13 #ifndef _HOPMARKUPMEASURE_H
14 #define _HOPMARKUPMEASURE_H
23 #include "HUtilityAnnotationMeasure.h"
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
virtual int OnLButtonUp(HEventInfo &hevent)
The HOpMarkupAnnotate class inserts/manipulates annotation into the current scene.
Definition: HOpMarkupMeasure.h:36
bool m_bHideOverlappedText
Definition: HOpMarkupMeasure.h:117
bool m_bAddToLayer
Definition: HOpMarkupMeasure.h:108
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:60
virtual int OnRButtonDown(HEventInfo &hevent)
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:332
int m_iBackgroundType
Definition: HOpMarkupMeasure.h:105
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:207
virtual int OnKeyDown(HEventInfo &hevent)
virtual int OnLButtonDown(HEventInfo &hevent)
The HUtilityAnnotationMeasure class defines and manages annotations.
Definition: HUtilityAnnotationMeasure.h:29
bool m_bTouchedText
Definition: HOpMarkupMeasure.h:114
HUtilityAnnotationMeasure m_Annotation
Definition: HOpMarkupMeasure.h:102
bool m_bNewNote
Definition: HOpMarkupMeasure.h:111