Fixed Bugs

HOOPS/3DGS
HOOPS/MVO
HOOPS/HIO
HOOPS/Java
HOOPS/C#
HOOPS/Qt

3DF/3DGS

ReleaseIssue #PlatformDriverSummary
23.20 32904 Windows 10 Generic self-intersecting polygons bug
23.20 32243 Windows 10 X11 Face displacement improvements
23.20 32101 Windows 10 DX11 Rendering bug (AMD) with markers/lines
23.20 32066 Generic OpenGL toggling window frame settings causes disappearance of other subwindow contents
23.20 31696 Windows 7 OpenGL2 Edges are more pronounced and show behind faces with opengl2
23.20 31343 Windows 10 Direct3D/DX9 Edge visibility bleeds through faces
23.20 30472 Windows 10 OpenGL2 Markers disappear on any zoom/pan operation in XOR mode on OpenGL2
23.20 29829 Windows 10 OpenGL2 face displacement in 22.10 gives other results as in 21.52
23.20 29642 Generic Direct3D/DX9 Hidden edges showing on shells when they should be blocked by faces
23.20 29344 Generic   Face displacement improvements
23.20 28799 Windows 8 OpenGL2 Face displacement improvements
23.10 31373     Visibility: 'perimeters only' yielding inconsistent results
23.10 31332 Generic Generic Include header files in 3rd party folder
23.10 31224 Windows 10 Generic Markers take selection preference over polylines
23.10 30468 Generic Generic Image texture is affected by the transparency of background geometry
23.10 30345 Windows 10 OpenGL2 Loss of performance between v22xx and v2300 in this case
23.10 30218 Generic   exporting to HTML with HIO takes an unreasonable amount of time
23.10 26978 Linux_64 OpenGL Update_Display hang on CentOS (locked computer)
23.00 30510 Win_VC14 DX11 Always try to create D2D compatible DX11 device

3DF/MVO

ReleaseIssue #PlatformDriverSummary
23.10 32023 Generic OpenGL2 null check for reference selection

3DF/HIO

ReleaseIssue #PlatformDriverSummary
23.20 32409 Windows 10 Generic OOC.EXE fails to process PTS files with empty lines