4 #ifndef _HSoccerModel_H
5 #define _HSoccerModel_H
8 #include "HBaseModel.h"
10 #include "HUtilityGeometryCreation.h"
26 HFileInputResult
Read(
const char * FileName);
27 bool Write(
const char * FileName, HBaseView * pHView,
int version,
int width = 0,
int height = 0);
Definition: HSoccerModel.h:13
struct vlist_s * GetLayerList()
Definition: HSoccerModel.h:36
struct vlist_s * m_pLayers
Definition: HSoccerModel.h:41
bool IsSolidModel()
Definition: HSoccerModel.h:33
HFileInputResult Read(const char *FileName)
static void InsertFilledRectangle(const char *seg, float x0, float y0, float x1, float y1)
bool m_bSolidModel
Definition: HSoccerModel.h:44
bool Write(const char *FileName, HBaseView *pHView, int version, int width=0, int height=0)