
Functions | |
| void | MSet_Specific_Edge_Visibilities (HC_KEY key, int count, const int *indices1, const int *indices2, const char *settings) |
| Sets per-edge visibility settings on multiple edges at once. This overrides the visibility settings inherited from the segment-level. More... | |
| void | MUnSet_Specific_Edge_Visibilities (HC_KEY key, int count, const int *indices1, const int *indices2) |
| Removes per-edge visibility settings on multiple edges at once. This allows the shell or mesh to inherit segment-level visibility settings. More... | |
| void MSet_Specific_Edge_Visibilities | ( | HC_KEY | key, |
| int | count, | ||
| const int * | indices1, | ||
| const int * | indices2, | ||
| const char * | settings | ||
| ) |
Sets per-edge visibility settings on multiple edges at once. This overrides the visibility settings inherited from the segment-level.
| key | - Key of a shell or mesh. |
| count | - Number of edges on which to set visibility. |
| indices1 | - |
| indices2 | - Together with indices1, these form ordered pairs of vertices defining edges. |
| settings | - Visibility setting per edge, zero (0) for off, non-zero for on. |
| void MUnSet_Specific_Edge_Visibilities | ( | HC_KEY | key, |
| int | count, | ||
| const int * | indices1, | ||
| const int * | indices2 | ||
| ) |
Removes per-edge visibility settings on multiple edges at once. This allows the shell or mesh to inherit segment-level visibility settings.
| key | - Key of a shell or mesh. |
| count | - Number of edges on which to unset visibility. |
| indices1 | - |
| indices2 | - Together with indices1, these form ordered pairs of vertices defining edges. |