Introduction

Getting Started

Programming Guides

API Reference

Additional Resources

Major features of the viewer include: 

Real-Time, simultaneous collaboration between multiple users.
Large Model Visualization capabilities such as Level-of-Detail 3D Spriting and consistent frame-rate rendering using dynamic swapping of LODs and rendering modes.
Realtime 3D Manipulation: This is made possible through the addition of a sophisticated new spriting algorithm in the HOOPS 3D Graphics System that allows for the real-time manipulation of objects in 3D space, independent of the complexity of the 3D scene. This feature enables the editing or translation of subparts of the model in real-time no matter how large and complex the assembly. This algorithm is used when you translate objects in the scene.
Render modes for: Wireframe, Analytic Hidden-Line, Gouraud (smooth) Shaded and Triangulated (through which you can see the facetting of the model).
Precise distance measurement computation.
Ability to interactively browse the topological structure of models and assemblies. You can annotate, zoom to and highlight entities to selected entities via this browser.
Query of the topological and geometric makeup of Parasolid entities. 
Vector-based hardcopy output for accurate printing of complex models. 
Save models in a wide range of raster formats including HSF, JPEG, BMP, GIF and EMF files to incorporate part images into technical publication documents and other related materials.