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HSpheresModel.h
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1 // HSpheresModel.h : interface of the HSpheresModel.cpp class, derived from HBaseModel
2 // Adds application-specific data and members for each model
3 
4 #ifndef _HSpheresModel_H
5 #define _HSpheresModel_H
6 
7 #include "HDB.h"
8 #include "HBaseModel.h"
9 #include "HTools.h"
10 
11 
12 class HSpheresModel : public HBaseModel
13 {
14 public:
15 
16  HSpheresModel();
18 
19  // Overrides
20  HFileInputResult Read(const char * FileName);
21  bool Write(const char * FileName, HBaseView * pHView, int version, int width = 0, int height = 0);
22 
24  void DeleteAllEntities();
25 
27  bool IsSolidModel(){ return m_bSolidModel; };
28 
29 protected:
30 
31 
32  // do we have any solid modeler entities
33  bool m_bSolidModel;
34 
35 };
36 
37 #endif
38 
39 
40 
41 
Definition: HSpheresModel.h:12
void DeleteAllEntities()
bool IsSolidModel()
Definition: HSpheresModel.h:27
bool Write(const char *FileName, HBaseView *pHView, int version, int width=0, int height=0)
HFileInputResult Read(const char *FileName)
bool m_bSolidModel
Definition: HSpheresModel.h:27