Release | Issue # | Platform | Driver | Summary |
22.10 |
28529 |
Linux_64 |
|
write lock crash using isolated drivers |
22.10 |
28485 |
Generic |
Generic |
mapped-8 images do not roundtrip correctly |
22.10 |
28473 |
Windows 10 |
DX11 |
Certain double precision geometry are not visible in DX9 & DX11 with quick moves enabled. |
22.10 |
28245 |
Windows 10 |
OpenGL |
Visual selection returns false candidate geometry |
22.10 |
28240 |
OSX |
Generic |
Added missing build script to MacOS package |
22.10 |
28195 |
Win_VC14 |
DX11 |
Ambient occlusion is rendered incorrectly when using DX11 |
22.10 |
28131 |
Win_VC14 |
|
Loading file leads to unhandled exception error |
22.10 |
28081 |
Generic |
Generic |
Segment Display List crash |
22.10 |
24929 |
Win_VC11 |
DX11 |
Geometry disappears while not completely out of the view frustum |
22.00 |
28015 |
Generic |
Generic |
HOOPS internal error after call to Delete_By_Key() |
22.00 |
28014 |
Generic |
Generic |
Excessive memory usage during AVI generation |
22.00 |
27066 |
Win_VC12 |
Direct3D/DX9 |
Problems rendering double-precision color-indexed faces |
22.00 |
26865 |
Generic |
Generic |
Fixed Framerate mode not working with WPF Image |
22.00 |
26684 |
Generic |
OpenGL |
Camera relative light problem with reference geometry and phong lighting interpolation |
22.00 |
21623 |
Windows 7 |
Generic |
selection bug with cut plane (different result) |
22.00 |
21528 |
Generic |
OpenGL |
Fix polycylinder tristrip DL flags |