If true, mip maps will be generated for the texture (default true). Mip maps will give a better visual appearance when the texture is smaller in screen pixels than the texture image.
Specifies the magnification filtering used when doing the texture mapping.
Specifies the minifying filtering used when doing the texture mapping.
Specifies what should happen to texture coordinates that are outside the 0 to 1 range
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Options for a Texture object.