00001 // Copyright (c) 1998-2014 by Tech Soft 3D, Inc. 00002 // 00003 // The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., 00004 // and considered a trade secret as defined under civil and criminal statutes. 00005 // Tech Soft 3D, Inc. shall pursue its civil and criminal remedies in the event of 00006 // unauthorized use or misappropriation of its trade secrets. Use of this information 00007 // by anyone other than authorized employees of Tech Soft 3D, Inc. is granted only under 00008 // a written non-disclosure agreement, expressly prescribing the scope and manner of such use. 00009 00010 #pragma once 00011 00012 #include "ImageTexturedShellImporter.h" 00013 00014 #include <hc.h> 00015 00016 #include <string> 00017 00018 class ImageTexturedShellImporter3DF : public ImageTexturedShellImporter 00019 { 00020 public: 00021 ImageTexturedShellImporter3DF(SegmentOrganizer& segmentOrganizer, ImageRepository& imageRepository, TextureRepository& textureRepository); 00022 00023 private: 00024 ImageTexturedShellImporter3DF(const ImageTexturedShellImporter3DF&); 00025 ImageTexturedShellImporter3DF& operator=(const ImageTexturedShellImporter3DF&); 00026 00027 virtual bool InsertQuad(SegmentKey & segment, std::vector<float> const & transform, float const points[], int const flist[], float const vertexParams[], bool isVisible); 00028 virtual void ApplyTexture(SegmentKey & segment, int32_t const textureId, std::string const & imageName, bool isVisible); 00029 };