#include <HUndoManager.h>
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virtual const char * | GetName () |
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| HUndoItem () |
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virtual void | Redo (bool setupOnly=false) |
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virtual void | Undo (bool setupOnly=false) |
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HUndoItem is the base class for all undo items which hold information necessary to perform a rollback of a particular scene. Use this class as a base class when you want to create new undo items to be managed by the HUndoManager.
virtual const char* HUndoItem::GetName |
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inlinevirtual |
virtual void HUndoItem::Redo |
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bool |
setupOnly = false | ) |
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inlinevirtual |
This method restores the conditions just before the undo method was called.
- Parameters
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setupOnly | Pass true if you want to perform the redo without updating the view. The default value is false. |
Reimplemented in HUndoItemMatrix, and HUndoItemCamera.
virtual void HUndoItem::Undo |
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bool |
setupOnly = false | ) |
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inlinevirtual |
This method restores the conditions captured by the item when it was first created.
- Parameters
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setupOnly | Pass true if you want to perform the undo without updating the view. The default value is false. |
Reimplemented in HUndoItemMatrix, and HUndoItemCamera.
The documentation for this class was generated from the following file: