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Classes | |
struct | GDIExportInformation |
class | HIOUtilityGDIOutput |
The HIOUtilityGDIOutput class should be used for exporting data to a Windows Printer or Clipboard Device Context (DC). More... | |
Defines | |
#define | DEBUG_FORCE_FULL_COLOR 0x00000010 |
#define | DEBUG_NO_WINDOWS_HOOK 0x00000040 |
#define | DEBUG_SFB_COPY_TO_CLIPBOARD 0x00004000 |
#define | DEBUG_NO_RASTERS_IN_PRINTING 0x00020000 |
#define | DEBUG_PRINTING_MODE 0x00040000 |
#define | DEBUG_PRINT_NOT_FRAMEBUFFER_MODE 0x00020000 |
#define | DEBUG_PRINT_NOT_RASTER_REDUCTION 0x00200000 |
#define | DEBUG_FORCE_SOFTWARE 0x01000000 |
#define | DEBUG_NO_PAINTERS_PANELLING 0x00000008 |
Typedefs | |
typedef GDIExportInformation | GDIExportInfo |
Defines datatypes associated with generating HOOPS/3dGS msw-driver printer and clipboard output
#define DEBUG_FORCE_FULL_COLOR 0x00000010 |
Causes HOOPS/3dgs msw driver to output commands as if the device is full color Dithering will not occur - device will appear to have no palette and 16777216 colors - this will look very bad on a VGA device and is mainly intended for metafiles for printing and sharing
#define DEBUG_FORCE_SOFTWARE 0x01000000 |
Tells HOOPS/3dGS opengl driver to force software z-buffer
#define DEBUG_NO_PAINTERS_PANELLING 0x00000008 |
Used to tell HOOPS/3dGS not to perform panelling when using painter's algorithm (This setting is made be calling HOOPS/3dGS HC_Set_Rendering_Options subroutine
#define DEBUG_NO_RASTERS_IN_PRINTING 0x00020000 |
Obsolete
#define DEBUG_NO_WINDOWS_HOOK 0x00000040 |
Obselete.
#define DEBUG_PRINT_NOT_FRAMEBUFFER_MODE 0x00020000 |
Tell HOOPS/3dGS msw driver to use a single stretch blt to copy a software framebuffer to the printer device
#define DEBUG_PRINT_NOT_RASTER_REDUCTION 0x00200000 |
Obsolete
#define DEBUG_PRINTING_MODE 0x00040000 |
Tells HOOPS/3dGS msw driver to enter printing mode
#define DEBUG_SFB_COPY_TO_CLIPBOARD 0x00004000 |
Tells HOOPS/3dGS that sfb is active and we are copying to a wmf. Needed so that we know to limit the sfb image size and stretchblit