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float | x |
| The x-coordinate of a 3-dimensional point.
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float | y |
| The y-coordinate of a 3-dimensional point.
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float | z |
| The z-coordinate of a 3-dimensional point.
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◆ HW3DPoint() [1/4]
◆ HW3DPoint() [2/4]
HW3DPoint::HW3DPoint |
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float |
X, |
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float |
Y, |
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float |
Z = 0.0f |
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) |
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inline |
constructor that accepts three floats
◆ HW3DPoint() [3/4]
constructor that accepts a pointer to an HW3DPoint object
References x, y, and z.
◆ HW3DPoint() [4/4]
constructor that accepts an HW3DPoint reference
References x, y, and z.
◆ Set() [1/5]
void HW3DPoint::Set |
( |
float |
X, |
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float |
Y, |
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float |
Z = 0.0f |
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) |
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inline |
Packs an HW3DPoint object with coordinate values.
References x, y, and z.
◆ Set() [2/5]
Packs an HW3DPoint object with coordinate values.
References x, y, and z.
◆ Set() [3/5]
Packs an HW3DPoint object with coordinate values.
References x, y, and z.
◆ Set() [4/5]
Packs an HW3DPoint object with coordinate values.
References x, y, and z.
◆ Set() [5/5]
Packs an HW3DPoint object with coordinate values.
References x, y, and z.
The documentation for this class was generated from the following file: