Introduction

Getting Started

Programming Guides

API Reference

Additional Resources

HOOPS 3D Part Viewer

2.1 Using The Toolbars
2.2 File Menu Options
2.3 Editing
2.4 Camera Manipulation
2.5 Creating And Selecting Geometry
2.6 Annotating The Scene
2.7 The Tools Menu
2.8 View Menu Options
2.9 Using The Context Menu
2.10 Direct Scene Manipulation
2.11 Modifying Application Settings

2.6 Annotating The Scene

You can annotate a scene by selecting the Markup->Note menu option. This operator allows you to associate text strings with geometry in the scene. To annotate geometry, simply select the piece of geometry you want to annotate by pressing the left mouse button. Then press the left mouse button where you want the text string to appear and begin entering the text string. The string can be terminated by a carriage return, loading a new operator, or selecting a new object for annotation. To choose text font and transformation characteristics press the right mouse button to access the context menu.