#include <HConstantFrameRate.h>
HFrNoSimpAA is a no simplification type with antialiasing in the scene.
| HFrNoSimpAA::HFrNoSimpAA |
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| HFrNoSimpAA::HFrNoSimpAA |
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The constructor that allows you the set the minimum and maximum simplification levels.
- Parameters
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| min | The minimum simplification level. |
| max | The maximum simplification level. |
Create a new simplification type object. Use this method to avoid object ownership problems.
- Parameters
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| min | lowest simplification level |
| max | highest simplification level |
When SimpLevel is 1, this method sets the rendering option for transparency style to screen door if the driver is not Direct3D.
- Parameters
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| pCfr | A pointer to a HConstantFrameRate Object. |
| SimpLevel | Simplification level for the current type |
Implements HConstFRSimpType.
Update Display and additional framerate related settings including antialiasing.
- Parameters
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| pCfr | A pointer to a HConstantFrameRate Object. |
| SimpLevel | Simplification level for the current type |
Reimplemented from HConstFRSimpType.
The documentation for this class was generated from the following file: