# TK_Named

## Functions

| `TK_Named`
| `~TK_Named`
`TK_Status` | `Read`
`TK_Status` | `Write`
`TK_Status` | `Clone`
`TK_Status` | `ReadAscii`
`TK_Status` | `WriteAscii`
void | `Reset`
void | `SetName`
void | `SetName`
char const * | `GetName`
char * | `GetName`
void | `SetIndex`
int | `GetIndex`

## Detailed Description

class `TK_Named` : public BBaseOpcodeHandler

  TK_Named provides support for writing/reading opcode objects which represent a simple string. For compatibility, it also incorporates forms for certain recognised values. This currently includes the opcodes: TKE_Marker_Symbol, TKE_Line_Pattern, TKE_Edge_Pattern

  Subclassed by HTK_Named

  Public Functions

  inline `TK_Named`(unsigned char opcode)

    constructor

  `~TK_Named`()
  virtual TK_Status `Read`(BStreamFileToolkit &tk)

    Reads data from the toolkit buffer, decodes/decompresses it, and maps it to the opcode handlers data members. User-defined classes which need to write out custom data should utilize one of the available GetData() methods.

    Parameters: | tk – A reference to the BStreamFileToolkit object.
    Returns: | The result of the function call.

  virtual TK_Status `Write`(BStreamFileToolkit &tk)

    Encodes/compresses data and writes data to the toolkit buffer. User-defined classes which need to write out custom data should utilize one of the available PutData() methods, and first write out the opcode associated with the group of binary data followed by the data itself.

    Parameters: | tk – A reference to the BStreamFileToolkit object.
    Returns: | The result of the function call.

  virtual TK_Status `Clone`(BStreamFileToolkit &tk, BBaseOpcodeHandler **handler) const

    Copies the opcode handler

    Parameters: | tk – A reference to the BStreamFileToolkit object. handler – A pointer to the opcode handler object. Passed by reference.
    Returns: | The result of the function call.

  TK_Status `ReadAscii`(BStreamFileToolkit &tk)

    Deprecated.

  TK_Status `WriteAscii`(BStreamFileToolkit &tk)

    Deprecated.

  virtual void `Reset`()

    Resets the current opcode handler. This is called by the toolkit when it is done processing an opcode. This method reinitializes any opcode handler variables and frees up temporary data.

  void `SetName`(char const *name)

    Sets the name. Allocates the buffer and copies the name string

  void `SetName`(int length)

    Sets the name buffer. Allocates a buffer large enough to hold a string of ‘length’ characters

  inline char const *`GetName`() const

    Returns the name

  inline char *`GetName`()

    Returns the name buffer, which can be modified directly

  inline void `SetIndex`(int i)

    Sets the index value

  inline int `GetIndex`() const

    Returns the index value

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