ViewerOptions
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class
cee.ViewerOptions() Rendering options for a
ViewerExamples of the different highlight modes:
Constructors
Properties
Properties
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ViewerOptions.alphaChannel Type: boolean optional If true, the drawing buffer will have an alpha channel which can be useful for compositing with the page or for retrieving transparent image snapshots. Default false
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ViewerOptions.antiAliasing Type: boolean optional Use anti aliasing. Default true
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ViewerOptions.enableTransparencyWBOIT Type: boolean optional Whether to enable high quality transparency using a technique called “Weighted Blended Order-Independent Transparency”
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ViewerOptions.forceWebGL1 Type: boolean optional This option can be used to force usage of WebGL 1 instead of WebGL2. Default false
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ViewerOptions.globalAmbientIntensity Type: number optional Specify the global ambient intensity
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ViewerOptions.globalDefaultSpecularIntensity Type: number optional Specify the global default specular intensity
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ViewerOptions.highlightMode Type: HighlightMode optional Whether to enable highlighting of parts using a halo
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ViewerOptions.preserveDrawingBuffer Type: boolean optional preserveDrawingBuffer
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ViewerOptions.useOperators Type: boolean optional This option enable the use of Operators for input handling and UI
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ViewerOptions.wboitMode Type: WBOITMode optional - Specify how to render opaque parts when there are transparent parts in the scene and
- enableTransparencyWBOIT is enabled.