StyleRepository3DF.h
20 TextureWriter& textureWriter, ImageRepository& imageRepository, TextureRepository& textureRepository);
27 virtual void ApplyFaceColor(SegmentKey & segment, bool isFront, SUColor const & color, bool usesOpacity);
28 virtual void ApplyFaceTexture(SegmentKey & segment, bool isFront, std::string const & textureName);
29 virtual bool ImportTexture(int32_t textureId, std::size_t parameterOffset, std::string & out_textureName);
Definition: StyleRepository3DF.h:16