Edits a line object as it sits in the database, without deleting and reinserting.
- Parameters
-
key | - key to a line object. |
xa | - x-coordinate for one end of the line segment. |
ya | - y-coordinate for one end of the line segment. |
za | - z-coordinate for one end of the line segment. |
xb | - x-coordinate for other end of the line segment. |
yb | - y-coordinate for other end of the line segment. |
zb | - z-coordinate for other end of the line segment. |
DETAILS
This is a primitive way to insert lines into your scene. More flexible routines include Insert_Polyline(), which requires passing all the x-y-z values at once, and Insert_Ink(), which requires multiple calls to draw a line.
NOTES
If you only work in two dimensions, specify za and zb as zero.
- See also
- Insert_Line, Insert_Ink, Insert_Polyline, Set_Line_Pattern, Set_Line_Weight, Set_Color, Set_Visibility, Renumber_Key.