21828 |
Generic |
DX11 |
agnostic driver crash on older NVIDIA Quadro cards |
20.11 |
21798 |
Win7 |
Direct3D/DX9 |
Compiler error when “Treat WChar_t As Built in Type” is not used i.e. (_MSC_VER is defined) |
20.11 |
21770 |
Win7 |
OpenGL |
HC_DInsert_Circle causes crash |
20.11 |
21748 |
Win7 |
OpenGL |
Generate mapping option causes error when calling Optimize_Segment_Tree(). |
20.11 |
21732 |
Generic |
Generic |
HC_Filter_Circumcuboid crash |
20.11 |
21630 |
Win_VC10 |
|
culling max distance was hooked up to nothing |
20.10 |
21587 |
Generic |
DX11 |
Show_Selection_Element not working with polyline with lineweight |
20.10 |
21584 |
Generic |
Generic |
shader-based per-pixel depth peeling |
20.10 |
21350 |
Generic |
Generic |
Extra geometry is present in cut region when using cutting planes. |
20.10 |
21349 |
Generic |
Generic |
zero width polycylinders not displaying |
20.10 |
21336 |
Generic |
Generic |
HOOPS crash with simple shadow ON |
20.10 |
21310 |
Generic |
Generic |
Line is not visible when set visibility for lines in enabled. |
20.10 |
21293 |
Win_VC10 |
Generic |
dcompute_optimized_shell bug |
20.10 |
21250 |
Win7 |
Generic |
HIC_Show_Text_Position was returning a pointer to a pointer |
20.10 |
21229 |
Win7 |
Direct3D/DX9 |
HOOPS run out of memory with sample model using zsort |
20.10 |
21216 |
Generic |
DX11 |
Shell not displayed with static model |
20.10 |
21093 |
Generic |
|
ability for HIC_Draw_Image_Block_With_Z to support depth-range |
20.10 |
21062 |
Generic |
Generic |
improve performance of HIC image-block-with-z routines |
20.10 |
20939 |
Win_VC10 |
|
HOOPS starts then fails to continue, eventually closing the main window. |
20.10 |
20932 |
OSX |
DX11 |
DX11 transparency problem on Parallels |
20.10 |
20924 |
Generic |
Generic |
If the heuristics visual selection has been set to on then HC_Compute_Selection crashes |
20.10 |
20908 |
Win_VC10 |
|
mfc_simple memory leak (File->Exit) |
20.10 |
20833 |
Win7 |
OpenGL |
User Face Patterns with HOOPS 20.00 very slow |
20.10 |
20774 |
Generic |
Generic |
Missing page in the docs |
20.10 |
20709 |
Windows 8 |
DX11 |
flat shaded + display lists makes geometry disappear |
20.10 |
20460 |
Win7 |
Direct3D/DX9 |
Enable client to access host application via Remote Desktop |
20.10 |
20433 |
Generic |
DX11 |
Image is not visible inside geometry boundary when the driver is DX11. |
20.10 |
20346 |
Win_VC10 |
GDI-Print |
geometry visibility bug when re-sizing window |
20.10 |
17893 |
iOS |
OpenGL-ES |
process capping faces with z-sort to avoid z-fighting |
20.00 |
20613 |
Win7 |
Direct3D/DX9 |
wpf_image did not resume correctly from lock, sleep or hibernate |
20.00 |
20403 |
Win_VC10 |
DX11 |
Unexpected triangles when drawing groups of small geometry |
20.00 |
20123 |
Win7 |
Direct3D/DX9 |
Cutted geometry changes color on enabling static model |
20.00 |
19319 |
Win_VC10 |
Direct3D/DX9 |
Incorrect lighting behavior when static model is enabled. |
20.00 |
19078 |
Win7 |
Generic |
Cut objects display incorrect color when static model is enabled. |