#include "HTools.h"
#include "HTManager.h"
#include "HEventListener.h"
Go to the source code of this file.
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enum | AxisMode { AxisOff,
AxisSimple,
AxisCenter,
AxisOn
} |
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enum | DisplayListType { DisplayListOff,
DisplayListGeometry,
DisplayListSegment
} |
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enum | FramerateMode { FramerateOff,
FramerateFixed,
FramerateTarget
} |
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enum | HandednessMode { HandednessLeft,
HandednessRight,
HandednessNone
} |
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enum | HBloomShape { RadialBloom,
StarBloom
} |
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enum | HLRMode { AnalyticHiddenLine,
FastHiddenLine,
FakeHiddenLine
} |
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enum | HQuickMovesMethod { HQuickMoves_None,
HQuickMoves_XOR,
HQuickMoves_Overlay,
HQuickMoves_Spriting
} |
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enum | HRenderMode {
HRenderWireframe = 1,
HRenderTriangulation = 2,
HRenderSilhouette = 3,
HRenderHiddenLine = 4,
HRenderHiddenLineHOOPS = 5,
HRenderHiddenLineFast = 6,
HRenderFlat = 7,
HRenderGouraud = 8,
HRenderGouraudWithEdges = 9,
HRenderPhong = 10,
HRenderShaded = 11,
HRenderShadedWithLines = 12,
HRenderWireframeWithSilhouette = 13,
HRenderShadedWireframe = 14,
HRenderVertices = 15,
HRenderShadedVertices = 16,
HRenderGouraudWithLines = 17,
HRenderLOD1 = 18,
HRenderLOD2 = 19,
HRenderBRepHiddenLine = 20,
HRenderBRepHiddenLineFast = 21,
HRenderBRepWireframe = 22,
HRenderGoochShaded = 23,
HRenderFakeHiddenLine = 24,
HRenderUnknown = 0
} |
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enum | HShadowRenderingMode { SoftwareShadow,
HardwareShadow,
SoftwareOpenglShadow
} |
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enum | HViewSelectionLevel { HSelectionLevelEntity,
HSelectionLevelSegment,
HSelectionLevelSegmentTree
} |
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enum | LightingIntMode { LightingIntUnknown,
LightingIntGouraud,
LightingIntPhong
} |
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enum | MultiThreadingType { MultiThreadingOff,
MultiThreadingBasic,
MultiThreadingFull
} |
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enum | ProjMode { ProjUnknown,
ProjPerspective,
ProjOrthographic,
ProjStretched
} |
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enum | SplatSymbol { SplatRound,
SplatSquare
} |
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enum | UpDirection { UpDirectionX = 0xFADE,
UpDirectionY,
UpDirectionZ
} |
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enum | ViewMode {
HViewNone,
HViewXY,
HViewYX,
HViewXZ,
HViewZX,
HViewYZ,
HViewZY,
HViewIso,
HViewIsoFrontRightTop,
HViewIsoBackRightTop,
HViewIsoBackLeftTop,
HViewIsoBackLeftBottom,
HViewIsoBackRightBottom,
HViewIsoFrontLeftTop,
HViewIsoFrontLeftBottom,
HViewIsoFrontRightBottom,
HViewSEIso,
HViewSWIso,
HViewNEIso,
HViewNWIso,
HViewFront,
HViewBack,
HViewRight,
HViewLeft,
HViewTop,
HViewBottom,
HViewUnknown
} |
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enum | ViewUpdateMode { OnDemand,
Continuous,
Deferred
} |
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Defines datatypes associated with the HBaseView class
◆ HBaseViewEmitMessageFunction
typedef void(* HBaseViewEmitMessageFunction) (const char *message, unsigned int length, void *user_data) |
This has been deprecated. Functional prototype for the function which emits an MVO message. This is typically used in conjunciton with a HNet session.
- Parameters
-
message | this is the character string which uniquely identifies the message |
length | this is the byte length of the user_data |
user_data | the user_data which contains the message |
◆ HSignalNotifyFunction
typedef bool(* HSignalNotifyFunction) (int signal, void *signal_data, void *user_data) |
Functional prototype for the signalling notify system in HBaseView.
- Parameters
-
signal | identifier of the signal |
signal_data | the data associated with this specific signal |
user_data | any user data that may be associated with this specific signal |
◆ AxisMode
Enumerator |
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AxisOff | self-explanatory
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AxisSimple | Like AxisOn, but without the planes.
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AxisCenter | Like AxisOn, but centered differently.
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AxisOn | self-explanatory
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◆ DisplayListType
Indicates the display list type.
Enumerator |
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DisplayListOff | No display lists.
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DisplayListGeometry | Geometry-level display lists.
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DisplayListSegment | Segment-level display lists.
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◆ HandednessMode
Indicates the handedness mode. Used for polygon handedness and world handedness
Enumerator |
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HandednessLeft | self-explanatory
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HandednessRight | self-explanatory
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HandednessNone | no handedness; only applies to polygon-handedness
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◆ HBloomShape
Enumerator |
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RadialBloom | radial bloom
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StarBloom | star bloom
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◆ HLRMode
Indicates the default hidden line mode
Enumerator |
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AnalyticHiddenLine | Analytic hidden line.
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FastHiddenLine | Fast hidden line.
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FakeHiddenLine | Fake hidden line.
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◆ HQuickMovesMethod
Enumerator |
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HQuickMoves_None | the driver is unable to quick move at all
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HQuickMoves_XOR | quick-moved geometry was last drawn as XOR (exclusive OR), meaning that colors are often inverted or completely wrong
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HQuickMoves_Overlay | quick-moved geometry was last drawn as overlay, meaning that colors are correct, but that the quick-moved item is always on top
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HQuickMoves_Spriting | quick-moved geometry was last drawn as spriting, color-correct and depth-mixed with the rest of the scene
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◆ HRenderMode
Indicates the rendering mode
Enumerator |
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HRenderWireframe | edges/lines only
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HRenderTriangulation | edges and non-lit faces
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HRenderSilhouette | shell/mesh silhouette edges
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HRenderHiddenLine | hidden line removal
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HRenderHiddenLineHOOPS | currently does nothing
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HRenderHiddenLineFast | simulate hidden line (regular hardware z-buffer, with faces set to window background color)
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HRenderFlat | flat shading
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HRenderGouraud | gouraud (smooth) shading
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HRenderGouraudWithEdges | gouraud (smooth) shading with edges turned on
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HRenderPhong | phong shading
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HRenderShaded | indicates shaded rendering; underlying code will use phong if hardware accel is avialable, otherwise gouraud will be used
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HRenderShadedWithLines | same as HReanderShaded but with lines visible
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HRenderWireframeWithSilhouette | wireframe + silhouette
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HRenderShadedWireframe | wireframe, with shaded lines
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HRenderVertices | vertices only
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HRenderShadedVertices | vertices only (shaded)
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HRenderGouraudWithLines | same as HReanderShaded but with lines visible
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HRenderLOD1 | clamps to LOD1
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HRenderLOD2 | clamps to LOD2
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HRenderBRepHiddenLine | hidden line-ish removal
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HRenderBRepHiddenLineFast | hidden line-ish removal
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HRenderBRepWireframe | brep wireframe
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HRenderGoochShaded | Gooch Shaded.
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HRenderFakeHiddenLine | fake hidden line
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◆ HShadowRenderingMode
Enumerator |
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SoftwareShadow | image driver shadow generation
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HardwareShadow | opengl p-buffer shadow generation
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SoftwareOpenglShadow | opengl software shadow generation
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◆ LightingIntMode
Indicates the lighting interpolation mode
Enumerator |
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LightingIntUnknown | unknown mode
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LightingIntGouraud | self-explanatory
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LightingIntPhong | self-explanatory
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◆ MultiThreadingType
Indicates the multi-threading type.
◆ ProjMode
Indicates the camera projection mode; refer to HC_Set_Camera for details
Enumerator |
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ProjUnknown | unknown mode
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ProjPerspective | Objects which are close to the eye appear large, and objects which are far away appear small.
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ProjOrthographic | The represented size of an object doesn't depend on how close or far it is—this can be handy in architecture and engineering.
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ProjStretched | In a "stretched" view, an orthographic projection is made, and then the view is "stretched" to fit exactly into the available screen window.
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◆ SplatSymbol
Indicates the splat symbol type.
Enumerator |
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SplatRound | Round.
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SplatSquare | Square.
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◆ UpDirection
◆ ViewMode
Indicates the camera target plane (or iso view)
Enumerator |
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HViewNone | none view mode
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HViewXY | self-explanatory
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HViewYX | self-explanatory
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HViewXZ | self-explanatory
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HViewZX | self-explanatory
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HViewYZ | self-explanatory
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HViewZY | self-explanatory
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HViewIso | self-explanatory
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HViewIsoFrontRightTop | positive X, positive Y, positive Z (same as HViewISO)
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HViewIsoBackRightTop | negative X, positive Y, positive Z
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HViewIsoBackLeftTop | negative X, positive Y, positive Z
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HViewIsoBackLeftBottom | negative X, positive Y, positive Z
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HViewIsoBackRightBottom | negative X, positive Y, positive Z
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HViewIsoFrontLeftTop | negative X, positive Y, positive Z
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HViewIsoFrontLeftBottom | positive X, positive Y, positive Z (same as HViewISO)
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HViewIsoFrontRightBottom | positive X, positive Y, positive Z (same as HViewISO)
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HViewSEIso | same as HViewIsoXYZ and HViewISO
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HViewSWIso | same as HViewIsoxYZ
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HViewNEIso | same as HViewIsoXYz
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HViewNWIso | same as HViewIsoxYz
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HViewUnknown | unknown view mode
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◆ ViewUpdateMode
Indicates how the scene gets updated.
Enumerator |
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OnDemand | This tells the MVO framework not to implicitly perform updates. They will be explicity made by calls to Update().
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Continuous | This tells the MVO framework to implicitly perform continuous updates by polling for posted update events at a regular interval.
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Deferred | This tells the MVO framework to implicitly perform continuous culled, timed updates drawing culled items as time permits.
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