Fixed Bugs
HOOPS/3DGSHOOPS/MVO
HOOPS/HIO
HOOPS/HIO-Exchange
HOOPS/Java
HOOPS/C#
HOOPS/Qt
HOOPS/Other
3DF/3DGS
Release | Issue # | Platform | Driver | Summary |
---|---|---|---|---|
25.10 | 36982 | Windows 10 | Slow(er) performance when selecting by ray | |
25.10 | 36977 | Windows 10 | Generic | poor rendering performance for a model with large number of text segments |
25.10 | 36875 | Performance slow when selecting segment | ||
25.10 | 36721 | Windows 10 | DX11 | offscreen rendering of shells using color interpolation lacks color |
25.10 | 36480 | Win_VC14 | DX11 | Cutting Plane Visibility Issue |
25.10 | 36302 | Windows 10 | DX11 | For large model, HOOPS sometimes will have no response for several minutes |
25.10 | 36165 | Windows 10 | DX11 | Compute_Points_Inside_Shell leaks memory |
25.10 | 35690 | Windows 10 | OpenGL-ES | 35690 Transparency: Style = off doesn't work anymore |
25.10 | 35657 | Win_VC14 | DX11 | Static model has issues in HOOPS v24 |
25.10 | 35484 | Windows 10 | DX11 | Memory leak on offscreen rendering with DX11 driver and Anti aliasing = 2 |
25.00 | 36258 | Windows 10 | OpenGL2 | small memory leak in HDB instantiation |
25.00 | 36067 | Generic | Zoom Window not working properly | |
25.00 | 35915 | Generic | DX11 | Compute_Convex_Hull bug |
25.00 | 35825 | Windows 10 | area selection bug when camera is zoomed in | |
25.00 | 35586 | Windows 10 | OpenGL2 | face stitching bug with cut geometry |
25.00 | 35423 | Windows 10 | Generic | off screen selection is inconsistent between geometries |
3DF/MVO
Release | Issue # | Platform | Driver | Summary |
---|---|---|---|---|
25.10 | 36796 | Crash in Dynamic Highlighting | ||
25.10 | 35384 | Win_VC14 | Eliminate static analysis security warning with HCLOCALE macro | |
25.10 | 34794 | Windows 10 | GDI-Print | geometry shift under Print Preview |
3DF/HIO
Release | Issue # | Platform | Driver | Summary |
---|---|---|---|---|
25.10 | 36967 | Windows 10 | DX11 | application not responding when zoom out with Chinese text |