Compute_Vector_Angle

Functions

double Compute_Vector_Angle (const HC_POINT *vector, const HC_POINT *vector2)
 
double DCompute_Vector_Angle (const HC_DVECTOR *vector, const HC_DVECTOR *vector2)
 Similar to Compute_Vector_Angle(), but operates on double-precision data. More...
 

Detailed Description

Function Documentation

◆ Compute_Vector_Angle()

double Compute_Vector_Angle ( const HC_POINT *  vector,
const HC_POINT *  vector2 
)
Parameters
vector- Input 3D vector.
vector2- Input 3D vector.
Returns
value

DETAILS

Compute_Vector_Angle() returns the angle of a vector, in degrees. The angle will always be a positive number between 0 and 180.

NOTES

RESTRICTIONS

See also
Compute_Coordinates, Compute_Cross_Product, Compute_Dot_Product

◆ DCompute_Vector_Angle()

double DCompute_Vector_Angle ( const HC_DVECTOR *  vector,
const HC_DVECTOR *  vector2 
)

Similar to Compute_Vector_Angle(), but operates on double-precision data.

Parameters
vector- Input 3D vector.
vector2- Input 3D vector.
Returns
value