Material
Fields
| std::vector< Texture > | diffuse_textures |
| std::vector< Texture > | specular_textures |
| std::vector< Texture > | emissive_textures |
| std::vector< Texture > | ambient_textures |
| Color | diffuse_color |
| Color | specular_color |
| Color | emissive_color |
| Color | ambient_color |
| MaterialProperties | properties |
| LinePatternKey | line_pattern_key |
Functions
Material |
|
Material |
|
| bool | operator== |
| bool | operator!= |
Detailed Description
-
class
Material The Material class is used to define a MaterialKey.
Public Functions
-
inline
Material()
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inline