HOpMarkupCircle.h
1 // Copyright (c) Tech Soft 3D, Inc.
2 //
3 // The information contained herein is confidential and proprietary to Tech Soft 3D, Inc.,
4 // and considered a trade secret as defined under civil and criminal statutes.
5 // Tech Soft 3D, Inc. shall pursue its civil and criminal remedies in the event of
6 // unauthorized use or misappropriation of its trade secrets. Use of this information
7 // by anyone other than authorized employees of Tech Soft 3D, Inc. is granted only under
8 // a written non-disclosure agreement, expressly prescribing the scope and manner of such use.
9 
10 // HOpMarkupCircle.h : interface of the HOpMarkupCircle class, derived from HOpSelect
11 // Handles area selection
12 
13 #ifndef _HOPMarkupCircle_H
14 #define _HOPMarkupCircle_H
15 
16 #ifdef H_PACK_8
17 #pragma pack(push)
18 #pragma pack(8)
19 #endif
20 
21 #include "HTools.h"
22 #include "HOpConstructCircle.h"
23 
24 
26 
36 class MVO_API HOpMarkupCircle : public HOpConstructCircle
37 {
38 public:
46  HOpMarkupCircle(HBaseView* view, int DoRepeat=0, int DoCapture=1);
47  virtual ~HOpMarkupCircle();
48 
52  virtual const char * GetName();
53 
54 
62  virtual int OnLButtonUp(HEventInfo &hevent);
63 
69  virtual HBaseOperator * Clone();
70 };
71 
72 
73 #ifdef H_PACK_8
74 #pragma pack(pop)
75 #endif
76 
77 #endif
78 
79 
80 
81 
82 
83 
84 
85 
86 
87 
virtual const char * GetName()
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:60
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:332
The HEventInfo class stores and manages event information.
Definition: HEventInfo.h:207
virtual HBaseOperator * Clone()
virtual int OnLButtonUp(HEventInfo &hevent)
The HOpConstructCircle class draws a circle.
Definition: HOpConstructCircle.h:39
The HOpMarkupCircle class inserts a 2D circle into a markup layer. If a layer is already active...
Definition: HOpMarkupCircle.h:36