Release | Issue # | Platform | Driver | Summary |
21.30 |
25865 |
Generic |
DX11 |
Slow loading |
21.30 |
25848 |
Win7 |
OpenGL |
normal calculation needs weighted avg |
21.30 |
25831 |
Win7 |
|
relative paths climbing right out of segment tree |
21.30 |
25797 |
|
|
Issue with Compute Optimized Shell command |
21.30 |
25745 |
Linux_64 |
Generic |
Add QT5 project |
21.30 |
25729 |
Generic |
|
performance drop from zooming in and out |
21.30 |
25720 |
Win_VC11 |
|
Real size printing |
21.30 |
25665 |
Win7 |
GDI-Display |
threading trouble. Deadlock |
21.30 |
25659 |
Win7 |
Generic |
Quickmoves way too slow |
21.30 |
25654 |
Win_VC11 |
GDI-Display |
crash from load hmf file |
21.30 |
25581 |
Win7 |
Generic |
Compute selection & transformed text |
21.30 |
25520 |
Generic |
Generic |
32bit crash with WebRoot Antivirus |
21.30 |
25512 |
Generic |
OpenGL2 |
skybox problem with right handed system |
21.30 |
25418 |
Generic |
GDI-Display |
clipped polylines not rendering correctly |
21.30 |
25359 |
Win_VC11 |
|
It used to work before, but Depth Range for Cut Geometry is not working properly. |
21.30 |
25278 |
Win7 |
DX11 |
crash when updating HOOPS window during session lock |
21.30 |
25190 |
Win7 |
DX11 |
transparent lines performing poorly |
21.30 |
25043 |
Generic |
OpenGL |
HC_Insert_Image update crash over remote desktop |
21.30 |
24689 |
Generic |
Generic |
large calculation done twice for no good reason |
21.30 |
22026 |
Win_VC10 |
Direct3D/DX9 |
no Direct3D device |
21.21 |
25398 |
Win7 |
DX11 |
HIC_Show_World_To_Screen_Matrix returns wrong matrix |
21.20 |
25313 |
Generic |
Generic |
OOC color query addition |
21.20 |
25268 |
Generic |
OpenGL |
analytic geometry to shell error |
21.20 |
25244 |
Win7 |
DX11 |
fea nodes needed generalizatoin |
21.20 |
25207 |
Win7 |
OpenGL |
polygonal clip regions and selection |
21.20 |
25200 |
Win7 |
OpenGL |
Vsual selection and dynamic highlighting were not so compatible with Opengl |
21.20 |
25199 |
Win7 |
OpenGL |
visual selection and dynamic highlighting were having trouble in opengl |
21.20 |
25128 |
Win7 |
OpenGL |
Crash in v20 and v21 related to MSet_Color_By_FIndex |
21.20 |
25113 |
Generic |
DX11 |
HSF Writing crashes with segment names longer than 4070 characters |
21.20 |
25106 |
Win7 |
|
Selected shells are always drawn on top when MSW driver is used |
21.20 |
25083 |
Win7 |
OpenGL |
speed regression for this model pretty bad |
21.20 |
25018 |
Windows 8 |
OpenGL |
Crash when Lights are on when displaying a textured surface for the first time. |
21.20 |
24995 |
Generic |
Generic |
Incorrect text rendering. |
21.20 |
24970 |
Win7 |
|
manipulator selection bug when scaled |
21.20 |
24959 |
Win7 |
|
In print preview, bad drawing artifacts |
21.20 |
24928 |
Windows 8 |
Generic |
Crash in hoops part viewer with measure distance tool. |
21.20 |
24927 |
Win_VC11 |
|
texture memory crash |
21.20 |
24895 |
Win7 |
OpenGL |
missing some useful HIC functions |
21.20 |
24891 |
Generic |
GDI-Display |
quickmoves update onpolylines |
21.20 |
24862 |
Generic |
DX11 |
Some geometry does not render correctly in HiddenLine mode when a cutting plane is present |
21.20 |
24858 |
Win7 |
OpenGL |
Antialiasing not working properly with opengl driver |
21.20 |
24827 |
Win7 |
|
Anti-alias cause some wireframe items disappear |
21.20 |
24822 |
Win7 |
|
HCS.Gather_Capping_Geometry got wrong function params |
21.20 |
24675 |
Win7 |
DX11 |
depth peeling options = algorithm = pixel crash |
21.20 |
24617 |
Win7 |
GDI-Display |
Geometry with large coordinates not rendered |
21.20 |
24597 |
Win_VC12 |
OpenGL2 |
Cutting Geometry is not displayed properly. |
21.20 |
24568 |
Generic |
|
shadowmaps look poor |
21.20 |
24563 |
Win7 |
|
Cut geometry is not visible in double precision |
21.20 |
24465 |
|
DX11 |
Incorrect render when static model is on |
21.20 |
24441 |
Win7 |
DX11 |
Segment level LODs do not decimate geometry. |
21.20 |
24221 |
Win7 |
Generic |
deadlock in HOOPS |
21.20 |
23992 |
Generic |
Generic |
sphere markers |
21.20 |
23911 |
Win_VC11 |
OpenGL |
Cutting Planes and Sections |
21.20 |
18843 |
Generic |
DX11 |
fixed framerate bug when triad is using quickmoves |
21.13 |
24956 |
Win_VC12 |
Direct3D/DX9 |
Zoom lines do not appear in print output. |
21.13 |
24869 |
Windows 8 |
OpenGL |
Geometry visibility is affected when moving keys. |
21.13 |
24774 |
Windows 8 |
OpenGL |
Issue with 'HRenderLOD2' in SetRenderMode. |
21.10 |
24382 |
Win_VC12 |
DX11 |
Gradients going the wrong way |
21.10 |
24290 |
Generic |
|
transparent conditional highlighting being ignored |
21.10 |
24245 |
Win7 |
Generic |
Depth range not reset after text drawing. |
21.10 |
24199 |
Windows 8 |
OpenGL |
texture, tiling=drop bug |
21.10 |
24030 |
Win7 |
Generic |
move_by_key bug |
21.10 |
24029 |
Win_VC11 |
Direct3D/DX9 |
Visual selection selects through visible (but "selectability=off") geometry |
21.10 |
23967 |
Win_VC11 |
OpenGL |
Certain segments do not respect drawing order. |
21.10 |
23943 |
Generic |
Generic |
code generation with insert_text_with_encoding |
21.10 |
23914 |
Win7 |
GDI-Metafile |
stack overflow during export to emf |
21.10 |
23862 |
Win_VC12 |
|
crash during TwoPassPrint |
21.10 |
23830 |
Generic |
|
ooc model disappear with cutting plane |
21.10 |
23823 |
Generic |
Generic |
Can no longer display only edges on cutting planes |
21.10 |
23805 |
Win_VC11 |
Direct3D/DX9 |
Improved performance of Compute_Text_Extent() function. |
21.10 |
23788 |
Win_VC10 |
DX11 |
Multiple selections leads to object flickering on deselection |
21.10 |
23734 |
Win7 |
OpenGL2 |
Polygon looks wrong depending of rendering option |
21.10 |
23730 |
Win7 |
GDI-Display |
GDI driver will often not display scene |
21.10 |
23712 |
Win7 |
|
Set_Polygonal_Clip_Region improvement is needed |
21.10 |
23694 |
Generic |
DX11 |
Zooming causes curve to appear very choppy. |
21.10 |
23693 |
Generic |
DX11 |
poor texture quality with opengl2 and dx11 |
21.10 |
23692 |
iOS |
OpenGL2 |
iOS libraries for v20 / v21 |
21.10 |
23691 |
Generic |
Generic |
performance regression with vector text |
21.10 |
23668 |
Win_VC12 |
OpenGL2 |
Set_Color with image causes application crash. |
21.10 |
23619 |
Win7 |
OpenGL |
Selection by area returns consistent results. |
21.10 |
22724 |
Win_VC11 |
OpenGL |
HC_Compute_selection returning number of items selected |
21.10 |
22426 |
Win_VC11 |
|
update does not properly occur |
21.10 |
22286 |
Win7 |
|
Crash during an attempt to switch on Transparent mode when there are selected Polycylinders in the scene |