# HOpConstructSphere

## Functions

| `HOpConstructSphere`
| `~HOpConstructSphere`
char const * | `GetName`
int | `OnLButtonDown`
int | `OnLButtonDownAndMove`
int | `OnLButtonUp`
HBaseOperator * | `Clone`

## Detailed Description

class `HOpConstructSphere` : public HBaseOperator

  The HOpConstructSphere class provides support for constructing a sphere and inserting it into the model.

  HOpConstructSphere implements three of the mouse event handlers defined on the base class and maps the events to local methods that rubberband a sphere and insert a corresponding HOOPS shell into the HOOPS database. This provides the basic functionality for drawing a three-dimensional, tesselated sphere. The operation consists of the following steps:

  1. Left Button Down: Registers the center point of the sphere.
  2. Left Button Down and Drag: Rubberbands the sphere to the desired circumference.
  3. Left Button Up: Circumference is finalized, the scene is cleared and the operation ends.
  More Detailed Description: see event methods.

  Subclassed by HOpCreateSphere

  Public Functions

  `HOpConstructSphere`(HBaseView *view, int DoRepeat = 0, int DoCapture = 1)

    Constructs an HOpConstructSphere object.

    Parameters: | view – A pointer to an HBaseView object. DoRepeat – An integer denoting whether this is a repeatable operator. This parameter has been deprecated. DoCapture – An integer denoting whether the mouse state should be captured, which means that all mouse events should be received after a mousedown, even if it leaves the window. This parameter has been deprecated.

  virtual `~HOpConstructSphere`()
  virtual char const *`GetName`()

    Returns: | A pointer to a character string denoting the name of the operator which is ‘Construct Sphere’.

  virtual int `OnLButtonDown`(HEventInfo &hevent)

    OnLButtonDown records the first pointer position and initiates the sphere-drawing mechanism.

    Parameters: | hevent – An HEventInfo object containing information about the current event.
    Returns: | An HOperatorReturn indicating the status of the event.

  virtual int `OnLButtonDownAndMove`(HEventInfo &hevent)

    OnLButtonDownAndMove draws rubberbanded lines along the circumference of three great circles centered on the first pointer position: one equatorial, one along the prime meridian, and one 90-degrees from the prime meridian. Note that the basic dynamic drawing work is done by repeated calls to the protected function HOpConstructSphere::ConstructWireframeSphere.

    Parameters: | hevent – An HEventInfo object containing information about the current event.
    Returns: | An HOperatorReturn indicating the status of the event.

  virtual int `OnLButtonUp`(HEventInfo &hevent)

    OnLButtonUp finalizes the size of the sphere and cleans up.

    Parameters: | hevent – An HEventInfo object containing information about the current event.
    Returns: | An HOperatorReturn indicating the status of the event.

  virtual HBaseOperator *`Clone`()

    Creates a new operator which is a copy of the current operator. The user is responsible for deleting the newly created operator.

    Returns: | A pointer to the newly created HOpConstructSphere object.

Conversation saved
HOOPSY BETA

### Hello! I'm HOOPSY

Your Docs generative AI assistant. Ask me anything about HOOPS Visualize 3DF or choose a sample question below to start a conversation:

What is HOOPS Visualize 3DF?
What are the latest release notes for HOOPS Visualize 3DF?
How do I start evaluating HOOPS Visualize 3DF?
How do I write my first sample application?
How can I get assistance?

HOOPSY may store conversations according to OpenAI's policy. Responses may not always be accurate.

HOOPSY is thinking...