#include <HConstantFrameRate.h>
HFrNoSimp is a no simplification type. Use this type as your base simplification type list if there is no antialiasing in the scene.
◆ HFrNoSimp() [1/2]
◆ HFrNoSimp() [2/2]
HFrNoSimp::HFrNoSimp |
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int |
max |
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inline |
The constructor that allows you the set the minimum and maximum simplification levels.
- Parameters
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min | The minimum simplification level. |
max | The maximum simplification level. |
◆ Create()
Create a new simplification type object. Use this method to avoid object ownership problems.
- Parameters
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min | lowest simplification level |
max | highest simplification level |
◆ GetType()
◆ Set()
If SimpLevel is 1 or 0, this method turns off shadow and cutting plane regeneration.
- Parameters
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pCfr | A pointer to a HConstantFrameRate Object. |
SimpLevel | Simplification level for the current type |
Implements HConstFRSimpType.
The documentation for this class was generated from the following file: