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Getting Started

  • About HOOPS Visualize
    • Reference Applications
  • Technical Overview
    • 3DGS Technical Overview
      • What is the HOOPS 3D Graphics System?
      • The HOOPS/3DGS Architecture
        • Retained-Mode Graphics System
        • The Object Database
        • Coordinates and Coordinate Systems
        • Inserting Geometry By Reference
        • Interfaces
      • Database Traversal
      • Rendering Pipeline: The HOOPS/3DGS Structured Device Interface (HDI)
      • Flow of Control
      • HOOPS as an Object-Oriented System
      • Encapsulation and Data Hiding With Segments
        • Segment Pathnames and Handles
        • Instancing and Reuse With Include Segments
        • Driver Segments
      • Messaging and Methods
      • Attribute Inheritance
        • Default Attribute Values
        • Nonstandard Attribute Inheritance
        • Attribute Lock
        • Style Segments
        • Attribute Inheritance Summary
      • Geometry and Attributes
      • Geometry Provided in HOOPS/3DGS
        • Markers
        • Text
        • Lines and Polylines
        • Polygons
        • Circles and Ellipses
        • Circular Arcs
        • Circular Chords
        • Circular Wedges
        • Ellipses
        • Elliptical Arc
        • Shells
        • Regions
        • Meshes
        • Grids
        • Images
        • Lights
        • Cutting Planes
        • NURBS Curves and Surfaces
        • Cylinders and Polycylinders
      • Attributes
        • Display Attributes
        • Color and Color Maps
        • Visibility
        • Edge Pattern and Weight
        • Face Pattern
        • Capping Faces/Edges and Geometry Intersections
        • Modeling and Viewing
        • Modeling
        • Viewing with Cameras
        • Windows
        • Rendering Attributes
        • Hidden Surface Removal Algorithms
        • Lighting Models
        • 3D-Spriting
        • Data Mapping
        • Level Of Detail (LOD)
        • Texture and Environment Mapping
        • Overlay Geometry
        • Selection
        • Driver Options
        • System Options
        • Heuristics
      • Input and Hit-Testing
      • Integrating HOOPS/3DGS with a GUI Toolkit
        • Window System Integration
        • Drawing Into Native Application Windows
        • Color Map Sharing
      • HOOPS/3DGS Intermediate Mode
      • Why Use HOOPS/3DGS Intermediate Mode?
    • HOOPS/MVO Technical Overview
      • Introduction
      • The Model/View/Operator Architecture
      • HOOPS/MVO and HOOPS/3DGS
      • The HOOPS/MVO Classes
        • HBaseModel
        • HBaseView
        • HBaseOperator
      • File I/O Architecture
      • Selection
      • Animation
      • Utilizing the Framework
    • HOOPS/Stream Technical Overview
      • Overview
      • Architecture
        • Opcode Handlers
        • Streaming HSF Data
      • Stream-Related Features
        • General Features
        • HOOPS/3DGS-Specific Features
    • HOOPS/HIO Technical Overview
    • HOOPS/OOC Technical Overview
      • Introduction
      • The Architecture
  • Installation Contents
  • Setting the License
  • Supported Platforms
    • HOOPS Visualize on macOS
    • Using HOOPS Visualize on a Virtual Machine
  • Supported File Formats
    • 3D Formats
    • 2D Formats
    • Raster Formats
    • Video Formats
  • Device Guide
    • 3D Drivers
    • DirectX11 Driver
      • Debug Options
      • Limitations for Order-Independent Transparency
      • DX11 Hardware-Accelerated Offscreen Rendering
    • OpenGL2 Driver
      • OpenGL2 Hardware-Accelerated Offscreen Rendering
      • Custom Shader Code
      • Double-Precision Hardware Acceleration
      • OpenGL2 Known Restrictions
    • OpenGL2 Mesa Driver
    • Print and 2D-Drivers
      • CGM3 Driver
      • CGM3 - Gaining Access
      • Line Styles and Widths
      • Font Table
    • HPGL2 Driver
      • HPGL2 Supported Systems
      • Basic Steps
      • Setting HOOPS Picture
      • Using HOOPS_PICTURE
      • Using HOOPS_HARDCOPY
      • Determining the Maximum Printable Area
      • Setting HOOPS Driver Options
      • Notes on HOOPS Driver Options
      • Rendering Options
      • HPGL2 Heuristics
      • HPGL2 Known Restrictions
    • Image Driver
      • Image Driver Supported Systems
      • Image Driver - Gaining Access
      • Rendering to an Off-Screen Image with 3D-Hardware Acceleration
      • Image Driver Options
      • Image Driver Heuristics
      • Image Driver Known Restrictions
    • Microsoft Windows Driver
      • MSW Driver Supported Systems
      • MSW Driver - Gaining Access
      • Special Performance Notes
      • Examples
      • Important MFC/MDI/Application Integration Notes
      • Text Font Names in MSW
      • Keyboard Handling
      • MSW Driver Options
      • MSW Debug Driver Options
      • MSW Driver Known Restrictions
    • PDF Driver
      • PDF Driver - Gaining Access
      • PDF Driver Options
      • Text Font Names in PDF Driver
    • PostScript Driver
      • PostScript Drive - Gaining Access
      • PostScript Driver Options
      • Text Font Names in PostScript
      • Encapsulated PostScript Files
      • Note on Sending Output to a Terminal Line
      • PostScript Driver Known Restrictions
    • Printf Driver
    • Qt Driver
      • Qt Driver Supported Systems
      • Qt Driver - Gaining Access
      • Qt Driver Options
      • Text Font Names in Qt
      • Qt Driver Known Restrictions
    • Quartz Driver
      • Quartz Driver Supported Systems
      • Quartz Driver - Gaining Access
      • Quartz Driver Options
      • Text Font Names in Quartz
      • Quartz Driver Known Restrictions
    • X11 Driver
      • X11 Supported Systems
      • X11 Driver - Gaining Access
      • General X11 Display Driver Options
      • Text Font Names in X11
      • Specifically-Named Fonts
      • Family-Named Official Fonts
      • Family-Named Unofficial Fonts
      • Rotated and/or Slanted Text
      • X11 Driver Known Restrictions
    • Automatic Drivers
    • Setting Up the Runtime Environment
  • Building the Samples and Sandboxes
    • 3D Part Viewer
    • C# Simple
    • Cocoa Simple
    • Holographic Remoting Simple
    • Hololens Simple
      • Adding HoloLens Native to Your Application
    • Java Simple
      • Linux: Building Java Simple in Release Mode
      • Building Java Simple in Debug Mode
    • Java Simple SWT
    • MFC Simple
    • MFC Simple – 3DGS Only
    • NVIDIA Profile Creator
    • Out of core pre-processor (OOC)
    • OpenVR Simple
    • Qt Simple
    • Win32 Simple
    • WPF Image
    • WPF Simple
  • Acknowledgements
    • The Freetype Project
    • Zlib
    • ImageMagick
    • Independent JPEG Group
    • OpenGL Extension Wrangler Library
    • Frexx C Preprocessor
  • Knowledge Base
  • Support
  • Downloads
  • Community Forum
  • Release Notes
    • 3DF 29.00
      • Library Compatibility Information
      • Functional Changes
      • Fixed Bugs
    • 3DF 28.20
      • Library Compatibility Information
      • Enhancements
      • Functional Changes
      • Fixed Bugs
    • 3DF 28.10
      • Library Compatibility Information
      • Documentation Updates
      • Enhancements
      • Functional Changes
      • Fixed Bugs
    • 3DF 28.00
      • Library Compatibility Information
      • Documentation Enhancements
      • New Features
      • Functional Changes
      • Fixed Bugs
    • 3DF 27.50
      • Library Compatibility Information
      • Functional Changes
      • Fixed Bugs
    • 3DF 27.40
      • Library Compatibility Information
      • Documentation Enhancements
      • New Features
      • Functional Changes
      • Fixed Bugs
    • 3DF 27.30
      • Library Compatibility Information
      • Fixed Bugs
    • 3DF 27.20
      • Library Compatibility Information
      • New Features
      • Fixed Bugs
    • 3DF 27.10
      • Library Compatibility Information
      • New Features
      • Functional Changes
      • Fixed Bugs
    • 3DF 27.00
      • Library Compatibility Information
      • Enhancements
      • Functional Changes
      • Fixed Bugs
    • 3DF 26.20
      • Library compatibility information
        • Enhancements
        • Functional Changes
    • 3DF 26.10
      • Library compatibility information
        • Enhancements
        • Functional Changes
    • 3DF 26.00
      • Library compatibility information
        • Enhancements
        • Functional Changes
    • 3DF 25.40
      • Library compatibility information
    • 3DF 25.30
      • Library compatibility information
        • Enhancements
        • Functional Changes
    • 3DF 25.20
      • Library compatibility information
        • Enhancements
    • 3DF 25.10
      • Library compatibility information
        • Enhancements
        • Functional changes
    • 3DF 25.00
      • Library compatibility information
        • Functional Changes
        • Enhancements
    • 3DF 24.30
      • Library compatibility information
        • Functional Changes
        • Enhancements
    • 3DF 24.10
      • Library compatibility information
        • Functional changes
        • Enhancements
    • 3DF 24.00
      • Library compatibility information
      • Functional changes
      • Enhancements
    • 3DF 23.20
      • Library compatibility information
      • Enhancements
      • Functional changes
    • 3DF 23.10
      • Library compatibility information
      • Enhancements
    • 3DF 23.00
      • Library compatibility information
      • Enhancements
      • Functional changes
    • 3DF 22.21
      • Library compatibility information
    • 3DF 22.20
      • Library compatibility information
    • 3DF 22.10
      • Library compatibility information
      • Enhancements
      • Functional changes
      • Miscellaneous
    • 3DF 22.00
      • Library compatibility information
      • Enhancements
      • Functional changes
    • 3DF 21.50
      • Library compatibility information
    • 3DF 21.42
      • Library compatibility information
    • 3DF 21.41
      • Library compatibility information
    • 3DF 21.40
      • Library compatibility information
      • Enhancements
    • 3DF 21.32
      • Library compatibility information
    • 3DF 21.31
      • Library compatibility information
    • 3DF 21.30
      • Library compatibility information
      • Enhancements
    • 3DF 21.21
      • Library compatibility information
    • 3DF 21.20
      • Library compatibility information
      • Enhancements
    • 3DF 21.13
      • Library compatibility information
    • 3DF 21.12
      • Library compatibility information
    • 3DF 21.11
      • Library compatibility information
    • 3DF 21.10
      • Library compatibility information
    • 3DF 21.01
      • Library compatibility information
        • Functional changes
    • 3DF 21.00
      • Library compatibility information
      • New features and enhancements
        • Functional changes
  • Public Roadmap
  • Archives

Programming Guide

  • Programming Guide
    • 3DGS Programming Guide
      • Fundamentals
        • Library Access
        • Application Structure
        • Database Structure
        • Drivers
        • Drawing the Database
        • Associating Application Data With the HOOPS Database
        • HOOPS/3dGS API Conventions
        • Warnings and Errors
        • Debugging
        • Streamlining HOOPS Visualize
      • Geometry
        • Geometry Coordinates
        • Geometry Conventions
        • Geometry Markers
        • Text
        • Lines
        • Polygons
        • Circles and Ellipses
        • Shells
        • Meshes
        • Grids
        • Images
        • Lights
        • Cutting Planes
        • NURBS Curves
        • NURBS Surfaces
        • Cylinders
        • Spheres
        • Reference Geometry
      • Viewing and Modelling
        • Coordinate Systems
        • Cameras
        • Modeling Matrices
        • Windows
      • User Interaction
        • Event Loop
        • Selecting Objects
        • Interaction With a Window System
        • Highlighting
        • Interacting With the Scene
      • Materials
        • Color
        • Texture Mapping
        • Environment and Bump Mapping
        • Transparency
        • Double-Sided Materials
        • Skyboxes and Cube Maps
        • Physically-Based Rendering
      • Rendering
        • Hidden Surface Removal
        • Level Of Detail
        • Lighting and Color Interpolation
        • Atmospheric Attenuation
        • Anti-Aliasing
        • Stereo Viewing
        • Shadows
        • Reflection Planes
        • Hemispheric Ambient Lighting
        • Bloom
        • Depth Of Field
        • Custom Shaders
      • Performance
        • Overview
        • Segments
        • Geometry
        • Rendering
        • Controlling Memory Usage
      • Intermediate Mode
        • Intermediate Mode Overview
        • Intermediate Mode Examples
        • Porting Your Legacy HOOPS I.M. Code
    • MVO Programming Guide
      • Introduction
        • Compiling and Linking
      • Fundamentals
        • Database - HDB
        • Model - HBaseModel
        • View - HBaseView
        • Operators - HBaseOperator
        • Selection Sets - HSelectionSet
      • Annotations
      • File Input/Output and the I/O Manager
        • Introduction
        • Importing Data
        • Exporting Data
        • HOutputHandlerOptions
        • Printing to Hardcopy
        • Image I/O
        • Using the HIO Plug-In Architecture
        • I/O Progress and Error Reporting
        • Custom I/O Handlers
        • Implementing Progress and Error Reporting
      • Maintaining Constant Framerate
        • Framerate Modes
        • Customizing Constant Framerate
        • Simplification Objects
        • Implementation Issues
      • The MarkupManager Class
        • Overview
      • Undo Manager
        • Overview
        • Using the HUndoManager
        • Enhancing the Undo Manager
      • Geometry Manipulator Handles
        • Creating Geometry Handles
        • Custom Geometry Manipulator Handles
      • HSF Data Streaming
        • 1. Create a HStreamer Object
        • 2. Set the Condition and Error Notice Handler Function
        • 3. Set Up the HStreamer Object
        • 4. Load the File
        • 5. Stream Data On-Demand
        • 6. View-Dependent Streaming of Data
        • 7. Cleanup
      • Behavior and Animation
        • Introduction
        • Behavior Manager
        • Defining Behaviors
        • Retrieving Animation Data
        • Sensors
        • Exporting Animations
        • Animation Collisions
      • XML Read/Write
        • Overview
        • Parsing XML Data
        • Writing XML Data
      • Event Handling
        • Overview
        • Creating a New Listener Type
        • Event Registration
        • Creating a New Event
        • 3D Mouse and Joystick Events
        • Timer Events
        • Touch Events
      • The Plotting Classes
        • Overview
        • Pie Charts
        • Other 2D Plots
        • Labels and the Legend
      • Callbacks and the I.M. Manager
      • The PMI Classes
        • Overview
        • Datum Entities
        • Feature Control Frame Entities
        • View Entities
        • Restoring Entities
        • Deleting Entities
    • Base Stream Programming Guide
      • Overview
        • Compiling and Linking
      • Base Stream Programming Guide
        • Writing HOOPS Stream Files
        • Reading HOOPS Stream Files
        • Controlling the Reading and Writing Process
        • Verifying HSF Files
        • HOOPS/3dGS Classes
      • Base Stream Programming Guide
        • Basic Streaming for an HSF File
        • Performing Streaming on a Separate Thread
      • Customizing HSFs
        • Customizing HSF Objects
        • Versioning and Storing Additional User Data
        • Writing
        • Reading
        • Remove Opcodes
      • Maximizing Rendering Performance
        • Scene-Graph Organization
        • Shell Organization
        • Polygon Handedness
    • 3DGS Stream Programming Guide
      • Overview
        • Compiling and Linking
      • HSF Read and Write
        • Writing HOOPS Stream Files
        • Reading
        • Controlling the Reading and Writing Process
      • HSF Streaming
        • Basic Streaming for an HSF File
        • Performing Streaming on a Separate Thread
        • On-demand or View-Dependent Streaming
      • Customizing HSFs
        • Customizing HSF Objects
        • Versioning and Storing Additional User Data
        • Tagging HSF Objects to Associate User Data
        • Remove Opcodes
      • Maximizing Rendering Performance
        • Scene-Graph Organization
        • Polygon Handedness
    • HIO Programming Guide
      • HOOPS AVI Integration
        • Using the AVI HIO Component
        • Output Handler Options
        • Rebuilding the HIO Component
        • Integrating Directly with the AVI Output Handler
      • HOOPS Exchange Integration
        • Using the HOOPS Exchange HIO Component
        • Supported Data
        • Mapping Between HOOPS/3DGS and HOOPS Exchange Entities
        • Importing Models with Very Large Transformations
      • HOOPS Publish Integration
        • Using the HOOPS Publish HIO Component
        • Basic Export
        • Export with a Template
        • Advanced Export Using HOOPS Publish
        • Reducing File Size
        • Notes About Supported Data
      • HTML HIO Component
        • Using the HTML HIO Component
        • Creating Your Own Custom HTML Template
        • Sample HTML Template
        • Notes About Supported Data
      • HOOPS DGN integration
        • Using the DGN HIO Component
        • Rebuilding the HIO Component
        • Supported Entities
        • DGN Units
        • Input Handler Options
        • Integrating Directly with DGNdirect
      • HOOPS RealDWG Integration
        • Using the RealDWG HIO Component
        • Unsupported Entities
        • Integrating Directly with RealDWG
        • Importing a File
        • Mapping Between HOOPS/3dGS and DWG Entities
        • Handling Metadata
        • Limitations
      • HOOPS SketchUp Integration
        • Using the SketchUp HIO Component
        • Rebuilding the HIO Component
        • Supported Entities
        • SKP Units and NamedOptions
        • Input Handler Options
        • Integrating Directly with SketchUp
    • OOC Programming Guide
      • HOOPS/OOC Programming Guide Introduction
      • Preprocessing Data
        • Using the ooc.exe preprocessor
        • Using the programmatic approach
      • Using the Point Cloud API
        • Architecture Overview
        • Loading OOC Files
        • API Usage
        • Point Cloud Environment and Node Handles
        • Populating Memory Before Rendering
        • Synchronization Callbacks When Editing Points
        • Using OOC Operators
        • Filtering
        • Saving Point Clouds
        • Releasing Memory
        • Optimizing Rendering
      • Sample Code
      • ooc.exe Command Line Executable
        • Name
        • Synopsis
    • Parasolid Programming Guide
      • HOOPS/Parasolid Programming Guide
        • Introduction
        • Compiling and Linking
      • Initialization and Shutdown
      • Reading Parasolid Files
        • Controlling Tessellation
      • Creating and Rendering Parasolid Entities
        • Defining Parasolid Geometry
        • Rendering Parasolid Geometry
        • Inserting Parasolid Geometry Into the HOOPS Database
        • Deleting Parasolid and HOOPS Geometry
        • Retesselation of Geometry Into the Same Segment Structure
        • View-Dependent Tesselation
      • Controlling the HOOPS/Parasolid Mapping
        • Default Rendering Options
        • Effects of the Rendering Options Preserve Color
      • Operating on Parasolid Entities
        • Accessing a Parasolid Entity
        • Highlighting a Parasolid Entity
        • Performing a Boolean Operation
  • Additional Resources
    • Languages
      • HOOPS for C/C++ Developers
        • C/C++ Defines
        • Routine Names: Prefixes
        • Common Names
        • Data Type Names and Language Declarations in C/C++
        • Stand-Alone Example Programs in C
      • HOOPS for C# Developers
        • Introduction
        • Compilation and Execution
        • Strong-Named Assemblies
        • Interface Notes: General Usage
        • HOOPS/3DGS-Specific
        • HOOPS/MVO and HOOPS/Stream
      • HOOPS for Java Developers
        • Introduction
        • Platform/Compiler Support
        • Compilation and Runtime Information
        • Interface Notes: General Usage
        • HOOPS/MVO and HOOPS/Stream
    • GUI Integration
      • HOOPS/MFC Integration Guide
        • Introduction
        • Linking
        • Supported Platforms
        • Using HOOPS/MFC Libraries
        • Printing and Print Preview
        • Passing in Custom Output Options
        • Print to Scale
        • Raster Output Options
        • Copy to Clipboard
        • Sharing Palettes
      • HOOPS/Winforms Integration Guide
        • Introduction
        • Compilation and Runtime Information
        • Component Object Relationships
        • Steps to Building an Application with .NET Winforms and HOOPS
        • Creating and Initializing the Application
        • Creating and Initializing HOOPS/Winforms Objects
        • Creating and Initializing HOOPS/MVO Objects
      • HOOPS/WPF Integration Guide
        • Introduction
        • Platform/Compiler Support
        • Compilation and Runtime Information
        • Component-Object Relationships
        • Steps to Building an Application with .NET WPF and HOOPS
        • Creating and Initializing the Application
        • Creating and Initializing HOOPS/WPF Objects
        • Creating and Initializing HOOPS/MVO Objects
      • HOOPS/QT Integration Guide
        • Introduction
        • Compiling and Linking
        • Component Object Relationships
        • Steps to Building an Application with Qt and HOOPS
        • Creation and Initialization of Qt Objects
        • Creation and Initialization of HOOPS/Qt Objects
        • Creation and Initialization of HOOPS/MVO Objects
        • Launching the Qt Event Loop
      • HOOPS/Java Swing Programming Guide
        • Introduction
        • Platform/Compiler Support
        • Compilation and Runtime Information
        • Component Oject Relationships
        • Steps to Building an Application with Java/Swing and HOOPS
        • Creating and Initializing the Application
        • Creating and Initializing HOOPS/Java Objects
        • Creating and Initializing HOOPS/MVO Objects
      • HOOPS/Java SWT Programming Guide
        • Introduction
        • Platform/Compiler Support
        • Compilation and Runtime Information
        • Component-Object Relationships
        • Steps to Building an Aplication with Java/SWT and HOOPS
        • Creating and Initializing the Application
        • Creating and Initializing HOOPS/Java Objects
        • Creating and Initializing HOOPS/MVO Objects
      • Augmented Reality
        • Introduction
        • HoloLens Native
        • HoloLens Remoting
        • Other Considerations
      • Virtual Reality
        • Introduction
        • Prerequisites
        • The VR API Package
        • How to Create a VR Application Using the VR Class
        • Starting a VR Session
        • Interacting with VR
        • Sample Implementation
        • Using the Sample Operators
        • OpenVR Simple Sandbox
        • Other Considerations
    • HOOPS Part Viewer
      • HOOPS 3D Part Viewer
        • Overview
      • HOOPS Part Viewer Usage
        • Using the Toolbars
        • File Menu Options
        • Editing
        • Camera Manipulation
        • Creating and Manipulating Geometry
        • Annotating the Scene
        • The Tools Menu
        • View Menu Options
        • Using the Context Menu
        • Direct Scene Manipulation
        • Modifying Application Settings
      • Keyframe Editor
      • Material Editor
    • HSF Architecture
      • 1. File Organization
        • 1.1 File Identification Header
        • 1.2 File data block
        • 1.3 Binary Data Format
        • 1.4 File Termination Trailer
        • 1.5 File Dictionary
      • 2. Stream Compression
      • 3. Object Tagging
      • 4. File Information Opcode
    • HOOPS Visualize Troubleshooting Guide
      • Problem Reproduction
      • Performance Concerns
      • Generic vs. 3D-API Specific Problems
      • Application Settings
      • Automatic Driver Setting
      • Manually Selecting a Driver
      • Software Mode
      • Runtime Diagnostics
      • Graphics Hardware Analysis
      • Driver Configuration Files

API Reference

  • 3DGS
    • Files
      • hc_proto.h
        • Macro Definitions
        • Functions
        • Detailed Description
        • Macro Definition
        • Function Documentation
    • Functions
      • A
      • B
      • C
      • D
      • E
      • F
      • G
      • I
      • M
      • N
      • O
      • P
      • Q
      • R
      • S
      • T
      • U
      • W
      • Z
  • MVO
    • Modules
      • Framerate_Mode
        • Types
        • Fields
        • Detailed Description
        • Type Documentation
      • Selection_Level
        • Types
        • Fields
        • Detailed Description
        • Type Documentation
    • Namespaces
      • Applicability
        • Detailed Description
      • Datum
        • Detailed Description
      • DatumModifier
        • Detailed Description
      • DiameterModifier
        • Detailed Description
      • Dimension
        • Detailed Description
      • ezpdf
        • Namespaces
        • Types
        • Fields
        • Functions
        • Detailed Description
        • Field Documentation
        • Function Documentation
      • Font
        • Detailed Description
      • hio_html_internal
        • Types
        • Type Aliases
        • Fields
        • Functions
        • Detailed Description
        • Type Documentation
        • Type Alias Documentation
        • Function Documentation
      • Mode
        • Detailed Description
      • Obtention
        • Detailed Description
      • ooc
        • Namespaces
        • Detailed Description
      • PMI
        • Namespaces
        • Types
        • Type Aliases
        • Fields
        • Detailed Description
        • Type Documentation
        • Type Alias Documentation
      • PMII
        • Detailed Description
      • Query
        • Types
        • Type Aliases
        • Detailed Description
        • Type Alias Documentation
      • Roughness
        • Detailed Description
      • SC
        • Namespaces
        • Detailed Description
      • Size
        • Detailed Description
      • std
        • Detailed Description
      • Tolerance
        • Detailed Description
      • ZoneModifier
        • Detailed Description
    • Files
      • HDGNHelper.h
        • Macro Definitions
        • Types
        • Fields
        • Detailed Description
        • Macro Definition
        • Field Documentation
      • HIOUtilityDGN.h
        • Macro Definitions
        • Types
        • Detailed Description
        • Macro Definition
      • Access.h
        • Types
        • Detailed Description
      • HDWFConnector.h
        • Detailed Description
      • HDWFMisc.h
        • Types
        • Functions
        • Detailed Description
        • Function Documentation
      • HIOUtilityDwfExport.h
        • Macro Definitions
        • Types
        • Detailed Description
        • Macro Definition
      • HIOUtilityDwfImport.h
        • Macro Definitions
        • Types
        • Detailed Description
        • Macro Definition
      • HW2DBoundReader.h
        • Types
        • Detailed Description
      • HW2DReader.h
        • Types
        • Detailed Description
      • HW2DReaderCommon.h
        • Macro Definitions
        • Types
        • Detailed Description
        • Macro Definition
      • HW3DReader.h
        • Types
        • Detailed Description
      • HW3DStream.h
        • Macro Definitions
        • Types
        • Functions
        • Detailed Description
        • Macro Definition
        • Function Documentation
      • hio_dwg.h
        • Macro Definitions
        • Types
        • Detailed Description
        • Macro Definition
      • misc.h
        • Macro Definitions
        • Types
        • Functions
        • Detailed Description
        • Macro Definition
        • Function Documentation
      • MrDwgConnector.h
        • Macro Definitions
        • Types
        • Functions
        • Detailed Description
        • Macro Definition
        • Function Documentation
      • MrDwgContext.h
        • Types
        • Detailed Description
      • MrDwgGeometry.h
        • Types
        • Detailed Description
      • MrDwgHostApp.h
        • Types
        • Fields
        • Detailed Description
        • Field Documentation
      • MrDwgReader.h
        • Macro Definitions
        • Types
        • Detailed Description
        • Macro Definition
      • MrDwgSubEntityTraits.h
        • Types
        • Detailed Description
      • MrDwgViewport.h
        • Types
        • Detailed Description
      • MrDwgViewportDraw.h
        • Types
        • Detailed Description
      • MrDwgViewportGeometry.h
        • Types
        • Detailed Description
      • MrDwgWorldDraw.h
        • Types
        • Detailed Description
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        • Functions
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Classes and Data Structures

A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z

@

  • [anonymous] (HInputHandlerOptions)

  • [anonymous] (HInputHandlerOptions)

E

  • ExportNameMap

H

  • HDwgViewVector

  • HInputHandlerStyle

  • HOutputHandlerStyle

  • HPrcBrepCompression

  • HTessellationLOD (HTessellationSettings)

  • H_OUTPUT_TYPE

  • HExchangeInputOptions

  • HIOConnector

  • HIOManager

  • HIONoticeCallback

  • HIOPercentNoticeCallback

  • HIOUtilityDGN

  • HIOUtilityDwfExport

  • HIOUtilityExchange

  • HIOUtilityHTML

  • HIOUtilitySKP

  • HIOUtilityWhip2D

  • HInputHandlerOptions

  • HInputHandler

  • HOutputHandlerOptions

  • HOutputHandler

  • HTessellationSettings

P

  • Print_Layout (HOutputHandlerOptions)

V

  • Vector (hio_html_internal)

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