TextureRepository3DF.h
1 // Copyright (c) Tech Soft 3D
2 //
3 // The information contained herein is confidential and proprietary to Tech Soft 3D, Inc.,
4 // and considered a trade secret as defined under civil and criminal statutes.
5 // Tech Soft 3D, Inc. shall pursue its civil and criminal remedies in the event of
6 // unauthorized use or misappropriation of its trade secrets. Use of this information
7 // by anyone other than authorized employees of Tech Soft 3D, Inc. is granted only under
8 // a written non-disclosure agreement, expressly prescribing the scope and manner of such use.
9 
10 #pragma once
11 
12 #include "TextureRepository.h"
13 
14 #include <hc.h>
15 
16 class TextureRepository3DF : public TextureRepository
17 {
18 public:
19  TextureRepository3DF(HC_KEY texturesSegmentKey);
20 
21  bool InsertTexture(int32_t textureId, std::size_t parameterOffset, const std::string& textureSpecification, std::string& textureName);
22 
23 private:
25  TextureRepository3DF& operator=(const TextureRepository3DF&);
26 
27  HC_KEY _texturesSegmentKey;
28 };
#define HC_KEY
Definition: TextureRepository3DF.h:16