18 #ifndef _HOpMarkupFreehand3D_H
19 #define _HOpMarkupFreehand3D_H
60 static void CreateMarkupFreehand(
HBaseView *pView,
const char *segment,
unsigned int PolyLineLength,
HPoint *pPolyline,
bool emit_message);
102 bool IsModelGeometry();
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
HPoint m_ptLast
most recent construction point
Definition: HOpMarkupFreehand3D.h:104
virtual int OnLButtonUp(HEventInfo &hevent)
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:60
The HPoint class is the data type of a three-dimensional point.
Definition: HGlobals.h:121
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:332
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:207
virtual int OnLButtonDown(HEventInfo &hevent)
The HOpMarkupFreehand3D inserts a 2D freehand polyline into a markup layer. If a layer is already act...
Definition: HOpMarkupFreehand3D.h:40
HC_KEY m_lPolyline
key for HOOPS polyline
Definition: HOpMarkupFreehand3D.h:68