Release | Issue # | Platform | Driver | Summary |
24.20 |
36165 |
Windows 10 |
DX11 |
Compute_Points_Inside_Shell leaks memory |
24.20 |
35812 |
Windows 10 |
DX11 |
HOOPS hang when changing face color |
24.20 |
35752 |
Windows 10 |
DX11 |
crash when you change backface color (dx11) |
24.20 |
35690 |
Windows 10 |
OpenGL-ES |
35690 Transparency: Style = off doesn't work anymore |
24.20 |
35266 |
Windows 10 |
Generic |
Selection By Ray missing geometries |
24.20 |
35039 |
Windows 10 |
DX11 |
Memory increasing a lot when using texture and per vertex parameters |
24.20 |
34946 |
Generic |
OpenGL2 |
Ambient occlusion is rendered outside the geometry |
24.20 |
34269 |
Windows 10 |
Generic |
performance bug on deleting segments |
24.20 |
34074 |
Windows 10 |
OpenGL2 |
Texture image file crashes Part Viewer |
24.20 |
33826 |
Generic |
PDF |
Text size not consistent when exporting to 2D PDF |
24.20 |
33825 |
Generic |
PDF |
Marker size is not consistent when exporting to 2D PDF file |
24.10 |
34974 |
Windows 7 |
DX11 |
dx11 crash on win 7 without KB2670838 update |
24.10 |
34486 |
OSX |
OpenGL2 |
Fix offscreen OpenGL initialization on OSX |
24.10 |
34417 |
Windows 10 |
Direct3D/DX9 |
swapping monitor crash with dx9 |
24.10 |
34325 |
Generic |
|
color index interpolation but with transparent geometry |
24.10 |
34192 |
Windows 10 |
|
visual selection bug when zoom close |
24.10 |
34114 |
Windows 7 |
Generic |
show_selection_position bug in perspective mode |
24.10 |
34097 |
Windows 10 |
|
fragmentation on isoline generation (corners/edge) |
24.10 |
33319 |
Windows 10 |
|
Resulting image file contains extraeneous geometry |
24.10 |
29283 |
Windows 7 |
Generic |
HOOPS 3DF crashes with fonts when corrupted fonts file format are installed |