HOpMarkupFreehand.h
62 static void CreateMarkupFreehand(HBaseView *pView, const char *segment, unsigned int PolyLineLength, HPoint *pPolyline, bool emit_message);
63 static void CreateMarkupFreehand(HBaseView *pView, const char *segment, unsigned int PolyLineLength, double *pPolyline, bool emit_message);
virtual int OnLButtonDownAndMove(HEventInfo &hevent)
virtual const char * GetName()
virtual int OnLButtonUp(HEventInfo &hevent)
virtual HBaseOperator * Clone()
HPoint m_ptLast
most recent construction point
Definition: HOpMarkupFreehand.h:97
The HBaseOperator class serves as a base for classes which handle user input and operate on the scene...
Definition: HBaseOperator.h:60
The HBaseView class defines and manages a view of model information.
Definition: HBaseView.h:332
virtual int OnLButtonDown(HEventInfo &hevent)
HC_KEY m_lPolyline
key for HOOPS polyline
Definition: HOpMarkupFreehand.h:71
The HOpMarkupFreehand inserts a 2D freehand polyline into a markup layer. If a layer is already activ...
Definition: HOpMarkupFreehand.h:40