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TextureRepository3DF.h
00001 // Copyright (c) 1998-2014 by Tech Soft 3D, Inc.
00002 //
00003 // The information contained herein is confidential and proprietary to Tech Soft 3D, Inc.,
00004 // and considered a trade secret as defined under civil and criminal statutes.
00005 // Tech Soft 3D, Inc. shall pursue its civil and criminal remedies in the event of
00006 // unauthorized use or misappropriation of its trade secrets.  Use of this information
00007 // by anyone other than authorized employees of Tech Soft 3D, Inc. is granted only under
00008 // a written non-disclosure agreement, expressly prescribing the scope and manner of such use.
00009 
00010 #pragma once
00011 
00012 #include "TextureRepository.h"
00013 
00014 #include <hc.h>
00015 
00016 class TextureRepository3DF : public TextureRepository
00017 {
00018 public:
00019     TextureRepository3DF(HC_KEY texturesSegmentKey);
00020 
00021     bool InsertTexture(int32_t textureId, std::size_t parameterOffset, const std::string& textureSpecification, std::string& textureName);
00022 
00023 private:
00024     TextureRepository3DF(const TextureRepository3DF&);
00025     TextureRepository3DF& operator=(const TextureRepository3DF&);
00026 
00027     HC_KEY          _texturesSegmentKey;
00028 };