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HKeyframeMatrix Class Reference

The HKeyframeQuatSquad class is used for non-linear quaternion based rotation. More...

#include <HBhvUtility.h>

List of all members.

Public Member Functions

virtual HKeyframeClone ()
 HKeyframeMatrix (float matrix[]=0)
virtual void Serialize (HUtilityXMLTag *xmlgen)

Public Attributes

int m_ExtraSpins
float m_matrix [16]

Detailed Description

The HKeyframeQuatSquad class is used for non-linear quaternion based rotation.


Constructor & Destructor Documentation

HKeyframeMatrix::HKeyframeMatrix ( float  matrix[] = 0) [inline]

Constructs a HKeyframeQuatSquad object.

References HANIQuatSquadRotation.


Member Function Documentation

virtual HKeyframe* HKeyframeMatrix::Clone ( ) [inline, virtual]

This method makes an exact copy of the current HKeyframeQuatSquad and returns a pointer to the newly created HKeyframeQuatSquad object.

Returns:
A pointer to the newly created HKeyframeQuatSquad object.

Reimplemented from HKeyframeRotation.

virtual void HKeyframeMatrix::Serialize ( HUtilityXMLTag *  xmlgen) [virtual]

Writes XML data to a buffer.

Reimplemented from HKeyframe.


Member Data Documentation


The documentation for this class was generated from the following file: