Functions
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
A
AddPMI(SC::Store::AssemblyTree)AddPMI(SC::Store::AssemblyTree)AppendSearchPath(SC::Store::Cache)ApplyScale(SC::Store::DMatrix3d)
B
C
ComputeBounding(SC::Store::Model)CreateThickLine(SC::Store::Utils)
D
DecompressSCZ(SC::Store::Database)
E
F
FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)FindOrInsert(SC::Store::Model)fromMatrix3d(SC::Store::DMatrix3d)
G
GenerateSCSFile(SC::Store::Model)GenerateSCZFile(SC::Store::Model)GetClipRegionIds(SC::Store::Model)GetDataIds(SC::Store::Model)GetDataKeys(SC::Store::Model)GetGroupIds(SC::Store::Model)GetGroupKeys(SC::Store::Model)GetImageIds(SC::Store::Model)GetImageKeys(SC::Store::Model)GetInstanceIds(SC::Store::Model)GetInstanceIncs(SC::Store::Model)GetInstanceKeys(SC::Store::Model)GetMaterialIds(SC::Store::Model)GetMaterialKeys(SC::Store::Model)GetMatrixIds(SC::Store::Model)GetMatrixKeys(SC::Store::Model)GetMeshIds(SC::Store::Model)GetMeshKeys(SC::Store::Model)GetModelPaths(SC::Store::Cache)
L
M
O
operator!=(SC::Store::Camera)operator!=(SC::Store::Color)operator!=(SC::Store::DMatrix3d)operator!=(SC::Store::DPoint)operator!=(SC::Store::DVector)operator!=(SC::Store::Gray8)operator!=(SC::Store::GrayAlpha16)operator!=(SC::Store::Material)operator!=(SC::Store::Matrix3d)operator!=(SC::Store::Mesh)operator!=(SC::Store::MeshElement)operator!=(SC::Store::Normal)operator!=(SC::Store::PBRMaterial)operator!=(SC::Store::Point)operator!=(SC::Store::RGB24)operator!=(SC::Store::RGBA32)operator!=(SC::Store::Texture)operator!=(SC::Store::UV)operator!=(SC::Store::Vector)operator()(SC::Store::KeyHasher< uint32_t >)operator=(SC::Store::InclusionKey)operator=(SC::Store::InstanceKey)operator=(SC::Store::MaterialKey)operator=(SC::Store::MemoryDevice)operator=(SC::Store::MemoryDevice)operator=(SC::Store::MeshElement)operator=(SC::Store::MeshElement)operator=(SC::Store::Visibility)operator=(SC::Store::AssemblyTree)operator=(SC::Store::AssemblyTree)operator==(SC::Store::Camera)operator==(SC::Store::Color)operator==(SC::Store::DMatrix3d)operator==(SC::Store::DPoint)operator==(SC::Store::DVector)operator==(SC::Store::DataKey)operator==(SC::Store::Gray8)operator==(SC::Store::GrayAlpha16)operator==(SC::Store::GroupKey)operator==(SC::Store::ImageKey)operator==(SC::Store::InstanceKey)operator==(SC::Store::Material)operator==(SC::Store::MaterialKey)operator==(SC::Store::Matrix3d)operator==(SC::Store::MatrixKey)operator==(SC::Store::Mesh)operator==(SC::Store::MeshElement)operator==(SC::Store::MeshKey)operator==(SC::Store::ModelKey)operator==(SC::Store::Modifiers)operator==(SC::Store::Normal)operator==(SC::Store::PBRMaterial)operator==(SC::Store::Point)operator==(SC::Store::RGB24)operator==(SC::Store::RGBA32)operator==(SC::Store::Texture)operator==(SC::Store::UV)operator==(SC::Store::Vector)operator==(SC::Store::ViewKey)operator==(SC::Store::Visibility)
P
R
Read(SC::Store::MemoryDeviceFile)ReleaseFontResources(SC::Store::Utils::Text)RemoveAll(SC::Store::MemoryDevice)
S
SetFallbackFonts(SC::Store::Utils::Text)SetFontDirectory(SC::Store::Utils::Text)SetIdentity(SC::Store::DMatrix3d)SetIdentity(SC::Store::Matrix3d)SetLicense(SC::Store::Database)SetPart(SC::Store::AssemblyTree)SetSearchPath(SC::Store::Cache)SetWorkspacePath(SC::Store::Cache)Size(SC::Store::MemoryDeviceFile)setLength(SC::Store::LinePattern)setValues(SC::Store::LinePattern)setValues(SC::Store::LinePattern)
T
U
V
Visibility(SC::Store::Visibility)Visibility(SC::Store::Visibility)