
| ASCII | . |
| Hexadecimal | 2E |
| Decimal | 46 |
Point position byte options
| position | location of the point light |
| options | flags to indicate optional attributes attached to the light |
| 0x01 | Camera-relative. Instead of an object-space position, Position is relative to the camera location instead of the origin. |
Onmi-directional "point" source of light is inserted into the currently opened segment.