.. role:: ts-api-decorator

.. _TextureTiling:

#############
TextureTiling
#############

.. container:: ts-api-section

   Controls how UV coordinates are interpreted outside the [0.0, 1.0] range.



.. container:: api-index-section

   .. rubric:: Enumeration Members

   .. rst-class:: api-index-list-item api-kind-enummember api-parent-kind-enum

   * :ref:`TextureTiling.Clamp`
   * :ref:`TextureTiling.Repeat`
   * :ref:`TextureTiling.Trim`





------------

Enumeration Members
===================

.. rst-class:: ts-api-section

.. _TextureTiling.Clamp:

Clamp
-----

Textures don't repeat. Any UV coordinates outside the [0.0, 1.0] range are clamped
to 0.0 or 1.0, whichever is closer.

.. rst-class:: ts-api-section

.. _TextureTiling.Repeat:

Repeat
------

Repeat the texture image when UV coordinates go outside the [0.0, 1.0] range.

.. rst-class:: ts-api-section

.. _TextureTiling.Trim:

Trim
----

The texture will get mapped normally for parameters in the range [0,1], but parameters outside that range will act as if the texture at that location is transparent.

