00001 // Copyright (c) 1998-2014 by Tech Soft 3D, Inc. 00002 // 00003 // The information contained herein is confidential and proprietary to Tech Soft 3D, Inc., 00004 // and considered a trade secret as defined under civil and criminal statutes. 00005 // Tech Soft 3D, Inc. shall pursue its civil and criminal remedies in the event of 00006 // unauthorized use or misappropriation of its trade secrets. Use of this information 00007 // by anyone other than authorized employees of Tech Soft 3D, Inc. is granted only under 00008 // a written non-disclosure agreement, expressly prescribing the scope and manner of such use. 00009 00010 #pragma once 00011 00012 #include <vector> 00013 #include <map> 00014 00015 #include <adesk.h> 00016 #include <acgi.h> 00017 00018 #include "hc.h" 00019 #include "misc.h" 00020 00021 class MrDwgGeometry 00022 { 00023 protected: 00024 void open_direction_segment(const AcGeVector3d & direction) const; 00025 void open_height_segment(double height) const; 00026 00027 public: 00028 Adesk::Boolean circle(const AcGePoint3d & center, const double radius, const AcGeVector3d & normal) const; 00029 Adesk::Boolean circle(const AcGePoint3d & pt1, const AcGePoint3d & pt2, const AcGePoint3d & pt3) const; 00030 Adesk::Boolean circularArc(const AcGePoint3d & center, const double radius, const AcGeVector3d & normal, const AcGeVector3d & startVector, const double sweepAngle, const AcGiArcType arcType) const; 00031 Adesk::Boolean circularArc(const AcGePoint3d & start, const AcGePoint3d & point, const AcGePoint3d & end, const AcGiArcType arcType) const; 00032 Adesk::Boolean ellipticalArc(const AcGePoint3d& center, const AcGeVector3d& normal, double majorAxisLength, double minorAxisLength, double startDegreeInRads, double endDegreeInRads, double tiltDegreeInRads, AcGiArcType arcType) const; 00033 Adesk::Boolean polyline(const Adesk::UInt32 nbPoints, const AcGePoint3d * pVertexList, const AcGeVector3d * pNormal, Adesk::LongPtr lBaseSubEntMarker) const; 00034 Adesk::Boolean polyline(const AcGiPolyline & polylineObj) const; 00035 Adesk::Boolean polyPolyline(Adesk::UInt32 nbPolylines, const AcGiPolyline * pPolylines) const; 00036 Adesk::Boolean polygon(const Adesk::UInt32 nbPoints, const AcGePoint3d * pVertexList) const; 00037 Adesk::Boolean pline(const AcDbPolyline & lwBuf, Adesk::UInt32 fromIndex, Adesk::UInt32 numSegs) const; 00038 Adesk::Boolean mesh(const Adesk::UInt32 rows, const Adesk::UInt32 columns, const AcGePoint3d * pVertexList, const AcGiEdgeData * pEdgeData, const AcGiFaceData * pFaceData, const AcGiVertexData * pVertexData, const bool bAutoGenerateNormals) const; 00039 Adesk::Boolean ray(const AcGePoint3d & origin, const AcGePoint3d & other_point) const; 00040 Adesk::Boolean shell(const Adesk::UInt32 nbVertex, const AcGePoint3d * pVertexList, const Adesk::UInt32 faceListSize, const Adesk::Int32 * pFaceList, const AcGiEdgeData * pEdgeData, const AcGiFaceData * pFaceData, const AcGiVertexData * pVertexData, const struct resbuf * pResBuf, const bool bAutoGenerateNormals) const; 00041 Adesk::Boolean text(const AcGePoint3d & position, const AcGeVector3d & normal, const AcGeVector3d & direction, const double height, const double width, const double oblique, const ACHAR * pMsg, AcDbEntity * pEnt = 0) const; 00042 Adesk::Boolean text(const AcGePoint3d & position, const AcGeVector3d & normal, const AcGeVector3d & direction, const ACHAR * pMsg, const Adesk::Int32 length, const Adesk::Boolean raw, const AcGiTextStyle & pTextStyle, std::map<std::wstring, std::string> * fontmap, mTextData * mtext, AcDbEntity * pEnt = 0, HC_KEY entityInsertionSegment = -1) const; 00043 Adesk::Boolean xline(const AcGePoint3d & one_xline_point, const AcGePoint3d & a_different_xline_point) const; 00044 00045 std::vector<HC_KEY> * m_keys; 00046 void addKeyToVector(HC_KEY keyToAdd) const; 00047 void addKeysToVector(HC_KEY * keysToAdd, int numberOfKeys) const; 00048 };