Introduction

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Programming Guides

API Reference

Additional Resources

HHardShadow Member List

This is the complete list of members for HHardShadow, including all inherited members.

CalculateTotalModelExtents()HShadow
ComputeObjectExtents(HPoint &min, HPoint &max, HPoint points[], int numpoints)HShadowprotected
Create(ShadowPlaneType ptype)HHardShadow
Create()HHardShadowvirtual
CreateHardShadow()HHardShadowprotected
GetModelExtents(HPoint &ObjectBoundingMin, HPoint &ObjectBoundingMax)HShadowinline
GetShadowBrightness()HShadowinline
GetShadowGroundPlane(HPlane &plane)HShadowinline
GetShadowKey()HShadowinline
GetShadowLightPos(HPoint &lightpos)HShadowinline
HasShell(HC_KEY segKey)HShadowprotected
HHardShadow(HC_KEY ModelSegmentKey, HC_KEY ShadowBaseSegmentKey)HHardShadowinline
HShadow(HC_KEY ModelSegmentKey, HC_KEY ShadowBaseSegmentKey, float ObjectModellingMatrix[]=0)HShadow
IsolateShell()HShadowprotected
m_bFirstCoordinateHShadowprotected
m_ModelSegmentKeyHShadowprotected
m_ObjectBoundingMaxHShadowprotected
m_ObjectBoundingMinHShadowprotected
m_ObjectModellingMatrixHShadowprotected
m_ShadowBrightnessHShadowprotected
m_ShadowGroundPlaneHShadowprotected
m_ShadowLightPosHShadowprotected
m_ShadowSegmentKeyHShadowprotected
RestoreShell()HShadowprotected
RotateToGroundPlane(HPlane plane, float matrix[])HShadowprotected
SetShadowBrightness(int ShadowBrightness)HShadowinline
SetShadowGroundPlane(HPlane plane)HShadowinline
SetShadowLightPos(HPoint lightpos)HShadowinline
ShadowMatrix2(float matrix[], HPlane plane, HPoint d)HShadowprotected
ShowModellingMatrix(HC_KEY segkey, float oldmatrix[], float newmatrix[])HShadowprotected
~HHardShadow() (defined in HHardShadow)HHardShadowinlinevirtual