13 #ifndef _HOPConstructCONE_H
14 #define _HOPConstructCONE_H
42 void GenerateLinesThroughCircle(
HPoint const ¢er,
float radius );
58 void ConstructWireframeCone(
HPoint center,
float radius,
float height);
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
virtual int OnLButtonUp(HEventInfo &hevent)
float m_height
Definition: HOpConstructCone.h:45
float m_RadiusLength
Definition: HOpConstructCone.h:46
virtual int OnNoButtonDownAndMove(HEventInfo &hevent)
The HOpConstructCone class provides support for constructing a cone and inserting it into the model...
Definition: HOpConstructCone.h:38
class HPoint HVector
The HVector class is the data type of a three-dimensional vector.
Definition: HGlobals.h:326
virtual HBaseOperator * Clone()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:60
The HPoint class is the data type of a three-dimensional point.
Definition: HGlobals.h:121
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:332
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:207
virtual int OnLButtonDown(HEventInfo &hevent)
HVector m_WorldRadiusVector
Definition: HOpConstructCone.h:47