# Set_Object_To_Screen_Matrix_XXX

## Functions

void | `HIC_Set_Object_To_Screen_Matrix`

## Detailed Description

group `Set_Object_To_Screen_Matrix_XXX`

## Function Documentation

void `HIC_Set_Object_To_Screen_Matrix`(HIC_Rendition const *nr, float const *fp)

  This function overrides the current transform matrix. Note that its usefulness is limited to special cases as drawing code may refer directly to the original components (modelling, camera, etc.) or trigger regeneration of the matrix (which will overwrite anything done here).

  Parameters: | nr – A pointer to a const HIC_Rendition. fp – A pointer to a const float.

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