# TK_Polyhedron

## Types

| `Exists`
| `Face_Exists`
| `Edge_Exists`
| `Suboptions`
| `Suboptions2`
| `Opt_Opcode`

## Fields

| `Vertex_None`
| `Vertex_Normal`
| `Vertex_Parameter`
| `Vertex_Face_Color`
| `Vertex_Edge_Color`
| `Vertex_Marker_Color`
| `Vertex_Face_Index`
| `Vertex_Edge_Index`
| `Vertex_Marker_Index`
| `Vertex_Marker_Visibility`
| `Vertex_Marker_Size`
| `Vertex_Marker_Symbol`
| `Vertex_Marker_RGBA`
| `Vertex_Any_Color`
| `Face_None`
| `Face_Color`
| `Face_Index`
| `Face_Any_Color`
| `Face_Normal`
| `Face_Visibility`
| `Face_Pattern`
| `Edge_None`
| `Edge_Color`
| `Edge_Index`
| `Edge_Any_Color`
| `Edge_Normal`
| `Edge_Visibility`
| `Edge_Pattern`
| `Edge_Weight`
| `Fake_Edge`
| `TKSH_STANDARD`
| `TKSH_COMPRESSED_POINTS`
| `TKSH_COMPRESSED_FACES`
| `TKSH_TRISTRIPS`
| `TKSH_HAS_OPTIONALS`
| `TKSH_FIRSTPASS`
| `TKSH_BOUNDING_ONLY`
| `TKSH_CONNECTIVITY_COMPRESSION`
| `TKSH_EXPANDED`
| `TKSH2_COLLECTION`
| `TKSH2_NULL`
| `TKSH2_HAS_NEGATIVE_VALUES`
| `TKSH2_GLOBAL_QUANTIZATION`
| `TKSH2_VALID_OPTIONS`
| `OPT_TERMINATE`
| `OPT_ALL_NORMALS_COMPRESSED`
| `OPT_NORMALS_COMPRESSED`
| `OPT_ALL_PARAMETERS_COMPRESSED`
| `OPT_PARAMETERS_COMPRESSED`
| `OPT_ALL_VFCOLORS`
| `OPT_VERTEX_FCOLORS`
| `OPT_ALL_VECOLORS`
| `OPT_VERTEX_ECOLORS`
| `OPT_ALL_VMCOLORS`
| `OPT_VERTEX_MCOLORS`
| `OPT_ALL_VFINDICES`
| `OPT_VERTEX_FINDICES`
| `OPT_ALL_VEINDICES`
| `OPT_VERTEX_EINDICES`
| `OPT_ALL_VMINDICES`
| `OPT_VERTEX_MINDICES`
| `OPT_ALL_NORMALS`
| `OPT_NORMALS`
| `OPT_ALL_NORMALS_POLAR`
| `OPT_NORMALS_POLAR`
| `OPT_ALL_VMVISIBILITIES`
| `OPT_VERTEX_MARKER_VISIBILITIES`
| `OPT_ALL_VMSYMBOLS`
| `OPT_VERTEX_MARKER_SYMBOLS`
| `OPT_ALL_VMSIZES`
| `OPT_VERTEX_MARKER_SIZES`
| `OPT_PARAMETERS`
| `OPT_ALL_PARAMETERS`
| `OPT_ALL_VMRGBAS`
| `OPT_VERTEX_MRGBAS`
| `OPT_ALL_FACE_COLORS`
| `OPT_FACE_COLORS`
| `OPT_ALL_FACE_INDICES`
| `OPT_FACE_INDICES`
| `OPT_ALL_FACE_NORMALS_POLAR`
| `OPT_FACE_NORMALS_POLAR`
| `OPT_ALL_FACE_VISIBILITIES`
| `OPT_FACE_VISIBILITIES`
| `OPT_ALL_FACE_PATTERNS`
| `OPT_FACE_PATTERNS`
| `OPT_FACE_REGIONS`
| `OPT_ALL_EDGE_COLORS`
| `OPT_EDGE_COLORS`
| `OPT_ALL_EDGE_INDICES`
| `OPT_EDGE_INDICES`
| `OPT_ALL_EDGE_NORMALS_POLAR`
| `OPT_EDGE_NORMALS_POLAR`
| `OPT_ALL_EDGE_VISIBILITIES`
| `OPT_EDGE_VISIBILITIES`
| `OPT_ALL_EDGE_PATTERNS`
| `OPT_EDGE_PATTERNS`
| `OPT_ALL_EDGE_WEIGHTS`
| `OPT_EDGE_WEIGHTS`
| `OPT_RESERVED_SPATIAL`
| `OPT_ENTITY_ATTRIBUTES`
| `OPT_ALL_VFCOLORS_UNCOMPRESSED`
| `OPT_VERTEX_FCOLORS_UNCOMPRESSED`
| `OPT_ALL_VECOLORS_UNCOMPRESSED`
| `OPT_VERTEX_ECOLORS_UNCOMPRESSED`
| `OPT_ALL_VMCOLORS_UNCOMPRESSED`
| `OPT_VERTEX_MCOLORS_UNCOMPRESSED`
| `OPT_ALL_VMRGBAS_UNCOMPRESSED`
| `OPT_VERTEX_MRGBAS_UNCOMPRESSED`
| `OPT_ALL_VFINDICES_UNCOMPRESSED`
| `OPT_VERTEX_FINDICES_UNCOMPRESSED`
| `OPT_ALL_VEINDICES_UNCOMPRESSED`
| `OPT_VERTEX_EINDICES_UNCOMPRESSED`
| `OPT_ALL_VMINDICES_UNCOMPRESSED`
| `OPT_VERTEX_MINDICES_UNCOMPRESSED`
| `OPT_ALL_FACE_COLORS_UNCOMPRESSED`
| `OPT_FACE_COLORS_UNCOMPRESSED`
| `OPT_ALL_FACE_INDICES_UNCOMPRESSED`
| `OPT_FACE_INDICES_UNCOMPRESSED`

## Functions

float const * | `GetPoints`
float * | `GetPoints`
double const * | `GetDPoints`
double * | `GetDPoints`
int | `GetPointCount`
unsigned int const * | `GetExists`
unsigned int * | `GetExists`
unsigned int const * | `GetFaceExists`
unsigned int * | `GetFaceExists`
`ID_Key` | `GetKey`
unsigned char | `GetSubop`
unsigned short | `GetSubop2`
float const * | `GetBounding`
float const * | `GetVertexNormals`
float * | `GetVertexNormals`
float const * | `GetVertexParameters`
float * | `GetVertexParameters`
float const * | `GetVertexFaceColors`
float * | `GetVertexFaceColors`
float const * | `GetVertexEdgeColors`
float * | `GetVertexEdgeColors`
float const * | `GetVertexMarkerColors`
float * | `GetVertexMarkerColors`
float const * | `GetVertexMarkerRGBAs`
float * | `GetVertexMarkerRGBAs`
int | `GetVertexMarkerColorcount`
int & | `GetVertexMarkerColorCount`
float const * | `GetVertexColors`
float * | `GetVertexColors`
float const * | `GetVertexFaceIndices`
float * | `GetVertexFaceIndices`
float const * | `GetVertexEdgeIndices`
float * | `GetVertexEdgeIndices`
float const * | `GetVertexMarkerIndices`
float * | `GetVertexMarkerIndices`
float const * | `GetVertexIndices`
float * | `GetVertexIndices`
float const * | `GetFaceColors`
float * | `GetFaceColors`
float const * | `GetFaceIndices`
float * | `GetFaceIndices`
int const * | `GetFaceRegions`
int * | `GetFaceRegions`
int | `GetPriority`
void | `SetPriority`
`TK_Status` | `SetKey`
`TK_Status` | `SetSubop`
`TK_Status` | `SetSubop2`
`TK_Status` | `InitSubop`
`TK_Status` | `SetBounding`
`TK_Status` | `SetPoints`
`TK_Status` | `SetDPoints`
`TK_Status` | `SetVertexNormals`
`TK_Status` | `SetVertexParameters`
`TK_Status` | `SetVertexFaceColors`
`TK_Status` | `SetVertexEdgeColors`
`TK_Status` | `SetVertexMarkerColors`
`TK_Status` | `SetVertexMarkerRGBAs`
`TK_Status` | `SetVertexColors`
`TK_Status` | `SetVertexFaceIndices`
`TK_Status` | `SetVertexEdgeIndices`
`TK_Status` | `SetVertexMarkerIndices`
`TK_Status` | `SetVertexIndices`
`TK_Status` | `SetVertexMarkerVisibilities`
`TK_Status` | `SetVertexMarkerSizes`
`TK_Status` | `SetVertexMarkerSymbols`
`TK_Status` | `SetVertexMarkerSymbolStrings`
`TK_Status` | `SetFaceColors`
`TK_Status` | `SetFaceNormals`
`TK_Status` | `SetFaceVisibilities`
`TK_Status` | `SetFacePatterns`
`TK_Status` | `SetFaceIndices`
`TK_Status` | `SetFaceRegions`
`TK_Status` | `SetEdgeColors`
`TK_Status` | `SetEdgeIndices`
`TK_Status` | `SetEdgeNormals`
`TK_Status` | `SetEdgeVisibilities`
`TK_Status` | `SetEdgePatterns`
`TK_Status` | `SetEdgePatternStrings`
`TK_Status` | `SetEdgeWeights`
`TK_Status` | `SetExists`
`TK_Status` | `SetFaceExists`
`TK_Status` | `SetEdgeExists`
`TK_Status` | `SetLodLevel`
int | `GetLodLevel`
void | `SetCellCount`
int | `GetCellCount`
`TK_Status` | `AppendObject`
BBaseOpcodeHandler * | `PopObject`
bool | `HasOptionals`
bool | `HasOptionalsCommunicator`
bool | `HasVertexNormals`
bool | `HasVertexParameters`
bool | `HasVertexFaceColors`
bool | `HasVertexEdgeColors`
bool | `HasVertexMarkerColors`
bool | `HasVertexMarkerRGBAs`
bool | `HasVertexColors`
bool | `HasVertexFaceIndices`
bool | `HasVertexEdgeIndices`
bool | `HasVertexMarkerIndices`
bool | `HasVertexIndices`
bool | `HasVertexMarkerVisibilities`
bool | `HasVertexMarkerSymbols`
bool | `HasVertexMarkerSizes`
bool | `HasVertexAttributes`
bool | `HasFaceColors`
bool | `HasFaceIndices`
bool | `HasFaceNormals`
bool | `HasFaceVisibilities`
bool | `HasFacePatterns`
bool | `HasFaceRegions`
bool | `HasFaceAttributes`
bool | `HasFaceAttributesCommunicator`
bool | `HasEdgeColors`
bool | `HasEdgeIndices`
bool | `HasEdgeNormals`
bool | `HasEdgeVisibilities`
bool | `HasEdgePatterns`
bool | `HasEdgeWeights`
bool | `HasEdgeAttributes`

## Detailed Description

class `TK_Polyhedron` : public BBaseOpcodeHandler

  Base class for shell and mesh.

  Shells and Meshes both have attributes that can bind to faces, edges and vertices and may optionally be present. This base class helps allows the two to share the code to parse and execute those features that are common between the two. Refer to ::HC_Insert_Shell and Section 2.8 of the HOOPS/3dGS Programming Guide for more details.

  Subclassed by TK_Cellular_Volume, TK_Mesh, TK_PolyCylinder, TK_Shell

  Public Types

  enum `Exists`

    Flags for declaring existence of local vertex attributes in mp_exists

    Values:

    enumerator `Vertex_None`

      no local vertex attributes

    enumerator `Vertex_Normal`

      explicit normals

    enumerator `Vertex_Parameter`

      parameters (for texturing, etc…)

    enumerator `Vertex_Face_Color`

      vertex color, to be applied to interpolated faces

    enumerator `Vertex_Edge_Color`

      vertex color, to be applied to interpolated edges

    enumerator `Vertex_Marker_Color`

      vertex color, to be applied to marker

    enumerator `Vertex_Face_Index`

      vertex color-by-index, to be applied to interpolated faces

    enumerator `Vertex_Edge_Index`

      vertex color-by-index, to be applied to interpolated edges

    enumerator `Vertex_Marker_Index`

      vertex color-by-index, to be applied to marker

    enumerator `Vertex_Marker_Visibility`
    enumerator `Vertex_Marker_Size`
    enumerator `Vertex_Marker_Symbol`
    enumerator `Vertex_Marker_RGBA`

      vertex color in rgba format, to be applied to marker

    enumerator `Vertex_Any_Color`

      multi-bit alias to quickly test for any color or color-by-index

  enum `Face_Exists`

    Flags for declaring existence of local face attributes in mp_face_exists

    Values:

    enumerator `Face_None`

      no local face attributes

    enumerator `Face_Color`

      self-explanatory

    enumerator `Face_Index`

      face color-by-index

    enumerator `Face_Any_Color`

      multi-bit alias to quickly test for color or color-by-index

    enumerator `Face_Normal`

      self-explanatory

    enumerator `Face_Visibility`

      self-explanatory

    enumerator `Face_Pattern`

      self-explanatory

  enum `Edge_Exists`

    Flags for declaring existence of local edge attributes in mp_edge_exists

    Values:

    enumerator `Edge_None`

      no local face attributes

    enumerator `Edge_Color`

      self-explanatory

    enumerator `Edge_Index`

      face color-by-index

    enumerator `Edge_Any_Color`

      multi-bit alias to quickly test for color or color-by-index

    enumerator `Edge_Normal`

      self-explanatory

    enumerator `Edge_Visibility`

      self-explanatory

    enumerator `Edge_Pattern`

      self-explanatory

    enumerator `Edge_Weight`

      edge thickness, given as a proportion of the default

    enumerator `Fake_Edge`
  enum `Suboptions`

    contains the meanings of the bits put into mp_subop mp_subop is a bit field containing information about the shell or mesh.

    Values:

    enumerator `TKSH_STANDARD`

      no special suboptions

    enumerator `TKSH_COMPRESSED_POINTS`

      points are compressed

    enumerator `TKSH_COMPRESSED_FACES`

      faces are compressed

    enumerator `TKSH_TRISTRIPS`

      face list represents tristrips

    enumerator `TKSH_HAS_OPTIONALS`

      optionals exist; refer to Opt_Opcode

    enumerator `TKSH_FIRSTPASS`

      this is not a refinement of a previously-seen entity

    enumerator `TKSH_BOUNDING_ONLY`

      a bounding box representation only.

    enumerator `TKSH_CONNECTIVITY_COMPRESSION`

      the polyedra is compressed using the ‘connectivity compression’ algorithm

    enumerator `TKSH_EXPANDED`

      expanded suboptions exist; refer to Suboptions2

  enum `Suboptions2`

    contains the meanings of the bits put into mp_subop2 mp_subop2 is a bit field containing information about the shell or mesh. It is assumed to be zero unless mp_subop contains the TKSH_EXPANDED bit.

    Values:

    enumerator `TKSH2_COLLECTION`

      instead of a shell, this opcode contains a TKE_Terminate-terminated list of opcodes to be inserted into a shell’s LOD. Incompatible with TKSH_FIRSTPASS.

    enumerator `TKSH2_NULL`

      an empty shell used only as a placeholder for later revisiting

    enumerator `TKSH2_HAS_NEGATIVE_VALUES`

      negative faces/cell values exist

    enumerator `TKSH2_GLOBAL_QUANTIZATION`

      polyhedra points are globally quantized

    enumerator `TKSH2_VALID_OPTIONS`
  enum `Opt_Opcode`

    The supported optional fields for local attributes. Note: Odd values indicate that an attribute is present on all vertices (or all faces or all edges)

    Values:

    enumerator `OPT_TERMINATE`

      terminate the list of optional attributes

    enumerator `OPT_ALL_NORMALS_COMPRESSED`

      set compressed normals on all vertices

    enumerator `OPT_NORMALS_COMPRESSED`

      set compressed normals on some vertices

    enumerator `OPT_ALL_PARAMETERS_COMPRESSED`

      set compressed parameters (texture coordinates) on all vertices

    enumerator `OPT_PARAMETERS_COMPRESSED`

      set compressed parameters on some vertices

    enumerator `OPT_ALL_VFCOLORS`

      set colors on all vertices, to apply to drawing of interpolated faces

    enumerator `OPT_VERTEX_FCOLORS`

      set colors on some vertices, to apply to drawing of interpolated faces

    enumerator `OPT_ALL_VECOLORS`

      set colors on all vertices, to apply to drawing of interpolated edges

    enumerator `OPT_VERTEX_ECOLORS`

      set colors on some vertices, to apply to drawing of interpolated edges

    enumerator `OPT_ALL_VMCOLORS`

      set colors on all vertices, to apply to drawing of vertex_markers

    enumerator `OPT_VERTEX_MCOLORS`

      set colors on some vertices, to apply to drawing of vertex_markers

    enumerator `OPT_ALL_VFINDICES`

      set colors-by-index on all vertices, to apply to drawing of interpolated faces

    enumerator `OPT_VERTEX_FINDICES`

      set colors-by-index on some vertices, to apply to drawing of interpolated faces

    enumerator `OPT_ALL_VEINDICES`

      set colors-by-index on all vertices, to apply to drawing of interpolated edges

    enumerator `OPT_VERTEX_EINDICES`

      set colors-by-index on some vertices, to apply to drawing of interpolated edges

    enumerator `OPT_ALL_VMINDICES`

      set colors-by-index on all vertices, to apply to drawing of vertex_markers

    enumerator `OPT_VERTEX_MINDICES`

      set colors-by-index on some vertices, to apply to drawing of vertex_markers

    enumerator `OPT_ALL_NORMALS`

      set normals on all vertices

    enumerator `OPT_NORMALS`

      set normals on some vertices

    enumerator `OPT_ALL_NORMALS_POLAR`

      set normals (specified as polar coordinates) on all vertices

    enumerator `OPT_NORMALS_POLAR`

      set normals (specified as polar coordinates) on some vertices

    enumerator `OPT_ALL_VMVISIBILITIES`

      put explicit local visibility setting on all vertex markers

    enumerator `OPT_VERTEX_MARKER_VISIBILITIES`

      put explicit local visibility setting on some vertex markers

    enumerator `OPT_ALL_VMSYMBOLS`

      put explicit local marker symbol setting on all vertices

    enumerator `OPT_VERTEX_MARKER_SYMBOLS`

      put explicit local marker symbol setting on some vertices

    enumerator `OPT_ALL_VMSIZES`

      put explicit local size setting on all vertex markers

    enumerator `OPT_VERTEX_MARKER_SIZES`

      put explicit local size setting on some vertex markers

    enumerator `OPT_PARAMETERS`

      set parameters (texture coordinates) on some vertices

    enumerator `OPT_ALL_PARAMETERS`

      set parameters (texture coordinates) on all vertices

    enumerator `OPT_ALL_VMRGBAS`

      set rgba colors on all vertices, to apply to drawing of vertex_markers

    enumerator `OPT_VERTEX_MRGBAS`

      set rgba colors on some vertices, to apply to drawing of vertex_markers

    enumerator `OPT_ALL_FACE_COLORS`

      set colors on all faces

    enumerator `OPT_FACE_COLORS`

      set colors on some faces

    enumerator `OPT_ALL_FACE_INDICES`

      set colors-by-index on all faces

    enumerator `OPT_FACE_INDICES`

      set colors-by-index on some faces

    enumerator `OPT_ALL_FACE_NORMALS_POLAR`

      set normals (specified as polar coordinates) on all faces

    enumerator `OPT_FACE_NORMALS_POLAR`

      set normals (specified as polar coordinates) on some faces

    enumerator `OPT_ALL_FACE_VISIBILITIES`

      put explicit local visibility setting on all faces

    enumerator `OPT_FACE_VISIBILITIES`

      put explicit local visibility setting on some faces

    enumerator `OPT_ALL_FACE_PATTERNS`

      put explicit local pattern setting on all faces

    enumerator `OPT_FACE_PATTERNS`

      put explicit local pattern setting on some faces

    enumerator `OPT_FACE_REGIONS`

      apply region identifiers to some faces (for the purposes of grouping faces so that their attributes can be set at once)

    enumerator `OPT_ALL_EDGE_COLORS`

      set colors on all edges

    enumerator `OPT_EDGE_COLORS`

      set colors on some edges

    enumerator `OPT_ALL_EDGE_INDICES`

      set colors-by-index on all edges

    enumerator `OPT_EDGE_INDICES`

      set colors-by-index on some edges

    enumerator `OPT_ALL_EDGE_NORMALS_POLAR`

      set normals (specified as polar coordinates) on all edges

    enumerator `OPT_EDGE_NORMALS_POLAR`

      set normals (specified as polar coordinates) on some edges

    enumerator `OPT_ALL_EDGE_VISIBILITIES`

      put explicit local visibility setting on all edges

    enumerator `OPT_EDGE_VISIBILITIES`

      put explicit local visibility setting on some edges

    enumerator `OPT_ALL_EDGE_PATTERNS`

      put explicit local pattern setting on all edges

    enumerator `OPT_EDGE_PATTERNS`

      put explicit local pattern setting on some edges

    enumerator `OPT_ALL_EDGE_WEIGHTS`

      put explicit local thickness setting on all edges

    enumerator `OPT_EDGE_WEIGHTS`

      put explicit local thickness setting on some edges

    enumerator `OPT_RESERVED_SPATIAL`
    enumerator `OPT_ENTITY_ATTRIBUTES`
    enumerator `OPT_ALL_VFCOLORS_UNCOMPRESSED`

      set uncompressed colors on all vertices, to apply to drawing of interpolated faces

    enumerator `OPT_VERTEX_FCOLORS_UNCOMPRESSED`

      set uncompressed colors on some vertices, to apply to drawing of interpolated faces

    enumerator `OPT_ALL_VECOLORS_UNCOMPRESSED`

      set uncompressed colors on all vertices, to apply to drawing of interpolated edges

    enumerator `OPT_VERTEX_ECOLORS_UNCOMPRESSED`

      set uncompressed colors on some vertices, to apply to drawing of interpolated edges

    enumerator `OPT_ALL_VMCOLORS_UNCOMPRESSED`

      set uncompressed colors on all vertices, to apply to drawing of vertex_markers

    enumerator `OPT_VERTEX_MCOLORS_UNCOMPRESSED`

      set uncompressed colors on some vertices, to apply to drawing of vertex_markers

    enumerator `OPT_ALL_VMRGBAS_UNCOMPRESSED`

      set uncompressed rgba colors on all vertices, to apply to drawing of vertex_markers

    enumerator `OPT_VERTEX_MRGBAS_UNCOMPRESSED`

      set uncompressed rgba colors on some vertices, to apply to drawing of vertex_markers

    enumerator `OPT_ALL_VFINDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on all vertices, to apply to drawing of interpolated faces

    enumerator `OPT_VERTEX_FINDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on some vertices, to apply to drawing of interpolated faces

    enumerator `OPT_ALL_VEINDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on all vertices, to apply to drawing of interpolated edges

    enumerator `OPT_VERTEX_EINDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on some vertices, to apply to drawing of interpolated edges

    enumerator `OPT_ALL_VMINDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on all vertices, to apply to drawing of vertex_markers

    enumerator `OPT_VERTEX_MINDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on some vertices, to apply to drawing of vertex_markers

    enumerator `OPT_ALL_FACE_COLORS_UNCOMPRESSED`

      set uncompressed colors on all faces

    enumerator `OPT_FACE_COLORS_UNCOMPRESSED`

      set uncompressed colors on some faces

    enumerator `OPT_ALL_FACE_INDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on all faces

    enumerator `OPT_FACE_INDICES_UNCOMPRESSED`

      set uncompressed colors-by-index on some faces

  Public Functions

  inline float const *`GetPoints`() const

    Returns: | a pointer to the array of vertex locations

  inline float *`GetPoints`()

    Returns: | a pointer to the array of vertex locations

  inline double const *`GetDPoints`() const

    Returns: | a pointer to the array of vertex locations

  inline double *`GetDPoints`()

    Returns: | a pointer to the array of vertex locations

  inline int `GetPointCount`() const

    Returns: | the number of points in the polyhedron

  inline unsigned int const *`GetExists`() const

    Returns: | a pointer to the existence array, a bitmask indicating presence/absence of attributes

  inline unsigned int *`GetExists`()

    Returns: | a pointer to the existence array, a bitmask indicating presence/absence of attributes

  inline unsigned int const *`GetFaceExists`() const

    Returns: | a pointer to the existence array for faces, mp_face_exists, indicating face attributes

  inline unsigned int *`GetFaceExists`()

    Returns: | a pointer to the existence array for faces, mp_face_exists, indicating face attributes

  inline ID_Key `GetKey`() const

    Returns: | the id by which the graphics knows this piece of geometry (could be pointer or integer)

  inline unsigned char `GetSubop`() const

    Returns: | the suboption that will be transmitted to indicate formatting options

  inline unsigned short `GetSubop2`() const

    Returns: | the 2nd suboption that will be transmitted to indicate formatting options

  inline float const *`GetBounding`() const

    Returns: | a pointer to the bounding box (x_min, y_min, z_min, x_max, y_max, z_max)

  inline float const *`GetVertexNormals`() const

    Returns: | a pointer to the array of vertex normals

  inline float *`GetVertexNormals`()

    Returns: | a pointer to the array of vertex normals

  inline float const *`GetVertexParameters`() const

    Returns: | a pointer to the array of vertex parameters

  inline float *`GetVertexParameters`()

    Returns: | a pointer to the array of vertex parameters

  inline float const *`GetVertexFaceColors`() const

    Returns: | a pointer to the array of vertex colors (as applied to the faces)

  inline float *`GetVertexFaceColors`()

    Returns: | a pointer to the array of vertex colors (as applied to the faces)

  inline float const *`GetVertexEdgeColors`() const

    Returns: | a pointer to the array of vertex colors (as applied to the edges)

  inline float *`GetVertexEdgeColors`()

    Returns: | a pointer to the array of vertex colors (as applied to the edges)

  inline float const *`GetVertexMarkerColors`() const

    Returns: | a pointer to the array of vertex colors (as applied to the markers)

  inline float *`GetVertexMarkerColors`()

    Returns: | a pointer to the array of vertex colors (as applied to the markers)

  inline float const *`GetVertexMarkerRGBAs`() const

    Returns: | a pointer to the array of vertex rgba colors (as applied to the markers)

  inline float *`GetVertexMarkerRGBAs`()

    Returns: | a pointer to the array of vertex rgba colors (as applied to the markers)

  inline int `GetVertexMarkerColorcount`() const

    Returns: | the first non-null pointer it among the following: mp_vmcolors (a.k.a. VertexMarkerColors), mp_vfcolors (a.k.a. VertexFaceColors), mp_vecolors (a.k.a. VertexEdgeColors)
    Returns: | the number vertex colors (as applied to the markers)

  inline int &`GetVertexMarkerColorCount`()

    Returns: | a reference to the number of vertex colors (as applied to the markers)

  inline float const *`GetVertexColors`() const
  inline float *`GetVertexColors`()

    Returns: | the first non-null pointer it among the following: mp_vmcolors (a.k.a. VertexMarkerColors), mp_vfcolors (a.k.a. VertexFaceColors), mp_vecolors (a.k.a. VertexEdgeColors)

  inline float const *`GetVertexFaceIndices`() const

    Returns: | a pointer to the array of vertex colors-by-index (as applied to the faces)

  inline float *`GetVertexFaceIndices`()

    Returns: | a pointer to the array of vertex colors-by-index (as applied to the faces)

  inline float const *`GetVertexEdgeIndices`() const

    Returns: | a pointer to the array of vertex colors-by-index (as applied to the edges)

  inline float *`GetVertexEdgeIndices`()

    Returns: | a pointer to the array of vertex colors-by-index (as applied to the edges)

  inline float const *`GetVertexMarkerIndices`() const

    Returns: | a pointer to the array of vertex colors-by-index (as applied to the markers)

  inline float *`GetVertexMarkerIndices`()

    Returns: | a pointer to the array of vertex colors-by-index (as applied to the markers)

  inline float const *`GetVertexIndices`() const

    Returns: | the first non-null pointer it among the following: mp_vmindices (a.k.a. VertexMarkerIndices), mp_vfindices (a.k.a. VertexFaceIndices), mp_veindices (a.k.a. VertexEdgeIndices)

  inline float *`GetVertexIndices`()

    Returns: | the first non-null pointer it among the following: mp_vmindices (a.k.a. VertexMarkerIndices), mp_vfindices (a.k.a. VertexFaceIndices), mp_veindices (a.k.a. VertexEdgeIndices)

  inline float const *`GetFaceColors`() const

    Returns: | a pointer to the array of face colors

  inline float *`GetFaceColors`()

    Returns: | a pointer to the array of face colors

  inline float const *`GetFaceIndices`() const

    Returns: | a pointer to the array of face colors-by-index

  inline float *`GetFaceIndices`()

    Returns: | a pointer to the array of face colors-by-index

  inline int const *`GetFaceRegions`() const

    Returns: | a pointer to the array of face regiions

  inline int *`GetFaceRegions`()

    Returns: | a pointer to the array of face regions, which may be modified in-place

  inline int `GetPriority`()

    Gets the priority to this object

  inline void `SetPriority`(int priority)

    Sets priority to this object

  inline TK_Status `SetKey`(BStreamFileToolkit &tk, ID_Key key)

    informs the TK_Polyhedron of the id by which this piece of geometry is known

  inline TK_Status `SetSubop`(unsigned char subop)

    sets the suboption to be used when transmitting. See also InitSubop

    Parameters: | subop – a set of bit flags as documented in enum TK_Polyhedron::Suboptions

  inline TK_Status `SetSubop2`(unsigned short subop2)

    sets the 2nd suboption to be used when transmitting. See also InitSubop

    Parameters: | subop2 – a set of bit flags as documented in enum TK_Polyhedron::Suboptions2

  TK_Status `InitSubop`(BStreamFileToolkit &tk, int lodlevel, bool is_firstpass)

    initializes some bits in the suboption according to the write flags in the toolkit.

    Parameters: | tk – the toolkit. lodlevel – which lod variant is to be encoded. is_firstpass – indicates whether or not this particular object has been seen before in the file.

  inline TK_Status `SetBounding`(float const bbox[])

    Set the bounding box for the object.

    Parameters: | bbox – the bounding volume, in order minx,miny,minz,maxx,maxy,maxz

  TK_Status `SetPoints`(int count, float const points[] = 0)

    Allocates the vertex locations, and fills them with the specified values. Be careful not to call this function more than once, as it can cause a memory leak.

    Parameters: | count – the number of points in the polyhedron points – a pointer to an array of xyz triplets to specify vertex locations.

  TK_Status `SetDPoints`(int count, double const points[] = 0)

    Allocates the vertex locations, and fills them with the specified values. Be careful not to call this function more than once, as it can cause a memory leak.

    Parameters: | count – the number of points in the polyhedron points – a pointer to an array of xyz triplets to specify vertex locations.

  TK_Status `SetVertexNormals`(float const normals[] = 0)

    Allocates the vertex normals, and fills with values, and sets the flags in mp_exists.

    Parameters: | normals – can be null, in which case normals are left untouched (assumed to be specified at a later point. Normally, however, “normals” should refer to the xyz triplets for the values of the vertex normals. These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexParameters`(float const parameters[] = 0, int width = 0)

    Allocates the vertex parameters (a.k.a. texture coordinates), and fills with values and sets mp_exists.

    Parameters: | parameters – can be null, in which case parameters are left untouched (assumed to be specified at a later point. Normally, however, “parameters” should refer to the stu triplets (again, triplets, not pairs) for the values of the vertex parameters. These values will be copied, and the appropriate bits in mp_exists will be updated. If “width” is <= 0, this function will use the value from mp_paramwidth. width – specifies the number of floating point values per parameter. For example, a single 2d texture will have 2, whereas two 3d textures will have 6.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexFaceColors`(float const colors[] = 0)

    Allocates the vertex colors (as applied to faces), and fills with values and sets the flags in mp_exists. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | colors – can be null, in which case colors are left untouched (assumed to be specified at a later point. Normally, however, “colors” should refer to the rgb triplets for the values of the vertex colors. These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexEdgeColors`(float const colors[] = 0)

    Allocates the vertex colors (as applied to edges), and fills with values and sets the flags in mp_exists. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | colors – can be null, in which case colors are left untouched (assumed to be specified at a later point. Normally, however, “colors” should refer to the rgb triplets for the values of the vertex colors. These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexMarkerColors`(float const colors[] = 0)

    Allocates the vertex colors (as applied to markers), and fills with values and sets the flags in mp_exists. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | colors – can be null, in which case colors are left untouched (assumed to be specified at a later point. Normally, however, “colors” should refer to the rgb triplets for the values of the vertex colors. These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexMarkerRGBAs`(float const colors[] = 0)

    Allocates the vertex rgba colors (as applied to markers), and fills with values and sets the flags in mp_exists. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | colors – can be null, in which case colors are left untouched (assumed to be specified at a later point. Normally, however, “colors” should refer to the rgba quads for the values of the vertex colors. These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexColors`(float const colors[] = 0)

    Allocates the vertex colors in all 3 arrays (faces, edges, markers). Also handles setting bits in mp_exists (the existence array) if input is non-null. Equivalent to SetVertexFaceColors, SetVertexFaceColors and SetVertexMarkerColors called in succession. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | colors – can be null, in which case colors are left untouched (assumed to be specified at a later point. Normally, however, “colors” should refer to the rgb triplets for the values of the vertex colors. These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexFaceIndices`(float const indices[] = 0)

    Allocates the vertex colors-by-index (as applied to faces), and fills with values and sets the flags in mp_exists. Assumes the prior existence of a color table in the current segment. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | indices – can be null, in which case the indices are left untouched (assumed to be specified at a later point. Normally, however, “indices” should refer to the color indices (individual floats. Thus, the array size is mp_pointcount*sizeof(float)). These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexEdgeIndices`(float const indices[] = 0)

    Allocates the vertex colors-by-index (as applied to edges), and fills with values and sets the flags in mp_exists. Assumes the prior existence of a color table in the current segment. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | indices – can be null, in which case indices are left untouched (assumed to be specified at a later point. Normally, however, “indices” should refer to the color indices (individual floats. Thus, the array size is mp_pointcount*sizeof(float)). These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexMarkerIndices`(float const indices[] = 0)

    Allocates the vertex colors-by-index (as applied to markers), and fills with values and sets the flags in mp_exists. Assumes the prior existence of a color table either in or inherited by the current segment. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | indices – can be null, in which case indices are left untouched (assumed to be specified at a later point. Normally, however, “indices” should refer to the color indices (individual floats. Thus, the array size is mp_pointcount*sizeof(float)). These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexIndices`(float const indices[] = 0)

    Allocates the vertex colors-by-index in all 3 arrays (faces, edges, markers). Also handles setting bits in mp_exists (the existence array) if input is non-null. Equivalent to SetVertexFaceIndices, SetVertexFaceIndices and SetVertexMarkerIndices called in succession. All arrays allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | indices – can be null, in which case indices are left untouched (assumed to be specified at a later point. Normally, however, “indices” should refer to the color indices (individual floats. Thus, the array size is mp_pointcount*sizeof(float)). These values will be copied, and the appropriate bits in mp_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexMarkerVisibilities`(char const *visibilities = 0)

    Allocates the vertex marker visibilities, and fills with values and sets the flags in mp_exists. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | visibilities – can be null, in which case the contents of the visibility array are left untouched (assumed to be specified at a later point). If non-null, should to be at least of length mp_pointcount
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexMarkerSizes`(float const sizes[] = 0)

    Allocates the vertex marker sizes, and fills with values and sets the flags in mp_exists. Marker sizes are specified as a proportion of their default size. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | sizes – can be null, in which case the contents of the sizes array are left untouched (assumed to be specified at a later point). If non-null, should to be at least of length mp_pointcount
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexMarkerSymbols`(char const *symbols = 0)

    Allocates the vertex marker symbols, and fills with values and sets the flags in mp_exists. Symbol interpretations are as specified in TKE_Marker_Symbol. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | symbols – can be null, in which case the contents of the symbols array are left untouched (assumed to be specified at a later point). If non-null, should to be at least of length mp_pointcount
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetVertexMarkerSymbolStrings`()

    Allocates the vertex marker symbol strings, and initializes to empty. Allocated to a length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetFaceColors`(float const colors[] = 0)

    Allocates the face colors, and fills with values and sets the flags in mp_face_exists. Allocates length of mp_facecount, regardless of the number of values that are intended to be specified.

    Parameters: | colors – can be null, in which case colors are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_facecount
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetFaceNormals`(float const normals[] = 0)

    Allocates the face normals, and fills with values and sets the flags in mp_face_exists. Allocates length of mp_facecount, regardless of the number of values that are intended to be specified.

    Parameters: | normals – can be null, in which case the normals are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_facecount
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetFaceVisibilities`(char const *visibilities = 0)

    Allocates the face visibility settings, fills with values and sets the flags in mp_face_exists. Allocates length of mp_facecount, regardless of the number of values that are intended to be specified.

    Parameters: | visibilities – can be null, in which case colors are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_facecount
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetFacePatterns`(char const *patterns = 0)

    Allocates the face pattern settings (i.e. per face, which pattern to choose), fills with values and sets the flags in mp_face_exists. Allocates length of mp_facecount, regardless of the number of values that are intended to be specified.

    Parameters: | patterns – can be null, in which case colors are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_facecount
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetFaceIndices`(float const indices[] = 0)

    Allocates the face colors-by-index, and fills with values and sets the flags in mp_face_exists. Allocates length of mp_facecount, regardless of the number of values that are intended to be specified (thus the array size is mp_facecount*sizeof(float))).

    Parameters: | indices – can be null, in which case indices are left untouched (assumed to be specified at a later point). If non-null, These values will be copied, and the appropriate bits in mp_face_exists will be updated.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetFaceRegions`(int const regions[] = 0)

    Allocates an array of integers to specify a region identifier per face.

    Parameters: | regions – are the identifiers. If set as null, the array will default to all zero

  TK_Status `SetEdgeColors`(float const colors[] = 0)

    Allocates the edge colors, and fills with values and sets the flags in mp_edge_exists. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified. Note (as with all SetEdge* methods) that if the value for mp_edgecount is unknown (left at its initial value of -1), it is calculated during the process of EnumerateEdges, called from SetEdgeExists, called automatically from this function if necessary.

    Parameters: | colors – can be null, in which case colors are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_edgecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetEdgeIndices`(float const indices[] = 0)

    Allocates the edge colors-by-index, and fills with values and sets the flags in mp_edge_exists. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified.

    Parameters: | indices – can be null, in which case colors-by-index are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_edgecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetEdgeNormals`(float const normals[] = 0)

    Allocates the edge normals, and fills with values and sets the flags in mp_edge_exists. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified.

    Parameters: | normals – can be null, in which case normals are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_edgecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetEdgeVisibilities`(char const *visibilities = 0)

    Allocates the edge visibility settings, and fills with values and sets the flags in mp_edge_exists. For each edge, non-zero indicates that that edge is visibile. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified.

    Parameters: | visibilities – can be null, in which case visibility settings are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_edgecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetEdgePatterns`(char const *patterns = 0)

    Allocates the edge patterns, and fills with values and sets the flags in mp_edge_exists. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified.

    Parameters: | patterns – can be null, in which case patterns are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_edgecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetEdgePatternStrings`()

    Allocates the edge pattern strings, and initializes to empty. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified.

    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetEdgeWeights`(float const weights[] = 0)

    Allocates the edge weights, and fills with values and sets the flags in mp_edge_exists. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified.

    Parameters: | weights – can be null, in which case weights are left untouched (assumed to be specified at a later point). If non-null, it should be of length mp_edgecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetExists`(unsigned int const vals[] = 0)

    Allocates the array of integers on which bits indicate the presence of attributes on vertices. Allocates length of mp_pointcount, regardless of the number of values that are intended to be specified.

    Parameters: | vals – can be null, in which case colors are left untouched. If non-null, it should be of length mp_pointcount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetFaceExists`(unsigned int const vals[] = 0)

    Allocates the array of integers on which bits indicate the presence of attributes on faces. Allocates length of mp_facecount, regardless of the number of values that are intended to be specified.

    Parameters: | vals – can be null, in which case colors are left untouched. If non-null, it should be of length mp_facecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  TK_Status `SetEdgeExists`(unsigned int const vals[] = 0)

    Allocates the array of integers on which bits indicate the presence of attributes on edges. Allocates length of mp_edgecount, regardless of the number of values that are intended to be specified. Note that if the value for mp_edgecount is unknown (left at its initial value of -1), it is calculated during the process of EnumerateEdges, which is called from within this function.

    Parameters: | vals – can be null, in which case colors are left untouched. If non-null, it should be of length mp_edgecount.
    Returns: | TK_Normal or TK_Error to indicate success or failure.

  inline TK_Status `SetLodLevel`(int level)

    Sets the lod level for this representation (as in HOOPS, ‘0’ means original base resolution)

  inline int `GetLodLevel`() const

    Returns: | the LOD level

  inline void `SetCellCount`(int count)

    Sets the cell count for volumes.

  inline int `GetCellCount`() const

    Returns: | the cell count for volumes

  TK_Status `AppendObject`(BStreamFileToolkit &tk, BBaseOpcodeHandler *obj)

    Adds an object to the set of items to be sent as part of the collection. Caller retains ownership of the object, and is responsible for deleting it during the write phase. This function automatically sets the TKSH2_COLLECTION bit, converting this shell to a collection

    Parameters: | tk – the toolkit obj – the object to be appended

  BBaseOpcodeHandler *`PopObject`()

    Pops an object off the list of collection parts.

    Returns: | the object to caller (presumably so that it can be deleted)

  inline bool `HasOptionals`()

    Returns: | true if and only if there are some attributes set on any of the faces or vertices

  inline bool `HasOptionalsCommunicator`()
  inline bool `HasVertexNormals`() const

    Returns: | true if and only if at least one vertex normal has been set

  inline bool `HasVertexParameters`() const

    Returns: | true if and only if at least one vertex parameter has been set

  inline bool `HasVertexFaceColors`() const

    Returns: | true if and only if at least one vertex color has been set (to apply to an interpolated face)

  inline bool `HasVertexEdgeColors`() const

    Returns: | true if and only if at least one vertex color has been set (to apply to an interpolated edge)

  inline bool `HasVertexMarkerColors`() const

    Returns: | true if and only if at least one vertex color has been set (to apply to a marker)

  inline bool `HasVertexMarkerRGBAs`() const

    Returns: | true if and only if at least one vertex rgba color has been set (to apply to a marker)

  inline bool `HasVertexColors`() const

    Returns: | true if and only if at least one vertex color has been set (to apply to anything)

  inline bool `HasVertexFaceIndices`() const

    Returns: | true if and only if at least one vertex color-by-index has been set (to apply to an interpolated face)

  inline bool `HasVertexEdgeIndices`() const

    Returns: | true if and only if at least one vertex color-by-index has been set (to apply to an interpolated edge)

  inline bool `HasVertexMarkerIndices`() const

    Returns: | true if and only if at least one vertex color-by-index has been set (to apply to a marker)

  inline bool `HasVertexIndices`() const

    Returns: | true if and only if at least one vertex color-by-index has been set (to apply to anything)

  inline bool `HasVertexMarkerVisibilities`() const

    Returns: | true if and only if at least one explicit vertex marker visibility has been set

  inline bool `HasVertexMarkerSymbols`() const

    Returns: | true if and only if at least one explicit vertex marker symbol has been set

  inline bool `HasVertexMarkerSizes`() const

    Returns: | true if and only if at least one explicit vertex marker size has been set

  inline bool `HasVertexAttributes`() const

    Returns: | true if HasVertexColors() or HasVertexIndices() or HasVertexNormals() or HasVertexParameters() or HasVertexMarkerVisibilities() or HasVertexMarkerSymbols() or HasVertexMarkerSizes()

  inline bool `HasFaceColors`() const

    Returns: | true if there are face colors set on the current polyhedron

  inline bool `HasFaceIndices`() const

    Returns: | true if and only if at least one face color-by-index has been set

  inline bool `HasFaceNormals`() const

    Returns: | true if and only if at least one explicit face normal has been set

  inline bool `HasFaceVisibilities`() const

    Returns: | true if and only if at least one explicit face visibility has been set

  inline bool `HasFacePatterns`() const

    Returns: | true if and only if at least one face pattern has been set

  inline bool `HasFaceRegions`() const

    Returns: | true if and only if at least one face region has been set

  inline bool `HasFaceAttributes`() const

    Returns: | true if HasFaceColors(), HasFaceIndices(), HasFaceRegions(), HasFaceVisibilities(), HasFacePatterns(), or HasFaceRegions()

  inline bool `HasFaceAttributesCommunicator`() const
  inline bool `HasEdgeColors`() const

    Returns: | true if there are edge colors set on the polyhedron

  inline bool `HasEdgeIndices`() const

    Returns: | true if colors-by-index are set on the polyhedron edges.

  inline bool `HasEdgeNormals`() const

    Returns: | true if explicit normals are set on the polyhedron edges

  inline bool `HasEdgeVisibilities`() const

    Returns: | true if explicit edge visibilities are set on the polyhedron edges

  inline bool `HasEdgePatterns`() const

    Returns: | true if edge patterns are set on the polyhedron edges

  inline bool `HasEdgeWeights`() const

    Returns: | true if explicit weights are set on the polyhedron edges

  inline bool `HasEdgeAttributes`() const

    Returns: | true if any edge attributes are set: colors, indices, normals, visibilities, patterns, or weights

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