13 #ifndef _HOPConstructCYLINDER_H
14 #define _HOPConstructCYLINDER_H
43 void GenerateLinesThroughCircle(
HPoint const ¢er,
float radius );
59 void ConstructWireframeCylinder(
HPoint center,
float radius,
float height);
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
virtual int OnLButtonUp(HEventInfo &hevent)
float m_RadiusLength
Definition: HOpConstructCylinder.h:47
virtual int OnNoButtonDownAndMove(HEventInfo &hevent)
float m_height
Definition: HOpConstructCylinder.h:46
class HPoint HVector
The HVector class is the data type of a three-dimensional vector.
Definition: HGlobals.h:326
HVector m_WorldRadiusVector
Definition: HOpConstructCylinder.h:48
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:60
The HPoint class is the data type of a three-dimensional point.
Definition: HGlobals.h:121
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:332
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:207
The HOpConstructCylinder class provides support for constructing a cylinder and inserting it into the...
Definition: HOpConstructCylinder.h:40
virtual int OnLButtonDown(HEventInfo &hevent)