MrDwgViewportGeometry

Fields

std::map< std::wstring, std::string > *

m_pFontmap

mTextData *

m_pMText

HC_KEY

m_entitySegment

AcDbEntity *

m_pEnt

Functions

ACRX_DECLARE_MEMBERS

MrDwgViewportGeometry

~MrDwgViewportGeometry

Adesk::Boolean

polylineEye

Adesk::Boolean

polygonEye

Adesk::Boolean

polylineDc

Adesk::Boolean

polygonDc

Adesk::Boolean

rasterImageDc

Adesk::Boolean

ownerDrawDc

Adesk::Boolean

ownerDraw3d

Adesk::Boolean

edge

void

getModelToWorldTransform

void

getWorldToModelTransform

Adesk::Boolean

pushModelTransform

Adesk::Boolean

pushModelTransform

Adesk::Boolean

popModelTransform

AcGeMatrix3d

pushPositionTransform

AcGeMatrix3d

pushPositionTransform

AcGeMatrix3d

pushScaleTransform

AcGeMatrix3d

pushScaleTransform

AcGeMatrix3d

pushOrientationTransform

Adesk::Boolean

circle

Adesk::Boolean

circle

Adesk::Boolean

circularArc

Adesk::Boolean

circularArc

Adesk::Boolean

polyline

Adesk::Boolean

polyline

Adesk::Boolean

polyPolyline

Adesk::Boolean

polyPolygon

Adesk::Boolean

image

Adesk::Boolean

rowOfDots

Adesk::Boolean

ellipticalArc

Adesk::Boolean

polygon

Adesk::Boolean

mesh

Adesk::Boolean

shell

Adesk::Boolean

text

Adesk::Boolean

text

Adesk::Boolean

xline

Adesk::Boolean

ray

Adesk::Boolean

pline

Adesk::Boolean

draw

Adesk::Boolean

pushClipBoundary

void

popClipBoundary

Detailed Description

class MrDwgViewportGeometry : public AcGiViewportGeometry, public MrDwgGeometry

Public Functions

ACRX_DECLARE_MEMBERS(MrDwgViewportGeometry)
MrDwgViewportGeometry()
~MrDwgViewportGeometry()
Adesk::Boolean polylineEye(const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const
Adesk::Boolean polygonEye(const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const
Adesk::Boolean polylineDc(const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const
Adesk::Boolean polygonDc(const Adesk::UInt32 nbPoints, const AcGePoint3d *pPoints) const
Adesk::Boolean rasterImageDc(const AcGePoint3d &origin, const AcGeVector3d &u, const AcGeVector3d &v, const AcGeMatrix2d &pixelToDc, AcDbObjectId entityId, AcGiImageOrg imageOrg, Adesk::UInt32 imageWidth, Adesk::UInt32 imageHeight, Adesk::Int16 imageColorDepth, Adesk::Boolean transparency, ImageSource source, const AcGeVector3d &unrotatedU, const AcGiImageOrg origionalImageOrg, const AcGeMatrix2d &unrotatedPixelToDc, const Adesk::UInt32 unrotatedImageWidth, const Adesk::UInt32 unrotatedImageHeight) const
Adesk::Boolean ownerDrawDc(Adesk::Int32 vpnumber, Adesk::Int32 left, Adesk::Int32 top, Adesk::Int32 right, Adesk::Int32 bottom, const OwnerDraw *pOwnerDraw) const
Adesk::Boolean ownerDraw3d(AcGePoint3d &minBounds, AcGePoint3d &maxBounds, OwnerDraw3d *pOwnerDraw) const
Adesk::Boolean edge(const AcArray<AcGeCurve2d*>&) const
void getModelToWorldTransform(AcGeMatrix3d&) const
void getWorldToModelTransform(AcGeMatrix3d&) const
Adesk::Boolean pushModelTransform(const AcGeVector3d &vNormal)
Adesk::Boolean pushModelTransform(const AcGeMatrix3d &xMat)
Adesk::Boolean popModelTransform()
AcGeMatrix3d pushPositionTransform(AcGiPositionTransformBehavior behavior, const AcGePoint3d &offset)
AcGeMatrix3d pushPositionTransform(AcGiPositionTransformBehavior behavior, const AcGePoint2d &offset)
AcGeMatrix3d pushScaleTransform(AcGiScaleTransformBehavior behavior, const AcGePoint3d &extents)
AcGeMatrix3d pushScaleTransform(AcGiScaleTransformBehavior behavior, const AcGePoint2d &extents)
AcGeMatrix3d pushOrientationTransform(AcGiOrientationTransformBehavior behavior)
Adesk::Boolean circle(const AcGePoint3d &center, const double radius, const AcGeVector3d &normal) const
Adesk::Boolean circle(const AcGePoint3d&, const AcGePoint3d&, const AcGePoint3d&) const
Adesk::Boolean circularArc(const AcGePoint3d &center, const double radius, const AcGeVector3d &normal, const AcGeVector3d &startVector, const double sweepAngle, const AcGiArcType arcType = kAcGiArcSimple) const
Adesk::Boolean circularArc(const AcGePoint3d &start, const AcGePoint3d &point, const AcGePoint3d &end, const AcGiArcType arcType = kAcGiArcSimple) const
Adesk::Boolean polyline(const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList, const AcGeVector3d *pNormal = NULL, Adesk::LongPtr lBaseSubEntMarker = -1) const
Adesk::Boolean polyline(const AcGiPolyline &polylineObj) const
Adesk::Boolean polyPolyline(Adesk::UInt32 nbPolylines, const AcGiPolyline *pPolylines) const
Adesk::Boolean polyPolygon(const Adesk::UInt32 numPolygonIndices, const Adesk::UInt32 *numPolygonPositions, const AcGePoint3d *polygonPositions, const Adesk::UInt32 *numPolygonPoints, const AcGePoint3d *polygonPoints, const AcCmEntityColor *outlineColors = NULL, const AcGiLineType *outlineTypes = NULL, const AcCmEntityColor *fillColors = NULL, const AcCmTransparency *fillOpacities = NULL) const
Adesk::Boolean image(const AcGiImageBGRA32 &imageSource, const AcGePoint3d &position, const AcGeVector3d &u, const AcGeVector3d &v, TransparencyMode transparencyMode = kTransparency8Bit) const
Adesk::Boolean rowOfDots(int count, const AcGePoint3d &start, const AcGeVector3d &step) const
Adesk::Boolean ellipticalArc(const AcGePoint3d &center, const AcGeVector3d &normal, double majorAxisLength, double minorAxisLength, double startDegreeInRads, double endDegreeInRads, double tiltDegreeInRads, AcGiArcType arcType = kAcGiArcSimple) const
Adesk::Boolean polygon(const Adesk::UInt32 nbPoints, const AcGePoint3d *pVertexList) const
Adesk::Boolean mesh(const Adesk::UInt32 rows, const Adesk::UInt32 columns, const AcGePoint3d *pVertexList, const AcGiEdgeData *pEdgeData = NULL, const AcGiFaceData *pFaceData = NULL, const AcGiVertexData *pVertexData = NULL, const bool bAutoGenerateNormals = true) const
Adesk::Boolean shell(const Adesk::UInt32 nbVertex, const AcGePoint3d *pVertexList, const Adesk::UInt32 faceListSize, const Adesk::Int32 *pFaceList, const AcGiEdgeData *pEdgeData = NULL, const AcGiFaceData *pFaceData = NULL, const AcGiVertexData *pVertexData = NULL, const struct resbuf *pResBuf = NULL, const bool bAutoGenerateNormals = true) const
Adesk::Boolean text(const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const double height, const double width, const double oblique, const ACHAR *pMsg) const
Adesk::Boolean text(const AcGePoint3d &position, const AcGeVector3d &normal, const AcGeVector3d &direction, const ACHAR *pMsg, const Adesk::Int32 length, const Adesk::Boolean raw, const AcGiTextStyle &pTextStyle) const
Adesk::Boolean xline(const AcGePoint3d&, const AcGePoint3d&) const
Adesk::Boolean ray(const AcGePoint3d&, const AcGePoint3d&) const
Adesk::Boolean pline(const AcDbPolyline &lwBuf, Adesk::UInt32 fromIndex = 0, Adesk::UInt32 numSegs = 0) const
Adesk::Boolean draw(AcGiDrawable*) const
Adesk::Boolean pushClipBoundary(AcGiClipBoundary *pBoundary)
void popClipBoundary()

Public Members

std::map<std::wstring, std::string> *m_pFontmap
mTextData *m_pMText
HC_KEY m_entitySegment
AcDbEntity *m_pEnt