Public Member Functions | |
ACRX_DECLARE_MEMBERS (HAcGiViewportGeometry) | |
virtual Adesk::Boolean | circle (const AcGePoint3d ¢er, const double radius, const AcGeVector3d &normal) const |
virtual Adesk::Boolean | circle (const AcGePoint3d &, const AcGePoint3d &, const AcGePoint3d &) const |
virtual Adesk::Boolean | circularArc (const AcGePoint3d ¢er, const double radius, const AcGeVector3d &normal, const AcGeVector3d &startVector, const double sweepAngle, const AcGiArcType arcType=kAcGiArcSimple) const |
virtual Adesk::Boolean | circularArc (const AcGePoint3d &start, const AcGePoint3d &point, const AcGePoint3d &end, const AcGiArcType arcType=kAcGiArcSimple) const |
virtual Adesk::Boolean | draw (AcGiDrawable *) const |
virtual Adesk::Boolean | ellipticalArc (const AcGePoint3d ¢er, const AcGeVector3d &normal, double majorAxisLength, double minorAxisLength, double startDegreeInRads, double endDegreeInRads, double tiltDegreeInRads, AcGiArcType arcType=kAcGiArcSimple) const |
virtual void | getModelToWorldTransform (AcGeMatrix3d &) const |
virtual void | getWorldToModelTransform (AcGeMatrix3d &) const |
HAcGiViewportGeometry (HAcGiViewportDraw *pViewportDraw) | |
virtual Adesk::Boolean | image (const AcGiImageBGRA32 &imageSource, const AcGePoint3d &position, const AcGeVector3d &u, const AcGeVector3d &v, TransparencyMode transparencyMode=kTransparency8Bit) const |
virtual Adesk::Boolean | mesh (const Adesk::UInt32 rows, const Adesk::UInt32 columns, const AcGePoint3d *pVertexList, const AcGiEdgeData *pEdgeData=NULL, const AcGiFaceData *pFaceData=NULL, const AcGiVertexData *pVertexData=NULL, const bool bAutoGenerateNormals=true) const |
virtual Adesk::Boolean | ownerDraw3d (AcGePoint3d &minBounds, AcGePoint3d &maxBounds, OwnerDraw3d *pOwnerDraw) const |
virtual Adesk::Boolean | ownerDrawDc (long vpnumber, long left, long top, long right, long bottom, const OwnerDraw *pOwnerDraw) const |
virtual Adesk::Boolean | pline (const AcDbPolyline &lwBuf, Adesk::UInt32 fromIndex=0, Adesk::UInt32 numSegs=0) const |
virtual Adesk::Boolean | polygon (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList) const |
virtual Adesk::Boolean | polygonDc (const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const |
virtual Adesk::Boolean | polygonEye (const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const |
virtual Adesk::Boolean | polyline (const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList, const AcGeVector3d *pNormal=NULL, Adesk::LongPtr lBaseSubEntMarker=-1) const |
virtual Adesk::Boolean | polyline (const AcGiPolyline &polylineObj) const |
virtual Adesk::Boolean | polylineDc (const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const |
virtual Adesk::Boolean | polylineEye (const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const |
virtual Adesk::Boolean | polyPolygon (const Adesk::UInt32 numPolygonIndices, const Adesk::UInt32 *numPolygonPositions, const AcGePoint3d *polygonPositions, const Adesk::UInt32 *numPolygonPoints, const AcGePoint3d *polygonPoints, const AcCmEntityColor *outlineColors=NULL, const AcGiLineType *outlineTypes=NULL, const AcCmEntityColor *fillColors=NULL, const AcCmTransparency *fillOpacities=NULL) const |
virtual Adesk::Boolean | polyPolyline (Adesk::UInt32 nbPolylines, const AcGiPolyline *pPolylines) const |
virtual void | popClipBoundary () |
virtual Adesk::Boolean | popModelTransform () |
virtual Adesk::Boolean | pushClipBoundary (AcGiClipBoundary *pBoundary) |
virtual Adesk::Boolean | pushModelTransform (const AcGeVector3d &vNormal) |
virtual Adesk::Boolean | pushModelTransform (const AcGeMatrix3d &xMat) |
virtual AcGeMatrix3d | pushOrientationTransform (AcGiOrientationTransformBehavior behavior) |
virtual AcGeMatrix3d | pushPositionTransform (AcGiPositionTransformBehavior behavior, const AcGePoint3d &offset) |
virtual AcGeMatrix3d | pushPositionTransform (AcGiPositionTransformBehavior behavior, const AcGePoint2d &offset) |
virtual AcGeMatrix3d | pushScaleTransform (AcGiScaleTransformBehavior behavior, const AcGePoint3d &extents) |
virtual AcGeMatrix3d | pushScaleTransform (AcGiScaleTransformBehavior behavior, const AcGePoint2d &extents) |
virtual Adesk::Boolean | rasterImageDc (const AcGePoint3d &origin, const AcGeVector3d &u, const AcGeVector3d &v, const AcGeMatrix2d &pixelToDc, AcDbObjectId entityId, AcGiImageOrg imageOrg, Adesk::UInt32 imageWidth, Adesk::UInt32 imageHeight, Adesk::Int16 imageColorDepth, Adesk::Boolean transparency, ImageSource source, const AcGeVector3d &unrotatedU, const AcGiImageOrg origionalImageOrg, const AcGeMatrix2d &unrotatedPixelToDc, const Adesk::UInt32 unrotatedImageWidth, const Adesk::UInt32 unrotatedImageHeight) const |
virtual Adesk::Boolean | ray (const AcGePoint3d &, const AcGePoint3d &) const |
virtual Adesk::Boolean | rowOfDots (int count, const AcGePoint3d &start, const AcGeVector3d &step) const |
virtual Adesk::Boolean | shell (const Adesk::UInt32 nbVertex, const AcGePoint3d *pVertexList, const Adesk::UInt32 faceListSize, const Adesk::Int32 *pFaceList, const AcGiEdgeData *pEdgeData=NULL, const AcGiFaceData *pFaceData=NULL, const AcGiVertexData *pVertexData=NULL, const struct resbuf *pResBuf=NULL, const bool bAutoGenerateNormals=true) const |
virtual Adesk::Boolean | text (const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const double height, const double width, const double oblique, const ACHAR *pMsg) const |
virtual Adesk::Boolean | text (const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const ACHAR *pMsg, const Adesk::Int32 length, const Adesk::Boolean raw, const AcGiTextStyle &pTextStyle) const |
virtual Adesk::Boolean | xline (const AcGePoint3d &, const AcGePoint3d &) const |