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ImageTexturedShellImporter3DF.h
00001 // Copyright (c) 1998-2014 by Tech Soft 3D, Inc.
00002 //
00003 // The information contained herein is confidential and proprietary to Tech Soft 3D, Inc.,
00004 // and considered a trade secret as defined under civil and criminal statutes.
00005 // Tech Soft 3D, Inc. shall pursue its civil and criminal remedies in the event of
00006 // unauthorized use or misappropriation of its trade secrets.  Use of this information
00007 // by anyone other than authorized employees of Tech Soft 3D, Inc. is granted only under
00008 // a written non-disclosure agreement, expressly prescribing the scope and manner of such use.
00009 
00010 #pragma once
00011 
00012 #include "ImageTexturedShellImporter.h"
00013 
00014 #include <hc.h>
00015 
00016 #include <string>
00017 
00018 class ImageTexturedShellImporter3DF : public ImageTexturedShellImporter
00019 {
00020 public:
00021     ImageTexturedShellImporter3DF(SegmentOrganizer& segmentOrganizer, ImageRepository& imageRepository, TextureRepository& textureRepository);
00022 
00023 private:
00024     ImageTexturedShellImporter3DF(const ImageTexturedShellImporter3DF&);
00025     ImageTexturedShellImporter3DF& operator=(const ImageTexturedShellImporter3DF&);
00026 
00027     virtual bool InsertQuad(SegmentKey & segment, std::vector<float> const & transform, float const points[], int const flist[], float const vertexParams[], bool isVisible);
00028     virtual void ApplyTexture(SegmentKey & segment, int32_t const textureId, std::string const & imageName, bool isVisible);
00029 };