3DF 30.30
Note
Change to Product Package Names
To improve clarity and consistency, HOOPS has adopted a unified naming scheme across all products. New package names now include product, version, platform, architecture, and compiler details.
Library Compatibility Information
| Library Name | Version | Windows | Linux | OS X | Notes |
|---|---|---|---|---|---|
| DGN Direct | 4.2 | ![]() |
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| HOOPS Communicator | 2025.4.0 | ![]() |
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HTML HIO only works with Visual Studio v142. |
| HOOPS Exchange | 2025.5.0 | ![]() |
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| HOOPS Luminate | 2025.3.0 | ![]() |
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| HOOPS Publish | 2025.5.0 | ![]() |
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Requires support for SSSE3 instruction set. |
| .NET Framework | 4.8 | ![]() |
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Required for VS 2019 libraries and samples. |
| .NET Standard | 2.0 | ![]() |
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Required for VS 2019 and 2022 libraries. |
| .NET Core | 8.0 | ![]() |
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Required for VS 2022 samples. |
| Parasolid | 35.1 | ![]() |
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| Qt | 6.5.3 | ![]() |
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| Qt | 5.12.7 | ![]() |
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Visualize is compatible with Qt 5.4 on OSX |
| RealDWG | 2023 | ![]() |
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RealDWG 2023 is only compatible with Visual Studio 2019 (v142 toolchain) |
| RealDWG | 2025 | ![]() |
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RealDWG 2025 is only compatible with Visual Studio 2022 (v143 toolchain) |
| SketchUp | 2023 | ![]() |
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64-bit Windows only. Requires Visual Studio 2019 Redistributable. |
Fixed Bugs
| Issue | Description |
|---|---|
| SDHV-21274 | Improved OpenGL support on integrated GPU, |
| SDHV-21264 | Removed a condition to create a segdl if transparency was active on shadows. |
| SDHV-21262 | Added Intel VRAM estimation. |
| SDHV-21233 | Fixed an issue with HC_Set_Text_Font. |
| SDHV-21192 | Shadow maps now takes PBR transparency into account. |
| SDHV-21162 | Fixed indices tracking on OOC export. |
| SDHV-21157 | Fixed a crash. |
| SDHV-21151 | Added a protection for polygon with texture. |
| SDHV-21150 | Added a protection for bad camera input. If HC_Set_Camera was given a camera with the same position and target, an error will pop in console. |
| SDHV-21136 | Fixed an issue with selection after editing a shell. |
| SDHV-21118 | Fixed the update of text bounding box with text region. |
| SDHV-21109 | Fixed a tolerance issue on Compute intersect polyline. |
| SDHV-21107 | Fixed HC_Set_Conditions() argument syntax |
| SDHV-21088 | Fixed a bad collection indirection inside the overlay drawing. |
| SDHV-21080 | Updated 3rd party HarfBuzz, |
| SDHV-21073 | Fixed a multi driver segdl ownership. |
| SDHV-21048 | Enabled depth peeling restore for 3D image drivers for DX11, ogl2 and Metal. |
| SDHV-21047 | Fixed a bug in select_by_polygon with specific cut plane, viewpoint and using visual selection. |
| SDHV-21046 | HC_Rename_Segment_By_Key has a wrong behavior. |
| SDHV-21039 | Prevented data corruption by using negative indices. |
| SDHV-21035 | Fixed a case where selecting a model was not working after playing an animation. |
| SDHV-21025 | Fixed a visual artifact when texture is set to geometry and transmission is applied to edges. |
| SDHV-21024 | Fixed a bug hiding text with HardwareAcceleration. |
| SDHV-21021 | Fixed visual artifacts when texture is set to geometry and transmission is applied to edges. |
| SDHV-21008 | Fixed a crash of C# applications related to HOutputHandler with a progress callback registered. |
| SDHV-21002 | Fixed a display regression. |
| SDHV-20998 | Can now use HC_Show_Memory_Usage in Java. |
| SDHV-20992 | Added a guard check to restrict the output to 3 parameters. |
| SDHV-20965 | Fixed an issue with triangles display in shell. |
| SDHV-20962 | Fixed animation so model can be correctly selected after playing. |
| SDHV-20943 | Fixed an issue in HOOPS Java API with PDF3D output |
| SDHV-20942 | Adressed highlight of Shell-Face with holes. |
| SDHV-20937 | Addressed highlighting in HOOPS while using SetDynamicHighlight. |
| SDHV-20919 | Fixed a crash in OOC. |
| SDHV-20918 | Fixed an error in OOC files using the Point Cloud API. |
| SDHV-20916 | Improvied the Point cloud Level of detail. |
| SDHV-20910 | Adressed a crash with cutting plane. |
| SDHV-20909 | Improved performance when moving geometry. |
| SDHV-20903 | Improved performance. |
| SDHV-20880 | Addressed an error in C# API. |
| SDHV-20879 | Addressed an error in C# API. |
| SDHV-20876 | Fixed a bug with ZoomToExtent |
| SDHV-20868 | Addressed an error in C# API. |
| SDHV-20857 | Fixed a bug in Android application |
| SDHV-20827 | Improved handle of windows offset |
| SDHV-20812 | Addressed an error in C# API. |
| SDHV-20804 | Fixed an Exception in HC_Filter_Circumboid. |
| SDHV-20803 | Fixed a crash when statistics are displayed. |
| SDHV-20797 | Fixed a crash in HC_Delete_Segment. |
| SDHV-20788 | Fixed an error when loading an OBJ file. |

