00001 // Copyright (c) 1998-2014 by Tech Soft 3D, Inc. 00002 // 00003 // The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., 00004 // and considered a trade secret as defined under civil and criminal statutes. 00005 // Tech Soft 3D, Inc. shall pursue its civil and criminal remedies in the event of 00006 // unauthorized use or misappropriation of its trade secrets. Use of this information 00007 // by anyone other than authorized employees of Tech Soft 3D, Inc. is granted only under 00008 // a written non-disclosure agreement, expressly prescribing the scope and manner of such use. 00009 00010 #pragma once 00011 00012 #include "MrDwgGeometry.h" 00013 #include "MrDwgViewportDraw.h" 00014 00015 #include <acgi.h> 00016 00017 class MrDwgViewportGeometry : public AcGiViewportGeometry, public MrDwgGeometry 00018 { 00019 public: 00020 ACRX_DECLARE_MEMBERS(MrDwgViewportGeometry); 00021 MrDwgViewportGeometry(); 00022 ~MrDwgViewportGeometry(); 00023 00024 Adesk::Boolean polylineEye(const Adesk::UInt32 nbPoints, const AcGePoint3d * pPoints) const; 00025 Adesk::Boolean polygonEye(const Adesk::UInt32 nbPoints, const AcGePoint3d * pPoints) const; 00026 Adesk::Boolean polylineDc(const Adesk::UInt32 nbPoints, const AcGePoint3d * pPoints) const; 00027 Adesk::Boolean polygonDc(const Adesk::UInt32 nbPoints, const AcGePoint3d * pPoints) const; 00028 Adesk::Boolean rasterImageDc(const AcGePoint3d & origin, const AcGeVector3d & u, const AcGeVector3d & v, const AcGeMatrix2d & pixelToDc, AcDbObjectId entityId, AcGiImageOrg imageOrg, Adesk::UInt32 imageWidth, Adesk::UInt32 imageHeight, Adesk::Int16 imageColorDepth, Adesk::Boolean transparency, ImageSource source, const AcGeVector3d & unrotatedU, const AcGiImageOrg origionalImageOrg, const AcGeMatrix2d & unrotatedPixelToDc, const Adesk::UInt32 unrotatedImageWidth, const Adesk::UInt32 unrotatedImageHeight) const; 00029 Adesk::Boolean ownerDrawDc(long vpnumber, long left, long top, long right, long bottom, const OwnerDraw * pOwnerDraw) const; 00030 Adesk::Boolean ownerDraw3d(AcGePoint3d & minBounds, AcGePoint3d & maxBounds, OwnerDraw3d * pOwnerDraw) const; 00031 Adesk::Boolean edge(const AcArray<AcGeCurve2d *> &) const; 00032 00033 void getModelToWorldTransform(AcGeMatrix3d &) const; 00034 void getWorldToModelTransform(AcGeMatrix3d &) const; 00035 00036 Adesk::Boolean pushModelTransform(const AcGeVector3d & vNormal); 00037 Adesk::Boolean pushModelTransform(const AcGeMatrix3d & xMat); 00038 Adesk::Boolean popModelTransform(); 00039 00040 AcGeMatrix3d pushPositionTransform(AcGiPositionTransformBehavior behavior, const AcGePoint3d & offset); 00041 AcGeMatrix3d pushPositionTransform(AcGiPositionTransformBehavior behavior, const AcGePoint2d & offset); 00042 AcGeMatrix3d pushScaleTransform(AcGiScaleTransformBehavior behavior, const AcGePoint3d & extents); 00043 AcGeMatrix3d pushScaleTransform(AcGiScaleTransformBehavior behavior, const AcGePoint2d & extents); 00044 AcGeMatrix3d pushOrientationTransform(AcGiOrientationTransformBehavior behavior); 00045 00046 Adesk::Boolean circle(const AcGePoint3d & center, const double radius, const AcGeVector3d & normal) const; 00047 Adesk::Boolean circle(const AcGePoint3d &, const AcGePoint3d &, const AcGePoint3d &) const; 00048 Adesk::Boolean circularArc(const AcGePoint3d & center, const double radius, const AcGeVector3d & normal, const AcGeVector3d & startVector, const double sweepAngle, const AcGiArcType arcType = kAcGiArcSimple) const; 00049 Adesk::Boolean circularArc(const AcGePoint3d & start, const AcGePoint3d & point, const AcGePoint3d & end, const AcGiArcType arcType = kAcGiArcSimple) const; 00050 Adesk::Boolean polyline(const Adesk::UInt32 nbPoints, const AcGePoint3d * pVertexList, const AcGeVector3d * pNormal = NULL, Adesk::LongPtr lBaseSubEntMarker = -1) const; 00051 Adesk::Boolean polyline(const AcGiPolyline & polylineObj) const; 00052 Adesk::Boolean polyPolyline(Adesk::UInt32 nbPolylines, const AcGiPolyline * pPolylines) const; 00053 Adesk::Boolean polyPolygon(const Adesk::UInt32 numPolygonIndices, const Adesk::UInt32 * numPolygonPositions, const AcGePoint3d * polygonPositions, const Adesk::UInt32 * numPolygonPoints, const AcGePoint3d * polygonPoints, const AcCmEntityColor * outlineColors = NULL, const AcGiLineType * outlineTypes = NULL, const AcCmEntityColor * fillColors = NULL, const AcCmTransparency * fillOpacities = NULL) const; 00054 Adesk::Boolean image(const AcGiImageBGRA32 & imageSource, const AcGePoint3d & position, const AcGeVector3d & u, const AcGeVector3d & v, TransparencyMode transparencyMode = kTransparency8Bit) const; 00055 Adesk::Boolean rowOfDots(int count, const AcGePoint3d & start, const AcGeVector3d & step) const; 00056 Adesk::Boolean ellipticalArc(const AcGePoint3d & center, const AcGeVector3d & normal, double majorAxisLength, double minorAxisLength, double startDegreeInRads, double endDegreeInRads, double tiltDegreeInRads, AcGiArcType arcType = kAcGiArcSimple) const; 00057 00058 Adesk::Boolean polygon(const Adesk::UInt32 nbPoints, const AcGePoint3d * pVertexList) const; 00059 Adesk::Boolean mesh(const Adesk::UInt32 rows, const Adesk::UInt32 columns, const AcGePoint3d * pVertexList, const AcGiEdgeData * pEdgeData = NULL, const AcGiFaceData * pFaceData = NULL, const AcGiVertexData * pVertexData = NULL, const bool bAutoGenerateNormals = true) const; 00060 Adesk::Boolean shell(const Adesk::UInt32 nbVertex, const AcGePoint3d * pVertexList, const Adesk::UInt32 faceListSize, const Adesk::Int32 * pFaceList, const AcGiEdgeData * pEdgeData = NULL, const AcGiFaceData * pFaceData = NULL, const AcGiVertexData * pVertexData = NULL, const struct resbuf *pResBuf = NULL, const bool bAutoGenerateNormals = true) const; 00061 Adesk::Boolean text(const AcGePoint3d & position, const AcGeVector3d & normal, const AcGeVector3d & direction, const double height, const double width, const double oblique, const ACHAR * pMsg) const; 00062 Adesk::Boolean text(const AcGePoint3d & position, const AcGeVector3d & normal, const AcGeVector3d & direction, const ACHAR * pMsg, const Adesk::Int32 length, const Adesk::Boolean raw, const AcGiTextStyle & pTextStyle) const; 00063 Adesk::Boolean xline(const AcGePoint3d &, const AcGePoint3d &) const; 00064 Adesk::Boolean ray(const AcGePoint3d &, const AcGePoint3d &) const; 00065 Adesk::Boolean pline(const AcDbPolyline & lwBuf, Adesk::UInt32 fromIndex = 0, Adesk::UInt32 numSegs = 0) const; 00066 00067 Adesk::Boolean draw(AcGiDrawable *) const; 00068 00069 Adesk::Boolean pushClipBoundary(AcGiClipBoundary * pBoundary); 00070 void popClipBoundary(); 00071 00072 std::map<std::wstring, std::string> * m_pFontmap; 00073 mTextData * m_pMText; 00074 HC_KEY m_entitySegment; 00075 };